Player Matchup

Hercules
Hercules
Klabbarparn
Hercules
Level 83
God Stats
0W - 3L
1,000 SR
Queue Stats
4W - 6L
1,459 Elo+
Solo
Janus
Janus
Maitre-Donosor
Janus
Level 129
God Stats
2W - 5L
1,458 SR
Queue Stats
75W - 79L
1,450 Elo+
Party 2
Geb
Geb
gfgrrttt
Geb
Level 160
God Stats
144W - 132L
1,599 SR
Queue Stats
295W - 310L
1,604 Elo+
Party 2
Kali
Kali
laterreur3000
Kali
Level 158
God Stats
1W - 2L
1,261 SR
Queue Stats
206W - 191L
1,622 Elo+
Party 2
Izanami
Izanami
shujessy
Izanami
Level 25
God Stats
51W - 49L
1,441 SR
Queue Stats
77W - 86L
1,552 Elo+
Party 2
Team Averages
Level 111
1,352 SR
1,537 Elo+

VS

Team Averages
Level 99
1,440 SR
1,543 Elo+
Ao Kuang
Ao Kuang
BlazeItMichael69
Ao Kuang
Level 23
God Stats
5W - 3L
1,237 SR
Queue Stats
15W - 10L
1,601 Elo+
Party 1
Ra
Ra
Bopahh
Ra
Level 140
God Stats
5W - 8L
1,500 SR
Queue Stats
151W - 116L
1,530 Elo+
Party 1
Kuzenbo
Kuzenbo
DeadlyAsgard
Kuzenbo
Level 101
God Stats
10W - 6L
1,762 SR
Queue Stats
119W - 106L
1,554 Elo+
Party 3
Horus
Horus
KingShaunus
Horus
Level 127
God Stats
13W - 13L
1,198 SR
Queue Stats
153W - 153L
1,535 Elo+
Party 3
Danzaburou
Danzaburou
adriiibl
Danzaburou
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 196L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Klabbarparn
Hercules
12
0 / 5 / 1
6,514
651
7,030
12,263
7,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 2 / 1
7,337
734
7,406
6,892
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 0 / 3
7,769
777
3,695
11,854
10,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 3 / 0
8,150
815
6,901
14,338
7,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
shujessy
Izanami
13
0 / 2 / 0
6,766
677
4,042
7,600
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 1
9,369
937
11,744
13,458
6,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ra
16
3 / 0 / 7
9,008
901
12,571
7,772
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
DeadlyAsgard
Kuzenbo
13
0 / 1 / 5
7,159
716
5,618
9,462
10,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 1 / 3
7,108
711
3,971
8,858
7,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
adriiibl
Danzaburou
15
3 / 1 / 5
8,486
849
8,657
7,168
3,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
12
12
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
Ra
3
0
7
6.5
W
Kuzenbo
DeadlyAsgard
Kuzenbo
0
1
5
2.5
W
0
1
3
1.5
L
Hercules
Klabbarparn
Hercules
0
5
1
0.1
L
2
2
1
1.25
W
Danzaburou
adriiibl
Danzaburou
3
1
5
5.5
L
0
0
3
1.5
L
1
3
0
0.33
L
Izanami
shujessy
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,074
Damage
42,561
52,947
Taken
46,718
30,977
Mitigated
32,341
7,627
Healing
18,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,744
1,351
0
6,608
13,458
6,796
1,088
2,732
10,603
33,202
0
W
Ra
12,571
1,989
2,899
3,123
7,772
3,594
585
2,058
5,651
44,188
0
W
Kuzenbo
DeadlyAsgard
Kuzenbo
5,618
2,084
0
1,344
9,462
10,570
31
2,426
6,925
12,223
0
W
3,971
1,365
1,227
1,783
8,858
7,944
273
1,326
7,376
0
15,709
L
Hercules
Klabbarparn
Hercules
7,030
2,406
0
2,211
12,263
7,752
0
7,583
4,291
0
11,555
L
7,406
72
0
380
6,892
2,611
0
2,882
3,925
25,936
0
W
Danzaburou
adriiibl
Danzaburou
8,657
3,176
0
2,014
7,168
3,437
1,901
2,559
4,557
0
27,984
L
3,695
253
0
2,308
11,854
10,265
0
6,524
4,970
10,272
0
L
6,901
2,748
0
2,194
14,338
7,307
0
9,474
4,348
0
40,444
L
Izanami
shujessy
Izanami
4,042
2,774
0
534
7,600
3,042
0
1,983
5,480
0
24,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,536
Gold Earned
41,130
191
Minions Killed
235
0
Camps Cleared
0
1,028,974
Distance Traveled
1,130,899
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,369
937
61
6
0
233,485
2
W
Ra
9,008
901
92
9
0
252,779
2
W
Kuzenbo
7,159
716
11
1
0
209,083
4
W
Horus
7,108
711
15
2
0
217,958
2
L
Hercules
6,514
651
19
2
0
172,305
1
L
Janus
7,337
734
51
5
0
210,855
1
W
Danzaburou
8,486
849
56
6
0
217,594
0
L
Geb
7,769
777
11
1
0
234,989
0
L
Kali
8,150
815
67
7
0
218,898
3
L
Izanami
6,766
677
43
4
0
191,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role