Player Matchup

Artemis
Artemis
Bettmis
Artemis
Level 160
God Stats
6W - 7L
1,752 SR
Queue Stats
156W - 164L
1,570 Elo+
Party 2
Athena
Athena
CærusDæmon
Athena
Level 131
God Stats
3W - 8L
1,427 SR
Queue Stats
105W - 104L
1,564 Elo+
Party 2
Tyr
Tyr
Etony
Tyr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,516 Elo+
Solo
Janus
Janus
PatyQ
Janus
Level 103
God Stats
0W - 6L
1,350 SR
Queue Stats
268W - 261L
1,538 Elo+
Solo
Danzaburou
Danzaburou
stivpikken
Danzaburou
Level 157
God Stats
5W - 6L
1,587 SR
Queue Stats
207W - 211L
1,504 Elo+
Party 2
Team Averages
Level 124
1,523 SR
1,539 Elo+

VS

Team Averages
Level 122
1,555 SR
1,562 Elo+
Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Droggelibecher
Danzaburou
Level 83
God Stats
28W - 22L
1,622 SR
Queue Stats
452W - 450L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IIIAstraIII
Morgan Le Fay
Level 106
God Stats
3W - 5L
1,566 SR
Queue Stats
93W - 66L
1,619 Elo+
Party 1
Ymir
Ymir
J34gle
Ymir
Level 148
God Stats
40W - 33L
1,585 SR
Queue Stats
1,060W - 894L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bettmis
Artemis
10
1 / 5 / 3
6,711
447
6,501
11,995
3,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
9
0 / 3 / 6
6,463
431
4,724
14,300
9,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyr
Etony
Tyr
12
0 / 2 / 1
7,666
511
5,904
11,457
9,801
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
PatyQ
Janus
12
5 / 3 / 1
7,770
518
10,213
7,813
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
stivpikken
Danzaburou
12
2 / 2 / 3
7,380
492
8,186
11,045
4,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
9 / 1 / 4
9,356
624
11,134
9,237
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
 
Sun Wukong
14
2 / 0 / 6
8,567
571
9,941
11,516
8,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Danzaburou
Droggelibecher
Danzaburou
13
0 / 2 / 4
7,837
522
4,792
11,935
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
IIIAstraIII
Morgan Le Fay
14
3 / 1 / 6
8,847
590
8,113
8,566
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
J34gle
Ymir
9
1 / 4 / 10
7,219
481
5,416
14,638
11,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
8
Kills
15
15
Deaths
8
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
1
4
11
W
Sun Wukong
 
Sun Wukong
2
0
6
5
L
Artemis
Bettmis
Artemis
1
5
3
0.5
L
Athena
0
3
6
1
W
Danzaburou
Droggelibecher
Danzaburou
0
2
4
1
L
Tyr
Etony
Tyr
0
2
1
0.25
W
Morgan Le Fay
IIIAstraIII
Morgan Le Fay
3
1
6
6
W
Ymir
J34gle
Ymir
1
4
10
1.5
L
Janus
PatyQ
Janus
5
3
1
1.83
L
Danzaburou
stivpikken
Danzaburou
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,528
Damage
39,396
56,610
Taken
55,892
30,605
Mitigated
31,794
13,916
Healing
10,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,134
4,950
0
2,412
9,237
4,264
25
1,675
7,496
0
62,665
W
Sun Wukong
 
Sun Wukong
9,941
1,279
0
2,695
11,516
8,385
182
1,490
9,954
0
61,162
L
Artemis
Bettmis
Artemis
6,501
3,015
0
3,654
11,995
3,793
0
2,080
9,915
0
36,651
L
Athena
4,724
2,058
0
2,675
14,300
9,757
0
3,652
10,648
20,358
0
W
Danzaburou
Droggelibecher
Danzaburou
4,792
981
0
2,407
11,935
4,207
1,600
3,119
8,657
0
65,376
L
Tyr
Etony
Tyr
5,904
900
0
2,603
11,457
9,801
768
2,567
8,890
61
48,852
W
Morgan Le Fay
IIIAstraIII
Morgan Le Fay
8,113
407
0
1,162
8,566
3,506
0
3,015
5,309
68,599
0
W
Ymir
J34gle
Ymir
5,416
1,967
0
1,841
14,638
11,432
0
5,536
8,895
10,263
0
L
Janus
PatyQ
Janus
10,213
645
0
547
7,813
2,878
0
3,380
4,433
49,646
0
L
Danzaburou
stivpikken
Danzaburou
8,186
2,838
0
4,437
11,045
4,376
135
1,850
9,195
0
49,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,990
Gold Earned
41,826
361
Minions Killed
430
0
Camps Cleared
0
1,379,586
Distance Traveled
1,508,758
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,356
624
94
6
0
302,053
0
W
Sun Wukong
8,567
571
91
6
0
326,898
6
L
Artemis
6,711
447
56
4
0
250,085
3
L
Athena
6,463
431
31
2
0
320,338
5
W
Danzaburou
7,837
522
107
7
0
304,530
3
L
Tyr
7,666
511
90
6
0
260,509
1
W
Morgan Le Fay
8,847
590
123
8
0
288,982
5
W
Ymir
7,219
481
15
1
0
286,295
4
L
Janus
7,770
518
105
7
0
279,823
7
L
Danzaburou
7,380
492
79
5
0
268,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role