Player Matchup

Cthulhu
Cthulhu
Deltafortal
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,246 Elo+
Party 2
Ra
Ra
LuciP29
Ra
Level 67
God Stats
13W - 13L
1,674 SR
Queue Stats
472W - 494L
1,354 Elo+
Solo
Mercury
Mercury
RoyaL_AKimBo-
Mercury
Level 38
God Stats
3W - 12L
1,182 SR
Queue Stats
6W - 27L
1,077 Elo+
Party 2
Izanami
Izanami
RoyaL_Gionny
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 24L
1,046 Elo+
Party 2
Shiva
Shiva
SqD_carciofo_RL
Shiva
Level 29
God Stats
0W - 2L
1,081 SR
Queue Stats
3W - 24L
1,005 Elo+
Party 2
Team Averages
Level 34
1,387 SR
1,146 Elo+

VS

Team Averages
Level 46
1,203 SR
1,186 Elo+
Fenrir
Fenrir
JeZz_PiccoloRi
Fenrir
Level 42
God Stats
1W - 2L
1,330 SR
Queue Stats
26W - 32L
1,358 Elo+
Solo
Cthulhu
Cthulhu
Nice Guy Gav
Cthulhu
Level 61
God Stats
1W - 3L
1,130 SR
Queue Stats
1W - 5L
1,068 Elo+
Party 1
Chernobog
Chernobog
Wee Davy Soup
Chernobog
Level 29
God Stats
1W - 7L
958 SR
Queue Stats
4W - 17L
1,066 Elo+
Party 1
Achilles
Achilles
philonemillion
Achilles
Level 40
God Stats
3W - 7L
1,306 SR
Queue Stats
7W - 24L
1,097 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sonda567rotativa
Morgan Le Fay
Level 57
God Stats
8W - 7L
1,293 SR
Queue Stats
94W - 115L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deltafortal
Cthulhu
7
0 / 0 / 0
4,675
468
3,365
5,702
3,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 0
4,890
489
2,636
2,277
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
7
0 / 2 / 1
4,762
476
2,456
8,289
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
RoyaL_Gionny
Izanami
7
0 / 3 / 0
4,367
437
1,591
7,427
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
2 / 6 / 0
4,862
486
2,857
8,765
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 3
6,212
621
3,795
7,106
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Nice Guy Gav
Cthulhu
9
1 / 0 / 2
5,191
519
3,748
5,583
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
Wee Davy Soup
Chernobog
9
2 / 0 / 1
5,402
540
4,678
5,063
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
11
4 / 1 / 3
6,932
693
5,232
6,467
5,487
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
sonda567rotativa
Morgan Le Fay
10
1 / 0 / 0
5,774
577
1,425
4,251
1,715
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
12
12
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Deltafortal
Cthulhu
0
0
0
0
W
4
1
3
5.5
L
0
1
0
0
W
Cthulhu
Nice Guy Gav
Cthulhu
1
0
2
2
L
Mercury
0
2
1
0.25
L
Izanami
RoyaL_Gionny
Izanami
0
3
0
0
L
2
6
0
0.33
W
Chernobog
Wee Davy Soup
Chernobog
2
0
1
2.5
W
Achilles
4
1
3
5.5
W
Morgan Le Fay
sonda567rotativa
Morgan Le Fay
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,905
Damage
18,878
32,460
Taken
28,470
11,796
Mitigated
14,946
8,403
Healing
9,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Deltafortal
Cthulhu
3,365
557
128
1,573
5,702
3,261
0
1,650
3,729
13,717
0
W
3,795
1,042
0
3,812
7,106
3,002
0
925
6,181
0
35,781
L
2,636
372
0
0
2,277
836
0
891
1,348
29,595
0
W
Cthulhu
Nice Guy Gav
Cthulhu
3,748
770
0
750
5,583
3,118
102
2,076
3,507
19,364
0
L
Mercury
2,456
1,059
0
3,448
8,289
2,672
0
492
7,797
0
26,694
L
Izanami
RoyaL_Gionny
Izanami
1,591
1,088
0
2,414
7,427
2,022
0
1,547
5,648
0
25,948
L
2,857
1,549
0
840
8,765
3,005
0
0
8,765
0
14,726
W
Chernobog
Wee Davy Soup
Chernobog
4,678
2,574
0
1,722
5,063
1,624
0
1,077
3,986
0
31,961
W
Achilles
5,232
1,997
0
807
6,467
5,487
546
0
6,467
0
35,896
W
Morgan Le Fay
sonda567rotativa
Morgan Le Fay
1,425
50
0
2,287
4,251
1,715
950
1,923
2,328
34,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,556
Gold Earned
29,511
178
Minions Killed
272
0
Camps Cleared
0
969,729
Distance Traveled
1,006,072
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,675
468
12
1
0
198,887
0
W
Fenrir
6,212
621
73
7
0
217,735
3
L
Ra
4,890
489
42
4
0
177,954
0
W
Cthulhu
5,191
519
38
4
0
215,888
0
L
Mercury
4,762
476
54
5
0
237,273
0
L
Izanami
4,367
437
49
5
0
189,286
0
L
Shiva
4,862
486
21
2
0
166,329
0
W
Chernobog
5,402
540
46
5
0
205,452
0
W
Achilles
6,932
693
66
7
0
187,419
0
W
Morgan Le Fay
5,774
577
49
5
0
179,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role