Player Matchup

Anubis
Anubis
Drakami7443
Anubis
Level 132
God Stats
1W - 1L
1,267 SR
Queue Stats
13W - 22L
1,392 Elo+
Solo
Guan Yu
Guan Yu
NAARBASH
Guan Yu
Level 93
God Stats
8W - 2L
1,480 SR
Queue Stats
52W - 57L
1,413 Elo+
Party 2
Chaac
Chaac
rami7yt
Chaac
Level 61
God Stats
8W - 8L
1,542 SR
Queue Stats
50W - 63L
1,328 Elo+
Party 2
Team Averages
Level 95
1,429 SR
1,378 Elo+

VS

Team Averages
Level 82
1,653 SR
1,485 Elo+
Geb
Geb
Space_crabito
Geb
Level 26
God Stats
13W - 4L
1,856 SR
Queue Stats
49W - 23L
1,636 Elo+
Party 1
Discordia
Discordia
TheeSlothKing
Discordia
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,182 Elo+
Solo
Bellona
Bellona
XxThony-TruandxX
Bellona
Level 151
God Stats
5W - 2L
1,602 SR
Queue Stats
328W - 219L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
9 / 3 / 9
13,173
732
27,102
21,353
14,587
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
NAARBASH
Guan Yu
18
6 / 2 / 10
12,594
700
14,477
22,575
37,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
rami7yt
Chaac
17
5 / 2 / 14
12,334
685
21,832
25,824
31,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 3
9,838
547
9,037
28,740
27,222
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
TheeSlothKing
Discordia
15
0 / 5 / 4
10,333
574
17,965
14,106
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
7 / 5 / 0
12,504
695
31,510
28,446
30,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
20
Kills
7
7
Deaths
20
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
3
9
4.5
W
Guan Yu
NAARBASH
Guan Yu
6
2
10
5.5
L
0
10
3
0.15
L
Discordia
TheeSlothKing
Discordia
0
5
4
0.4
L
7
5
0
1.4
W
Chaac
rami7yt
Chaac
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,411
Damage
58,512
69,752
Taken
71,292
83,715
Mitigated
62,588
31,398
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
27,102
918
361
11,192
21,353
14,587
990
8,495
12,858
64,449
0
W
Guan Yu
NAARBASH
Guan Yu
14,477
1,810
4,464
8,712
22,575
37,341
749
8,647
13,928
0
39,459
L
9,037
672
737
1,291
28,740
27,222
0
15,087
12,741
23,505
0
L
Discordia
TheeSlothKing
Discordia
17,965
1,352
772
2,911
14,106
5,173
0
3,645
10,053
50,279
0
L
31,510
14,006
0
2,574
28,446
30,193
0
8,591
18,780
0
70,150
W
Chaac
rami7yt
Chaac
21,832
3,809
0
6,669
25,824
31,787
611
10,546
14,398
0
46,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,101
Gold Earned
32,675
184
Minions Killed
155
10
Camps Cleared
6
988,598
Distance Traveled
907,167
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,173
732
74
4
4
282,367
1
W
Guan Yu
12,594
700
58
3
2
363,740
0
L
Geb
9,838
547
14
1
0
282,404
4
L
Discordia
10,333
574
56
3
1
312,173
3
L
Bellona
12,504
695
85
5
5
312,590
0
W
Chaac
12,334
685
52
3
4
342,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role