Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Micky1882
Fenrir
Level 123
God Stats
4W - 3L
1,333 SR
Queue Stats
306W - 391L
1,392 Elo+
Solo
Aphrodite
Aphrodite
fallindarc
Aphrodite
Level 62
God Stats
1W - 6L
1,421 SR
Queue Stats
13W - 18L
1,424 Elo+
Solo
Team Averages
Level 86
1,418 SR
1,439 Elo+

VS

Team Averages
Level 85
1,471 SR
1,389 Elo+
Lancelot
Lancelot
Halfguard
Lancelot
Level 87
God Stats
20W - 21L
1,422 SR
Queue Stats
160W - 166L
1,509 Elo+
Party 1
Atlas
Atlas
Prodson_
Atlas
Level 65
God Stats
3W - 1L
1,571 SR
Queue Stats
19W - 25L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
The Skoon D
Kukulkan
Level 103
God Stats
48W - 80L
1,419 SR
Queue Stats
629W - 1,356L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 4 / 1
7,952
663
9,157
11,729
5,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Micky1882
Fenrir
10
1 / 4 / 2
7,755
646
5,852
18,045
13,045
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
fallindarc
Aphrodite
12
0 / 3 / 2
7,321
610
6,333
8,906
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Halfguard
Lancelot
14
9 / 2 / 2
9,414
785
17,772
10,968
5,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Atlas
Prodson_
Atlas
13
2 / 0 / 2
7,813
651
8,980
10,923
10,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
The Skoon D
Kukulkan
11
0 / 1 / 3
7,310
609
5,971
5,148
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
11
11
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
1
0.63
W
Lancelot
Halfguard
Lancelot
9
2
2
5
L
Fenrir
Micky1882
Fenrir
1
4
2
0.5
W
Atlas
Prodson_
Atlas
2
0
2
3
W
Kukulkan
The Skoon D
Kukulkan
0
1
3
1.5
L
Aphrodite
fallindarc
Aphrodite
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,342
Damage
32,723
38,680
Taken
27,039
22,099
Mitigated
17,839
14,291
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,157
4,981
0
972
11,729
5,172
0
5,121
6,497
0
28,972
W
Lancelot
Halfguard
Lancelot
17,772
6,075
0
524
10,968
5,019
0
2,703
8,265
0
43,217
L
Fenrir
Micky1882
Fenrir
5,852
1,303
0
3,606
18,045
13,045
0
5,457
12,350
0
16,570
W
Atlas
Prodson_
Atlas
8,980
3,375
504
2,436
10,923
10,891
0
3,534
7,389
20,330
0
W
Kukulkan
The Skoon D
Kukulkan
5,971
321
0
294
5,148
1,929
0
381
4,767
19,933
0
L
Aphrodite
fallindarc
Aphrodite
6,333
1,656
5,338
4,375
8,906
3,882
0
4,518
4,136
21,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,028
Gold Earned
24,537
116
Minions Killed
124
3
Camps Cleared
7
620,981
Distance Traveled
691,096
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,952
663
48
4
2
199,349
1
W
Lancelot
9,414
785
61
5
7
258,691
0
L
Fenrir
7,755
646
17
1
1
215,112
0
W
Atlas
7,813
651
19
2
0
207,029
2
W
Kukulkan
7,310
609
44
4
0
225,376
2
L
Aphrodite
7,321
610
51
4
0
206,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role