Player Matchup

Anhur
Anhur
Gold I
CannabisOil
Anhur
Gold I
Level 68
God Stats
1W - 0L
1,801 SR
Queue Stats
12W - 0L
1,979 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 68
1,801 SR
1,979 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 69
1,171 SR
1,310 MMR
Vamana
Vamana
Bronze IV
KingFisher7
Vamana
Bronze IV
Level 69
God Stats
0W - 2L
1,171 SR
Queue Stats
1W - 4L
1,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,512
1,128
1,477
2,373
934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ChronosSolSkadiAh Muzen CabUllr

VS

Bans
LokiBellonaYmirIzanamiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
6
0 / 1 / 0
3,714
929
1,055
3,027
1,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,477
Damage
1,055
2,373
Taken
3,027
934
Mitigated
1,441
1,006
Healing
593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,477
705
0
1,006
2,373
934
420
297
2,076
0
18,378
L
Vamana
1,055
297
0
593
3,027
1,441
0
0
3,027
0
6,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,512
Gold Earned
3,714
32
Minions Killed
9
3
Camps Cleared
1
82,609
Distance Traveled
63,755
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,512
1,128
32
8
3
82,609
0
L
Vamana
3,714
929
9
2
1
63,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role