Player Matchup

Shiva
Shiva
Ranosity
Shiva
Level 44
God Stats
49W - 26L
1,809 SR
Queue Stats
399W - 294L
1,724 Elo+
Solo
King Arthur
King Arthur
Rogueblades
King Arthur
Level 86
God Stats
0W - 1L
1,294 SR
Queue Stats
96W - 91L
1,502 Elo+
Party 3
Freya
Freya
amills9
Freya
Level 109
God Stats
1W - 8L
1,263 SR
Queue Stats
260W - 257L
1,535 Elo+
Party 1
Tiamat
Tiamat
tc1848
Tiamat
Level 95
God Stats
4W - 4L
1,526 SR
Queue Stats
188W - 168L
1,533 Elo+
Party 1
Ao Kuang
Ao Kuang
willofdukes
Ao Kuang
Level 109
God Stats
0W - 1L
1,359 SR
Queue Stats
309W - 312L
1,523 Elo+
Party 3
Team Averages
Level 89
1,450 SR
1,563 Elo+

VS

Team Averages
Level 78
1,655 SR
1,817 Elo+
Serqet
Serqet
BurningPhynix
Serqet
Level 143
God Stats
2W - 0L
1,703 SR
Queue Stats
178W - 45L
1,877 Elo+
Party 2
Chang'e
Chang'e
BФФBSFAN69
Chang'e
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 16L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
JonahTheFiendish
Nu Wa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 10L
2,106 Elo+
Party 2
Geb
Geb
MADMANUREMUNCHER
Geb
Level 36
God Stats
3W - 0L
1,810 SR
Queue Stats
195W - 41L
1,858 Elo+
Party 2
Xbalanque
Xbalanque
OhMiiki
Xbalanque
Level 158
God Stats
7W - 1L
1,764 SR
Queue Stats
64W - 27L
1,766 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ranosity
Shiva
9
0 / 2 / 1
5,562
556
4,676
8,562
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
Rogueblades
King Arthur
10
0 / 1 / 0
5,653
565
1,720
8,012
4,513
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
amills9
Freya
9
0 / 4 / 1
4,976
498
3,939
8,468
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
tc1848
Tiamat
10
0 / 3 / 0
5,528
553
3,747
6,423
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
willofdukes
Ao Kuang
9
1 / 3 / 0
5,184
518
1,824
8,485
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 4
5,574
557
3,476
6,939
2,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
BФФBSFAN69
Chang'e
11
1 / 0 / 3
6,680
668
4,644
5,848
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
7 / 0 / 3
6,883
688
4,491
5,277
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 0
6,850
685
4,827
4,394
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Xbalanque
OhMiiki
Xbalanque
11
2 / 1 / 3
6,241
624
8,649
7,855
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
13
13
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Chang'e
BФФBSFAN69
Chang'e
1
0
3
2.5
W
7
0
3
8.5
W
2
0
0
2
W
Xbalanque
OhMiiki
Xbalanque
2
1
3
3.5
L
Shiva
Ranosity
Shiva
0
2
1
0.25
L
King Arthur
Rogueblades
King Arthur
0
1
0
0
L
Freya
amills9
Freya
0
4
1
0.13
L
Tiamat
tc1848
Tiamat
0
3
0
0
L
Ao Kuang
willofdukes
Ao Kuang
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,906
Damage
26,087
39,950
Taken
30,313
18,030
Mitigated
13,447
11,794
Healing
14,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,476
694
1,328
2,826
6,939
2,745
0
2,112
4,827
0
9,786
W
Chang'e
BФФBSFAN69
Chang'e
4,644
491
498
3,065
5,848
2,351
0
3,331
2,211
43,380
0
W
4,491
852
0
2,398
5,277
1,495
0
1,087
3,774
36,046
0
W
4,827
933
0
890
4,394
4,136
0
454
3,940
45,996
0
W
Xbalanque
OhMiiki
Xbalanque
8,649
3,978
0
3,430
7,855
2,720
1,078
2,200
5,655
0
56,295
L
Shiva
Ranosity
Shiva
4,676
980
0
2,372
8,562
4,137
0
1,007
7,325
0
23,499
L
King Arthur
Rogueblades
King Arthur
1,720
267
0
750
8,012
4,513
0
4,178
3,492
0
37,332
L
Freya
amills9
Freya
3,939
1,728
0
3,133
8,468
2,575
0
1,112
7,292
37,678
0
L
Tiamat
tc1848
Tiamat
3,747
399
0
1,824
6,423
3,934
0
4,663
1,529
37,961
0
L
Ao Kuang
willofdukes
Ao Kuang
1,824
818
0
3,715
8,485
2,871
0
2,295
5,878
26,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,903
Gold Earned
32,228
319
Minions Killed
389
0
Camps Cleared
0
1,047,852
Distance Traveled
1,077,577
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,574
557
16
2
0
231,101
2
W
Chang'e
6,680
668
112
11
0
228,172
2
W
Nu Wa
6,883
688
67
7
0
219,908
1
W
Geb
6,850
685
101
10
0
235,165
2
W
Xbalanque
6,241
624
93
9
0
163,231
3
L
Shiva
5,562
556
34
3
0
224,676
2
L
King Arthur
5,653
565
77
8
0
208,006
0
L
Freya
4,976
498
65
7
0
185,900
1
L
Tiamat
5,528
553
85
9
0
194,289
4
L
Ao Kuang
5,184
518
58
6
0
234,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role