Player Matchup

Agni
Agni
 
Agni
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
HighClowns
Athena
Level 26
God Stats
2W - 0L
1,700 SR
Queue Stats
15W - 18L
1,398 Elo+
Solo
Danzaburou
Danzaburou
NØXTRADAMUS
Danzaburou
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 15L
1,539 Elo+
Solo
Sol
Sol
cookiemosnter
Sol
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,427 Elo+
Solo
Team Averages
Level 94
1,540 SR
1,473 Elo+

VS

Team Averages
Level 92
1,421 SR
1,531 Elo+
Cerberus
Cerberus
Gildrom
Cerberus
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 29L
1,692 Elo+
Party 1
Yu Huang
Yu Huang
Jejebori
Yu Huang
Level 152
God Stats
5W - 5L
1,263 SR
Queue Stats
167W - 137L
1,511 Elo+
Party 1
Medusa
Medusa
MrAHyHaK
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,690 Elo+
Solo
Thoth
Thoth
SmurfsefXXX
Thoth
Level 29
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 1
Chiron
Chiron
mizimasta
Chiron
Level 144
God Stats
2W - 2L
1,556 SR
Queue Stats
85W - 64L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
4 / 1 / 15
10,862
836
12,880
8,083
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
 
Achilles
16
8 / 6 / 8
10,372
798
7,759
16,453
16,482
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
HighClowns
Athena
17
2 / 3 / 21
10,943
842
4,673
17,824
22,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
NØXTRADAMUS
Danzaburou
19
11 / 4 / 14
12,075
929
23,758
16,230
9,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 3 / 17
10,131
779
17,118
14,812
6,672
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gildrom
Cerberus
16
3 / 6 / 8
9,359
720
6,057
19,717
21,935
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Yu Huang
Jejebori
Yu Huang
17
6 / 5 / 6
10,418
801
17,084
13,145
7,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
MrAHyHaK
Medusa
12
1 / 10 / 4
7,796
600
9,014
15,811
7,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 6 / 5
8,679
668
8,490
11,222
5,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
mizimasta
Chiron
18
4 / 4 / 10
10,625
817
14,417
13,675
7,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
50
29
Kills
17
17
Deaths
31
75
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
15
11.5
W
Achilles
 
Achilles
8
6
8
2
L
Cerberus
Gildrom
Cerberus
3
6
8
1.17
W
Athena
HighClowns
Athena
2
3
21
4.17
L
Yu Huang
Jejebori
Yu Huang
6
5
6
1.8
L
Medusa
MrAHyHaK
Medusa
1
10
4
0.3
W
Danzaburou
NØXTRADAMUS
Danzaburou
11
4
14
4.5
L
3
6
5
0.92
W
4
3
17
4.17
L
Chiron
mizimasta
Chiron
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,188
Damage
55,062
73,402
Taken
73,570
57,930
Mitigated
50,017
21,560
Healing
16,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,880
807
1,117
1,823
8,083
3,749
580
3,578
4,505
39,460
0
W
Achilles
 
Achilles
7,759
1,467
353
389
16,453
16,482
605
4,288
12,165
0
9,705
L
Cerberus
Gildrom
Cerberus
6,057
451
0
3,948
19,717
21,935
0
7,199
12,518
11,832
0
W
Athena
HighClowns
Athena
4,673
1,255
728
3,233
17,824
22,017
628
7,299
10,525
8,488
0
L
Yu Huang
Jejebori
Yu Huang
17,084
1,659
731
2,862
13,145
7,096
0
6,985
6,160
26,412
0
L
Medusa
MrAHyHaK
Medusa
9,014
2,962
169
1,101
15,811
7,837
180
7,174
8,637
0
13,256
W
Danzaburou
NØXTRADAMUS
Danzaburou
23,758
10,814
1,975
4,241
16,230
9,010
2,908
8,874
7,356
0
36,378
L
8,490
571
605
1,609
11,222
5,649
0
6,882
4,340
16,585
0
W
17,118
6,463
1,629
6,072
14,812
6,672
2,727
7,592
7,220
40,321
0
L
Chiron
mizimasta
Chiron
14,417
4,440
2,528
3,430
13,675
7,500
0
6,431
7,244
0
38,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,383
Gold Earned
46,877
140
Minions Killed
122
0
Camps Cleared
0
1,230,481
Distance Traveled
1,070,469
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,862
836
58
4
0
257,835
1
W
Achilles
10,372
798
2
0
0
235,468
1
L
Cerberus
9,359
720
17
1
0
211,109
0
W
Athena
10,943
842
13
1
0
281,458
1
L
Yu Huang
10,418
801
22
2
0
218,270
3
L
Medusa
7,796
600
11
1
0
200,686
1
W
Danzaburou
12,075
929
28
2
0
229,325
0
L
Thoth
8,679
668
15
1
0
218,560
1
W
Sol
10,131
779
39
3
0
226,395
0
L
Chiron
10,625
817
57
4
0
221,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role