Player Matchup

Merlin
Merlin
CopyOWB
Merlin
Level 92
God Stats
49W - 48L
1,540 SR
Queue Stats
330W - 413L
1,438 Elo+
Party 1
Jormungandr
Jormungandr
CurbsideKey144
Jormungandr
Level 88
God Stats
20W - 22L
1,472 SR
Queue Stats
337W - 391L
1,401 Elo+
Party 1
Medusa
Medusa
DirtyMT
Medusa
Level 63
God Stats
3W - 2L
1,695 SR
Queue Stats
273W - 334L
1,387 Elo+
Party 1
Arachne
Arachne
Tuggertw0
Arachne
Level 67
God Stats
18W - 14L
1,576 SR
Queue Stats
104W - 120L
1,400 Elo+
Party 1
Xing Tian
Xing Tian
WETvStraps
Xing Tian
Level 106
God Stats
3W - 4L
1,341 SR
Queue Stats
266W - 308L
1,474 Elo+
Party 1
Team Averages
Level 83
1,525 SR
1,420 Elo+

VS

Team Averages
Level 110
1,479 SR
1,496 Elo+
Gilgamesh
Gilgamesh
AlMyXsLivInTexas
Gilgamesh
Level 47
God Stats
3W - 1L
1,762 SR
Queue Stats
18W - 11L
1,605 Elo+
Party 2
Arachne
Arachne
BIueRagnarok
Arachne
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 52L
1,513 Elo+
Solo
Danzaburou
Danzaburou
JiMBO32beast
Danzaburou
Level 139
God Stats
4W - 3L
1,460 SR
Queue Stats
155W - 147L
1,473 Elo+
Solo
Poseidon
Poseidon
SlangTheWeeWee
Poseidon
Level 67
God Stats
4W - 1L
1,273 SR
Queue Stats
6W - 3L
1,446 Elo+
Party 2
King Arthur
King Arthur
djhero257
King Arthur
Level 160
God Stats
5W - 13L
1,398 SR
Queue Stats
165W - 181L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CopyOWB
Merlin
14
1 / 4 / 1
9,050
453
9,676
10,451
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
CurbsideKey144
Jormungandr
14
1 / 4 / 2
9,137
457
7,641
21,466
22,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
DirtyMT
Medusa
12
0 / 8 / 3
7,793
390
3,495
15,702
6,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
Tuggertw0
Arachne
14
5 / 9 / 2
9,687
484
10,745
21,908
10,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
WETvStraps
Xing Tian
15
0 / 4 / 1
9,266
463
10,436
18,354
16,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
4 / 2 / 17
10,110
506
11,151
21,455
16,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
BIueRagnarok
Arachne
18
9 / 0 / 11
11,330
567
10,105
17,052
8,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
JiMBO32beast
Danzaburou
18
6 / 3 / 10
12,312
616
18,665
14,397
7,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
17
7 / 2 / 8
10,975
549
11,655
8,258
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
djhero257
King Arthur
17
3 / 1 / 7
10,991
550
12,709
18,201
13,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
82
7
Kills
29
29
Deaths
8
9
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
4
2
17
6.25
W
Arachne
BIueRagnarok
Arachne
9
0
11
14.5
L
Merlin
CopyOWB
Merlin
1
4
1
0.38
L
Jormungandr
CurbsideKey144
Jormungandr
1
4
2
0.5
L
Medusa
DirtyMT
Medusa
0
8
3
0.19
W
Danzaburou
JiMBO32beast
Danzaburou
6
3
10
3.67
W
Poseidon
7
2
8
5.5
L
Arachne
Tuggertw0
Arachne
5
9
2
0.67
L
Xing Tian
WETvStraps
Xing Tian
0
4
1
0.13
W
King Arthur
djhero257
King Arthur
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,993
Damage
64,285
87,881
Taken
79,363
60,237
Mitigated
48,460
14,378
Healing
30,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
11,151
3,438
944
4,002
21,455
16,140
2,177
7,893
13,456
0
45,741
W
Arachne
BIueRagnarok
Arachne
10,105
6,796
0
9,040
17,052
8,331
3,449
4,160
12,868
0
82,988
L
Merlin
CopyOWB
Merlin
9,676
243
0
1,000
10,451
4,306
210
1,099
9,203
84,061
0
L
Jormungandr
CurbsideKey144
Jormungandr
7,641
1,953
443
3,730
21,466
22,827
231
3,507
17,693
58,236
0
L
Medusa
DirtyMT
Medusa
3,495
2,048
0
2,504
15,702
6,221
495
709
14,908
0
46,488
W
Danzaburou
JiMBO32beast
Danzaburou
18,665
11,348
0
6,515
14,397
7,175
1,413
5,585
8,782
0
98,118
W
Poseidon
11,655
1,287
0
1,701
8,258
3,714
1,469
2,734
5,472
85,730
0
L
Arachne
Tuggertw0
Arachne
10,745
7,097
0
4,511
21,908
10,020
0
4,451
16,964
0
61,146
L
Xing Tian
WETvStraps
Xing Tian
10,436
918
0
2,190
18,354
16,863
0
1,094
16,578
66,974
0
W
King Arthur
djhero257
King Arthur
12,709
2,693
0
8,224
18,201
13,100
1,186
7,270
10,605
0
78,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,933
Gold Earned
55,718
525
Minions Killed
603
0
Camps Cleared
0
1,599,201
Distance Traveled
2,049,094
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,110
506
68
3
0
404,623
4
W
Arachne
11,330
567
106
5
0
503,512
3
L
Merlin
9,050
453
142
7
0
313,483
4
L
Jormungandr
9,137
457
77
4
0
287,396
4
L
Medusa
7,793
390
79
4
0
309,384
6
W
Danzaburou
12,312
616
147
7
0
347,454
5
W
Poseidon
10,975
549
146
7
0
433,573
11
L
Arachne
9,687
484
101
5
0
379,267
3
L
Xing Tian
9,266
463
126
6
0
309,671
0
W
King Arthur
10,991
550
136
7
0
359,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role