Player Matchup

Ao Kuang
Ao Kuang
Lazzy_Nox
Ao Kuang
Level 69
God Stats
6W - 4L
1,784 SR
Queue Stats
363W - 366L
1,493 Elo+
Solo
Artio
Artio
MrxMage1000
Artio
Level 125
God Stats
3W - 0L
1,763 SR
Queue Stats
90W - 75L
1,437 Elo+
Solo
Neith
Neith
Neonsidewinder
Neith
Level 101
God Stats
6W - 3L
1,369 SR
Queue Stats
193W - 220L
1,338 Elo+
Party 2
Cupid
Cupid
TheRealDyl 15
Cupid
Level 121
God Stats
2W - 2L
1,407 SR
Queue Stats
108W - 108L
1,457 Elo+
Party 2
Medusa
Medusa
johnseenher
Medusa
Level 88
God Stats
15W - 12L
1,478 SR
Queue Stats
427W - 456L
1,341 Elo+
Party 2
Team Averages
Level 101
1,560 SR
1,413 Elo+

VS

Team Averages
Level 84
1,460 SR
1,470 Elo+
Apollo
Apollo
Blaztaz
Apollo
Level 160
God Stats
2W - 7L
1,530 SR
Queue Stats
693W - 717L
1,411 Elo+
Solo
Agni
Agni
Martexdgamer
Agni
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,683 Elo+
Party 1
Thoth
Thoth
MyDiapersLoaded
Thoth
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 115L
1,417 Elo+
Solo
Sobek
Sobek
PervySage21
Sobek
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 127L
1,406 Elo+
Solo
Cupid
Cupid
slarm00n
Cupid
Level 17
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 3L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Lazzy_Nox
Ao Kuang
19
8 / 5 / 12
11,397
950
12,199
19,863
11,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 4 / 16
10,974
915
10,824
28,742
36,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
5 / 1 / 11
10,287
857
12,178
10,501
5,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 1 / 18
11,282
940
19,678
14,896
8,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
15
3 / 7 / 13
9,577
798
14,004
13,687
6,668
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Blaztaz
Apollo
15
5 / 6 / 5
8,775
731
15,211
13,764
7,932
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 6 / 9
9,801
817
13,526
11,934
6,222
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
7 / 4 / 6
9,699
808
16,424
13,603
6,424
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 10
9,277
773
6,989
20,767
28,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cupid
slarm00n
Cupid
15
0 / 6 / 10
8,608
717
7,495
14,220
7,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
58
27
Kills
18
18
Deaths
27
70
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Apollo
Blaztaz
Apollo
5
6
5
1.25
W
Ao Kuang
Lazzy_Nox
Ao Kuang
8
5
12
2.8
L
4
6
9
1.42
W
4
4
16
3
L
7
4
6
2.5
W
5
1
11
10.5
L
2
5
10
1.4
W
7
1
18
16
W
Medusa
3
7
13
1.36
L
Cupid
slarm00n
Cupid
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,883
Damage
59,645
87,689
Taken
74,288
68,050
Mitigated
56,842
37,999
Healing
14,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Blaztaz
Apollo
15,211
8,086
1,144
691
13,764
7,932
0
5,231
8,533
0
26,100
W
Ao Kuang
Lazzy_Nox
Ao Kuang
12,199
3,987
2,201
5,727
19,863
11,580
2,901
8,239
11,624
24,994
0
L
13,526
1,789
910
711
11,934
6,222
0
2,898
9,036
28,234
0
W
10,824
391
4,191
8,337
28,742
36,209
270
9,696
19,046
19,803
0
L
16,424
1,916
1,438
2,535
13,603
6,424
0
4,932
8,671
25,382
0
W
12,178
5,172
684
5,013
10,501
5,315
1,753
6,453
4,048
0
31,186
L
6,989
665
1,348
3,140
20,767
28,818
0
5,185
15,582
12,390
0
W
19,678
8,037
4,756
5,398
14,896
8,278
1,905
5,573
9,323
0
41,316
W
Medusa
14,004
4,478
689
1,003
13,687
6,668
153
6,978
6,709
0
20,941
L
Cupid
slarm00n
Cupid
7,495
2,434
1,020
1,240
14,220
7,446
0
4,777
9,443
0
17,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,517
Gold Earned
46,160
128
Minions Killed
114
0
Camps Cleared
0
1,165,403
Distance Traveled
894,399
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,775
731
27
2
0
155,369
1
W
Ao Kuang
11,397
950
24
2
0
245,181
3
L
Agni
9,801
817
32
3
0
173,043
1
W
Artio
10,974
915
12
1
0
251,187
1
L
Thoth
9,699
808
18
2
0
177,161
1
W
Neith
10,287
857
42
4
0
212,561
0
L
Sobek
9,277
773
9
1
0
195,798
0
W
Cupid
11,282
940
38
3
0
244,079
1
W
Medusa
9,577
798
12
1
0
212,395
2
L
Cupid
8,608
717
28
2
0
193,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role