Player Matchup

Khepri
Khepri
Gold IV
C-Beethoven
Khepri
Gold IV
Level 108
God Stats
1W - 2L
1,631 SR
Queue Stats
43W - 45L
1,432 MMR
Solo
Neith
Neith
Gold IV
Pvt-BuGZz-BuNNy
Neith
Gold IV
Level 140
God Stats
1W - 3L
1,463 SR
Queue Stats
45W - 46L
1,570 MMR
Solo
Cliodhna
Cliodhna
Bronze V
RayanGuirri
Cliodhna
Bronze V
Level 59
God Stats
0W - 1L
1,290 SR
Queue Stats
1W - 4L
1,454 MMR
Solo
Osiris
Osiris
Gold IV
lIIAzAIIl
Osiris
Gold IV
Level 84
God Stats
13W - 11L
1,499 SR
Queue Stats
58W - 52L
1,449 MMR
Solo
Medusa
Medusa
Silver I
sali69latrik
Medusa
Silver I
Level 144
God Stats
64W - 68L
1,553 SR
Queue Stats
405W - 434L
1,181 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,487 SR
1,417 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,590 SR
1,486 MMR
Baron Samedi
Baron Samedi
Gold III
Admirable_MadMan
Baron Samedi
Gold III
Level 122
God Stats
11W - 10L
1,502 SR
Queue Stats
44W - 52L
1,607 MMR
Solo
Jormungandr
Jormungandr
Gold III
Ferraldino95
Jormungandr
Gold III
Level 111
God Stats
24W - 15L
1,597 SR
Queue Stats
494W - 497L
1,379 MMR
Solo
Tyr
Tyr
Gold II
G0dqBenimaru
Tyr
Gold II
Level 112
God Stats
3W - 2L
1,427 SR
Queue Stats
119W - 118L
1,569 MMR
Solo
Da Ji
Da Ji
Gold III
Thom_Rosco
Da Ji
Gold III
Level 147
God Stats
11W - 9L
1,874 SR
Queue Stats
64W - 72L
1,563 MMR
Solo
Apollo
Apollo
Gold V
vRaazeR-x
Apollo
Gold V
Level 108
God Stats
19W - 18L
1,548 SR
Queue Stats
91W - 93L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
2 / 7 / 6
12,527
464
9,014
27,769
38,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
0 / 5 / 6
12,509
463
19,961
23,387
12,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
RayanGuirri
Cliodhna
17
4 / 11 / 2
11,761
436
14,738
34,408
16,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
lIIAzAIIl
Osiris
19
2 / 8 / 3
12,640
468
12,972
30,596
32,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
20
4 / 5 / 3
13,812
512
16,128
24,716
12,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
EsetAtlasGebKing Arthur

VS

Bans
ChironBakasuraPersephoneMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Admirable_MadMan
Baron Samedi
20
2 / 2 / 16
13,747
509
16,035
15,146
9,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Ferraldino95
Jormungandr
20
7 / 0 / 15
14,848
550
22,566
33,078
42,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 1 / 5
16,294
603
27,974
33,990
52,678
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
20
12 / 5 / 7
15,571
577
24,477
26,376
15,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
vRaazeR-x
Apollo
20
4 / 4 / 9
16,033
594
19,207
25,060
13,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
12
Kills
36
36
Deaths
12
20
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Admirable_MadMan
Baron Samedi
2
2
16
5
L
Khepri
2
7
6
0.71
W
Jormungandr
Ferraldino95
Jormungandr
7
0
15
14.5
W
11
1
5
13.5
L
0
5
6
0.6
L
Cliodhna
RayanGuirri
Cliodhna
4
11
2
0.45
W
Da Ji
12
5
7
3.1
L
Osiris
lIIAzAIIl
Osiris
2
8
3
0.44
L
Medusa
4
5
3
1.1
W
Apollo
vRaazeR-x
Apollo
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,813
Damage
110,259
140,876
Taken
133,650
113,210
Mitigated
133,191
34,526
Healing
50,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Admirable_MadMan
Baron Samedi
16,035
1,031
3,191
6,779
15,146
9,083
2,074
2,084
13,062
88,550
0
L
Khepri
9,014
675
0
2,492
27,769
38,441
0
11,311
16,458
42,044
0
W
Jormungandr
Ferraldino95
Jormungandr
22,566
8,129
761
7,200
33,078
42,776
712
3,306
29,772
127,018
0
W
27,974
4,298
0
10,995
33,990
52,678
728
1,358
32,632
0
121,216
L
19,961
10,007
0
8,672
23,387
12,494
158
9,806
13,581
0
124,139
L
Cliodhna
RayanGuirri
Cliodhna
14,738
2,118
0
7,815
34,408
16,592
0
6,041
28,367
0
86,077
W
Da Ji
24,477
7,622
0
10,360
26,376
15,059
3,113
1,297
25,079
0
132,676
L
Osiris
lIIAzAIIl
Osiris
12,972
5,832
0
10,025
30,596
32,687
567
5,493
25,103
0
81,521
L
Medusa
16,128
6,043
0
5,522
24,716
12,996
4,425
5,950
18,766
0
131,093
W
Apollo
vRaazeR-x
Apollo
19,207
14,550
0
10,942
25,060
13,595
8,104
3,017
22,043
0
165,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,249
Gold Earned
76,493
724
Minions Killed
816
0
Camps Cleared
0
2,373,812
Distance Traveled
2,645,722
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,747
509
138
5
0
509,521
5
L
Khepri
12,527
464
49
2
0
501,318
3
W
Jormungandr
14,848
550
137
5
0
530,811
8
W
Tyr
16,294
603
173
6
0
567,763
3
L
Neith
12,509
463
230
9
0
439,152
2
L
Cliodhna
11,761
436
110
4
0
440,414
2
W
Da Ji
15,571
577
140
5
0
506,591
7
L
Osiris
12,640
468
145
5
0
506,693
1
L
Medusa
13,812
512
190
7
0
486,235
6
W
Apollo
16,033
594
228
8
0
531,036
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role