Player Matchup

Gilgamesh
Gilgamesh
BurningPhynix
Gilgamesh
Level 143
God Stats
16W - 6L
1,808 SR
Queue Stats
178W - 45L
1,871 Elo+
Party 2
Merlin
Merlin
BФФBSFAN69
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 16L
1,438 Elo+
Party 2
Geb
Geb
MADMANUREMUNCHER
Geb
Level 36
God Stats
3W - 0L
1,500 SR
Queue Stats
195W - 41L
1,853 Elo+
Party 2
Artemis
Artemis
OhMiiki
Artemis
Level 158
God Stats
4W - 1L
1,710 SR
Queue Stats
64W - 27L
1,759 Elo+
Party 2
Susano
Susano
Shhmaydan
Susano
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 112L
1,537 Elo+
Solo
Team Averages
Level 80
1,603 SR
1,692 Elo+

VS

Team Averages
Level 76
1,631 SR
1,584 Elo+
Nemesis
Nemesis
GucciAfrican69
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
ReturnofHellboy
Yu Huang
Level 146
God Stats
6W - 12L
1,618 SR
Queue Stats
169W - 147L
1,641 Elo+
Party 3
Cerberus
Cerberus
TacoSalad28420
Cerberus
Level 51
God Stats
19W - 24L
1,586 SR
Queue Stats
220W - 210L
1,600 Elo+
Party 1
Atlas
Atlas
TheRatChild
Atlas
Level 89
God Stats
32W - 24L
1,615 SR
Queue Stats
404W - 379L
1,562 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
chinchenghanji
Ah Muzen Cab
Level 89
God Stats
8W - 3L
1,834 SR
Queue Stats
542W - 515L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BurningPhynix
Gilgamesh
14
6 / 1 / 5
9,608
534
11,435
12,425
9,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
14
1 / 2 / 5
8,808
489
9,894
9,024
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 0 / 2
10,315
573
13,156
13,318
12,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
OhMiiki
Artemis
15
6 / 2 / 2
9,879
549
12,682
12,976
5,752
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Susano
Shhmaydan
Susano
14
2 / 0 / 1
8,537
474
5,383
17,290
7,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,302
406
2,869
12,566
4,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
14
2 / 2 / 2
8,610
478
11,032
10,657
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
15
0 / 2 / 0
8,579
477
7,099
16,663
10,890
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
2 / 4 / 2
7,694
427
9,822
18,923
18,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
chinchenghanji
Ah Muzen Cab
15
1 / 6 / 0
8,748
486
4,359
13,393
4,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
18
Kills
5
5
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BurningPhynix
Gilgamesh
6
1
5
8.5
W
Merlin
1
2
5
1.75
L
0
4
2
0.25
W
3
0
2
4
W
Artemis
OhMiiki
Artemis
6
2
2
3.5
L
Yu Huang
2
2
2
1.5
W
Susano
Shhmaydan
Susano
2
0
1
2.5
L
Cerberus
0
2
0
0
L
2
4
2
0.75
L
Ah Muzen Cab
chinchenghanji
Ah Muzen Cab
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,550
Damage
35,181
65,033
Taken
72,202
38,965
Mitigated
44,449
20,325
Healing
11,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BurningPhynix
Gilgamesh
11,435
3,859
2,261
3,001
12,425
9,343
0
5,924
6,501
0
34,657
W
Merlin
9,894
483
0
2,071
9,024
3,644
468
4,453
4,571
69,498
0
L
2,869
1,106
0
481
12,566
4,949
0
3,409
8,947
0
44,179
W
13,156
2,618
0
3,275
13,318
12,753
0
6,611
6,707
82,980
0
W
Artemis
OhMiiki
Artemis
12,682
6,666
0
6,643
12,976
5,752
905
3,444
9,532
0
75,041
L
Yu Huang
11,032
1,741
0
1,737
10,657
4,831
0
3,610
6,693
69,561
0
W
Susano
Shhmaydan
Susano
5,383
1,464
0
3,074
17,290
7,473
0
6,710
10,580
0
79,763
L
Cerberus
7,099
1,260
0
4,685
16,663
10,890
0
10,015
5,990
74,638
0
L
9,822
3,428
0
1,999
18,923
18,989
0
4,076
14,640
28,842
5,679
L
Ah Muzen Cab
chinchenghanji
Ah Muzen Cab
4,359
1,073
0
2,410
13,393
4,790
1,266
473
12,882
0
76,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,147
Gold Earned
40,933
621
Minions Killed
543
0
Camps Cleared
0
1,741,928
Distance Traveled
1,677,273
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,608
534
49
3
0
364,894
3
W
Merlin
8,808
489
147
8
0
331,185
3
L
Nemesis
7,302
406
66
4
0
355,574
0
W
Geb
10,315
573
157
9
0
383,790
4
W
Artemis
9,879
549
142
8
0
274,400
1
L
Yu Huang
8,610
478
130
7
0
331,472
9
W
Susano
8,537
474
126
7
0
387,659
6
L
Cerberus
8,579
477
187
10
0
314,990
6
L
Atlas
7,694
427
36
2
0
348,738
0
L
Ah Muzen Cab
8,748
486
124
7
0
326,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role