Player Matchup

Odin
Odin
 
Odin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DEAD_SENPAI
Tiamat
Level 38
God Stats
16W - 7L
1,590 SR
Queue Stats
226W - 262L
1,374 Elo+
Party 3
Nemesis
Nemesis
Forgivey
Nemesis
Level 23
God Stats
0W - 4L
1,122 SR
Queue Stats
21W - 50L
1,205 Elo+
Party 3
Ares
Ares
TrailerParkLife
Ares
Level 83
God Stats
0W - 1L
1,355 SR
Queue Stats
70W - 57L
1,503 Elo+
Party 2
Neith
Neith
WeAllLoveLain
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,249 Elo+
Party 2
Team Averages
Level 61
1,413 SR
1,366 Elo+

VS

Team Averages
Level 66
1,445 SR
1,391 Elo+
Baron Samedi
Baron Samedi
BattleBorn775
Baron Samedi
Level 101
God Stats
4W - 2L
1,517 SR
Queue Stats
67W - 71L
1,360 Elo+
Party 1
Thanatos
Thanatos
Colosus7
Thanatos
Level 32
God Stats
5W - 6L
1,310 SR
Queue Stats
91W - 92L
1,432 Elo+
Party 4
Chang'e
Chang'e
Jontah7
Chang'e
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 111L
1,399 Elo+
Solo
Danzaburou
Danzaburou
RemainsPS
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 53L
1,435 Elo+
Party 4
King Arthur
King Arthur
Shadyyy313
King Arthur
Level 53
God Stats
2W - 8L
1,397 SR
Queue Stats
242W - 292L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 4 / 2
7,481
499
8,050
13,478
7,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
11
2 / 5 / 1
7,259
484
4,309
8,734
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Forgivey
Nemesis
10
1 / 4 / 2
6,452
430
4,011
12,498
4,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 1
6,545
436
4,228
11,344
8,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 4 / 0
6,453
430
3,588
6,131
1,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BattleBorn775
Baron Samedi
13
3 / 1 / 6
8,260
551
5,879
7,367
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Colosus7
Thanatos
13
8 / 1 / 5
8,288
553
10,646
14,834
6,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Jontah7
Chang'e
14
7 / 0 / 6
8,596
573
6,796
8,492
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
RemainsPS
Danzaburou
14
2 / 1 / 8
8,628
575
7,796
9,541
3,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Shadyyy313
King Arthur
13
1 / 4 / 2
7,444
496
7,072
10,433
8,228
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
21
21
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
4
2
1
W
Baron Samedi
BattleBorn775
Baron Samedi
3
1
6
6
W
Thanatos
Colosus7
Thanatos
8
1
5
10.5
L
Tiamat
2
5
1
0.5
L
Nemesis
Forgivey
Nemesis
1
4
2
0.5
W
Chang'e
Jontah7
Chang'e
7
0
6
10
W
Danzaburou
RemainsPS
Danzaburou
2
1
8
6
W
King Arthur
Shadyyy313
King Arthur
1
4
2
0.5
L
0
4
1
0.13
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,186
Damage
38,189
52,185
Taken
50,667
26,774
Mitigated
25,049
7,429
Healing
24,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,050
800
0
1,550
13,478
7,691
594
3,301
10,177
3,125
48,569
W
Baron Samedi
BattleBorn775
Baron Samedi
5,879
265
407
2,069
7,367
3,490
849
1,584
5,783
54,147
0
W
Thanatos
Colosus7
Thanatos
10,646
2,721
0
11,986
14,834
6,872
283
3,517
11,317
0
52,237
L
Tiamat
4,309
285
0
1,362
8,734
3,918
0
2,390
6,344
44,022
0
L
Nemesis
Forgivey
Nemesis
4,011
1,875
0
2,701
12,498
4,541
0
3,121
9,377
0
38,437
W
Chang'e
Jontah7
Chang'e
6,796
936
1,807
4,709
8,492
2,689
668
941
6,864
37,195
0
W
Danzaburou
RemainsPS
Danzaburou
7,796
3,319
0
2,601
9,541
3,770
666
2,719
6,822
0
63,177
W
King Arthur
Shadyyy313
King Arthur
7,072
826
0
471
10,433
8,228
147
480
9,953
0
45,958
L
4,228
194
82
1,320
11,344
8,782
0
2,038
9,306
27,786
0
L
3,588
1,040
0
414
6,131
1,842
0
1,825
4,306
0
33,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,190
Gold Earned
41,216
328
Minions Killed
409
0
Camps Cleared
0
1,366,429
Distance Traveled
1,433,147
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,481
499
90
6
0
259,703
3
W
Baron Samedi
8,260
551
90
6
0
287,612
0
W
Thanatos
8,288
553
67
4
0
297,068
1
L
Tiamat
7,259
484
81
5
0
261,095
2
L
Nemesis
6,452
430
62
4
0
317,220
1
W
Chang'e
8,596
573
66
4
0
301,969
6
W
Danzaburou
8,628
575
121
8
0
265,979
2
W
King Arthur
7,444
496
65
4
0
280,519
2
L
Ares
6,545
436
25
2
0
271,432
1
L
Neith
6,453
430
70
5
0
256,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role