Player Matchup

Gilgamesh
Gilgamesh
Bigtone315
Gilgamesh
Level 45
God Stats
1W - 6L
1,223 SR
Queue Stats
41W - 73L
1,376 Elo+
Party 2
Lancelot
Lancelot
DomBam-
Lancelot
Level 85
God Stats
0W - 1L
1,752 SR
Queue Stats
63W - 70L
1,461 Elo+
Party 2
Janus
Janus
LeakyGBrando-
Janus
Level 95
God Stats
2W - 9L
1,323 SR
Queue Stats
163W - 178L
1,466 Elo+
Party 2
Neith
Neith
Origins_Wolf
Neith
Level 127
God Stats
0W - 1L
1,383 SR
Queue Stats
137W - 155L
1,467 Elo+
Party 2
Baba Yaga
Baba Yaga
Picnoodles20
Baba Yaga
Level 27
God Stats
10W - 8L
1,500 SR
Queue Stats
83W - 118L
1,447 Elo+
Solo
Team Averages
Level 76
1,436 SR
1,443 Elo+

VS

Team Averages
Level 52
1,696 SR
1,533 Elo+
Kumbhakarna
Kumbhakarna
Dragonliege
Kumbhakarna
Level 137
God Stats
2W - 6L
1,588 SR
Queue Stats
169W - 171L
1,489 Elo+
Party 1
Apollo
Apollo
Eloediel
Apollo
Level 17
God Stats
3W - 2L
1,797 SR
Queue Stats
12W - 25L
1,378 Elo+
Party 1
Anubis
Anubis
LunaFuyu
Anubis
Level 17
God Stats
6W - 4L
1,658 SR
Queue Stats
17W - 15L
1,545 Elo+
Party 3
King Arthur
King Arthur
Padalon
King Arthur
Level 48
God Stats
5W - 3L
1,687 SR
Queue Stats
18W - 12L
1,712 Elo+
Party 3
Discordia
Discordia
SpongeyKILLER
Discordia
Level 43
God Stats
6W - 3L
1,750 SR
Queue Stats
53W - 48L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bigtone315
Gilgamesh
19
3 / 7 / 6
12,347
686
10,052
24,856
22,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lancelot
DomBam-
Lancelot
19
2 / 8 / 8
12,844
714
15,257
27,718
25,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 5 / 10
12,808
712
23,697
17,350
7,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 7 / 5
13,760
764
22,923
19,471
8,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Picnoodles20
Baba Yaga
18
2 / 9 / 5
11,778
654
19,157
21,683
8,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dragonliege
Kumbhakarna
19
3 / 2 / 16
12,538
697
8,212
40,316
42,901
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
Eloediel
Apollo
20
6 / 3 / 12
13,139
730
11,971
18,860
9,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
LunaFuyu
Anubis
20
13 / 5 / 11
14,896
828
28,164
24,846
17,006
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Padalon
King Arthur
20
6 / 4 / 17
13,692
761
22,595
28,471
41,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
SpongeyKILLER
Discordia
20
8 / 1 / 7
15,125
840
20,510
14,924
7,570
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
99
15
Kills
36
36
Deaths
15
34
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bigtone315
Gilgamesh
3
7
6
0.86
L
Lancelot
DomBam-
Lancelot
2
8
8
0.75
W
Kumbhakarna
Dragonliege
Kumbhakarna
3
2
16
5.5
W
Apollo
Eloediel
Apollo
6
3
12
4
L
3
5
10
1.6
W
Anubis
LunaFuyu
Anubis
13
5
11
3.7
L
5
7
5
1.07
W
King Arthur
Padalon
King Arthur
6
4
17
3.63
L
Baba Yaga
Picnoodles20
Baba Yaga
2
9
5
0.5
W
Discordia
SpongeyKILLER
Discordia
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,086
Damage
91,452
111,078
Taken
127,417
72,441
Mitigated
118,452
14,505
Healing
43,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bigtone315
Gilgamesh
10,052
3,032
0
1,122
24,856
22,347
0
13,275
11,250
0
16,628
L
Lancelot
DomBam-
Lancelot
15,257
2,048
0
4,036
27,718
25,072
0
11,416
15,768
0
43,694
W
Kumbhakarna
Dragonliege
Kumbhakarna
8,212
546
0
14,502
40,316
42,901
0
12,896
27,420
24,430
0
W
Apollo
Eloediel
Apollo
11,971
6,759
0
5,434
18,860
9,316
3,060
6,370
12,490
0
53,327
L
23,697
611
470
2,097
17,350
7,873
0
7,859
9,381
60,955
0
W
Anubis
LunaFuyu
Anubis
28,164
876
0
12,586
24,846
17,006
817
8,815
16,031
73,340
0
L
22,923
11,205
0
4,478
19,471
8,404
2,217
11,648
7,702
0
70,096
W
King Arthur
Padalon
King Arthur
22,595
2,210
423
3,595
28,471
41,659
600
7,259
21,212
148
49,745
L
Baba Yaga
Picnoodles20
Baba Yaga
19,157
1,353
0
2,302
21,683
8,745
1,263
12,350
9,215
43,521
0
W
Discordia
SpongeyKILLER
Discordia
20,510
1,651
171
6,440
14,924
7,570
1,890
7,514
7,410
83,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,537
Gold Earned
69,390
306
Minions Killed
369
0
Camps Cleared
0
1,632,981
Distance Traveled
1,789,119
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,347
686
13
1
0
349,979
1
L
Lancelot
12,844
714
56
3
0
367,781
0
W
Kumbhakarna
12,538
697
38
2
0
355,362
3
W
Apollo
13,139
730
56
3
0
360,454
0
L
Janus
12,808
712
95
5
0
345,865
1
W
Anubis
14,896
828
90
5
0
306,937
0
L
Neith
13,760
764
99
6
0
284,348
2
W
King Arthur
13,692
761
56
3
0
374,922
0
L
Baba Yaga
11,778
654
43
2
0
285,008
0
W
Discordia
15,125
840
129
7
0
391,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role