Player Matchup

Jing Wei
Jing Wei
Baka690
Jing Wei
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 71L
1,551 Elo+
Party 1
Zhong Kui
Zhong Kui
Caspea
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,216 Elo+
Solo
Ra
Ra
ItsLocal
Ra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,587 Elo+
Party 1
Ares
Ares
Publix Made
Ares
Level 108
God Stats
0W - 2L
1,811 SR
Queue Stats
77W - 86L
1,545 Elo+
Party 1
Yu Huang
Yu Huang
returntobasebruh
Yu Huang
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 97L
1,274 Elo+
Solo
Team Averages
Level 56
1,562 SR
1,435 Elo+

VS

Team Averages
Level 76
1,588 SR
1,617 Elo+
Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
FireVictinii
Horus
Level 157
God Stats
2W - 2L
1,750 SR
Queue Stats
92W - 66L
1,670 Elo+
Party 2
Bakasura
Bakasura
Ryan4400123
Bakasura
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,813 Elo+
Party 2
Eset
Eset
Sprier
Eset
Level 105
God Stats
2W - 0L
1,691 SR
Queue Stats
35W - 20L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Baka690
Jing Wei
16
4 / 8 / 1
9,386
853
9,491
14,883
6,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Caspea
Zhong Kui
14
2 / 10 / 4
8,586
781
10,355
17,757
10,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 4
7,572
688
11,922
16,696
9,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 1
7,321
666
5,138
21,819
22,418
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 8 / 4
8,699
791
8,082
14,806
5,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
12 / 2 / 21
11,038
1,003
23,467
13,455
8,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
 
Ravana
17
3 / 2 / 20
9,725
884
11,479
14,902
8,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
4 / 3 / 24
10,415
947
12,673
19,513
21,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Ryan4400123
Bakasura
17
15 / 4 / 17
10,623
966
12,915
15,418
12,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Sprier
Eset
16
5 / 2 / 32
9,977
907
18,413
13,639
9,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
153
8
Kills
39
39
Deaths
13
14
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
2
21
11.25
W
Ravana
 
Ravana
3
2
20
6.5
L
Jing Wei
Baka690
Jing Wei
4
8
1
0.56
L
Zhong Kui
Caspea
Zhong Kui
2
10
4
0.4
W
4
3
24
5.33
L
0
6
4
0.33
L
1
7
1
0.21
W
Bakasura
Ryan4400123
Bakasura
15
4
17
5.88
W
Eset
Sprier
Eset
5
2
32
10.5
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,988
Damage
78,947
85,961
Taken
76,927
54,526
Mitigated
60,676
17,569
Healing
37,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
23,467
9,274
1,514
4,779
13,455
8,256
2,449
7,123
6,332
0
39,557
W
Ravana
 
Ravana
11,479
1,538
557
6,143
14,902
8,999
1,212
6,545
8,357
0
31,723
L
Jing Wei
Baka690
Jing Wei
9,491
6,492
172
1,705
14,883
6,100
700
3,158
11,624
0
23,497
L
Zhong Kui
Caspea
Zhong Kui
10,355
543
88
2,316
17,757
10,893
57
4,244
12,911
21,759
0
W
12,673
4,236
6,232
6,087
19,513
21,946
1,066
7,253
11,018
0
19,617
L
11,922
1,606
3,450
4,176
16,696
9,223
312
3,409
12,797
28,555
0
L
5,138
672
792
1,389
21,819
22,418
0
6,179
14,552
9,224
0
W
Bakasura
Ryan4400123
Bakasura
12,915
9,180
1,166
3,144
15,418
12,058
1,512
7,735
7,683
0
17,346
W
Eset
Sprier
Eset
18,413
1,734
3,611
4,716
13,639
9,417
1,223
6,841
6,798
29,374
0
L
8,082
292
642
2,839
14,806
5,892
0
1,423
13,008
13,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,564
Gold Earned
51,778
106
Minions Killed
116
0
Camps Cleared
0
905,057
Distance Traveled
1,162,547
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,038
1,003
41
4
0
220,129
0
W
Ravana
9,725
884
28
3
0
249,394
0
L
Jing Wei
9,386
853
34
3
0
200,264
0
L
Zhong Kui
8,586
781
31
3
0
177,054
1
W
Horus
10,415
947
9
1
0
215,697
4
L
Ra
7,572
688
26
2
0
187,291
0
L
Ares
7,321
666
9
1
0
159,595
0
W
Bakasura
10,623
966
16
1
0
242,659
0
W
Eset
9,977
907
22
2
0
234,668
1
L
Yu Huang
8,699
791
6
1
0
180,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role