Player Matchup

Merlin
Merlin
DoriamJr
Merlin
Level 24
God Stats
3W - 3L
1,351 SR
Queue Stats
166W - 104L
1,731 Elo+
Party 2
Loki
Loki
HokusPokus96
Loki
Level 31
God Stats
5W - 4L
1,586 SR
Queue Stats
31W - 18L
1,640 Elo+
Solo
Skadi
Skadi
Seveenh
Skadi
Level 45
God Stats
2W - 1L
1,484 SR
Queue Stats
27W - 20L
1,546 Elo+
Party 3
Mulan
Mulan
boraa93
Mulan
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
176W - 114L
1,594 Elo+
Party 2
Nox
Nox
nG Valkyy
Nox
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 75L
1,541 Elo+
Party 3
Team Averages
Level 72
1,484 SR
1,610 Elo+

VS

Team Averages
Level 83
1,645 SR
1,532 Elo+
Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BLACKING17
Tsukuyomi
Level 59
God Stats
14W - 16L
1,486 SR
Queue Stats
209W - 263L
1,302 Elo+
Solo
Olorun
Olorun
IDalex125
Olorun
Level 63
God Stats
2W - 2L
1,869 SR
Queue Stats
186W - 97L
1,613 Elo+
Party 1
Izanami
Izanami
Xx_consac_Xx
Izanami
Level 12
God Stats
4W - 3L
1,868 SR
Queue Stats
9W - 6L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DoriamJr
Merlin
15
0 / 1 / 2
8,806
550
8,559
7,557
3,453
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 1
9,070
567
4,470
12,064
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Seveenh
Skadi
16
13 / 0 / 0
10,577
661
15,179
10,692
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
boraa93
Mulan
16
1 / 1 / 1
9,760
610
11,916
14,425
8,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 0 / 10
8,568
536
4,479
10,105
7,315
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
0 / 2 / 1
9,138
571
7,791
15,878
7,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Geb
 
Geb
13
2 / 0 / 1
8,511
532
5,859
9,822
7,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Tsukuyomi
BLACKING17
Tsukuyomi
9
0 / 5 / 1
5,969
373
2,640
10,631
3,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
IDalex125
Olorun
15
1 / 1 / 1
8,459
529
7,601
13,294
6,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Xx_consac_Xx
Izanami
11
0 / 10 / 0
6,697
419
2,556
11,951
2,614
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
18
Kills
3
3
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
1
0.25
L
Geb
 
Geb
2
0
1
2.5
L
Tsukuyomi
BLACKING17
Tsukuyomi
0
5
1
0.1
W
Merlin
DoriamJr
Merlin
0
1
2
1
W
3
1
1
3.5
L
Olorun
IDalex125
Olorun
1
1
1
1.5
W
Skadi
Seveenh
Skadi
13
0
0
13
L
Izanami
Xx_consac_Xx
Izanami
0
10
0
0
W
Mulan
boraa93
Mulan
1
1
1
1.5
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,603
Damage
26,447
54,843
Taken
61,576
28,834
Mitigated
27,633
23,641
Healing
22,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,791
1,329
0
9,042
15,878
7,950
0
0
15,878
0
84,082
L
Geb
 
Geb
5,859
1,007
0
2,066
9,822
7,897
0
3,526
6,296
33,442
0
L
Tsukuyomi
BLACKING17
Tsukuyomi
2,640
796
0
2,533
10,631
3,091
0
1,699
8,932
0
18,549
W
Merlin
DoriamJr
Merlin
8,559
1,097
68
2,148
7,557
3,453
0
4,813
2,744
88,143
0
W
4,470
1,100
0
6,787
12,064
4,930
0
2,830
9,234
0
75,289
L
Olorun
IDalex125
Olorun
7,601
5,400
155
7,953
13,294
6,081
0
6,615
6,679
97,198
0
W
Skadi
Seveenh
Skadi
15,179
9,561
0
5,722
10,692
4,209
3,396
1,229
9,463
0
102,348
L
Izanami
Xx_consac_Xx
Izanami
2,556
1,872
0
335
11,951
2,614
145
1,198
10,753
0
41,439
W
Mulan
boraa93
Mulan
11,916
2,517
0
5,383
14,425
8,927
388
342
14,083
0
83,109
W
4,479
441
157
3,376
10,105
7,315
0
4,584
5,521
22,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,781
Gold Earned
38,774
608
Minions Killed
486
0
Camps Cleared
0
1,616,007
Distance Traveled
1,463,375
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,138
571
159
10
0
328,827
1
L
Geb
8,511
532
34
2
0
329,191
2
L
Tsukuyomi
5,969
373
42
3
0
263,807
0
W
Merlin
8,806
550
159
10
0
306,327
5
W
Loki
9,070
567
127
8
0
344,059
5
L
Olorun
8,459
529
170
11
0
281,849
2
W
Skadi
10,577
661
139
9
0
302,542
7
L
Izanami
6,697
419
81
5
0
259,701
0
W
Mulan
9,760
610
157
10
0
328,798
4
W
Nox
8,568
536
26
2
0
334,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role