Player Matchup

Neith
Neith
Arashae
Neith
Level 24
God Stats
9W - 8L
1,514 SR
Queue Stats
40W - 48L
1,489 Elo+
Party 3
Loki
Loki
ImmørtalMønster
Loki
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,351 Elo+
Party 3
Amaterasu
Amaterasu
Razor12353
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,561 Elo+
Party 1
Zhong Kui
Zhong Kui
ThiccLoliFeet
Zhong Kui
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,569 Elo+
Party 1
Ganesha
Ganesha
pieiscool123
Ganesha
Level 47
God Stats
10W - 5L
1,741 SR
Queue Stats
41W - 41L
1,532 Elo+
Solo
Team Averages
Level 58
1,551 SR
1,500 Elo+

VS

Team Averages
Level 66
1,532 SR
1,501 Elo+
Izanami
Izanami
Jarydca
Izanami
Level 30
God Stats
33W - 22L
1,660 SR
Queue Stats
182W - 107L
1,657 Elo+
Party 2
Jormungandr
Jormungandr
KalinTheBeast
Jormungandr
Level 45
God Stats
7W - 13L
1,242 SR
Queue Stats
127W - 157L
1,360 Elo+
Party 4
Anubis
Anubis
NotaSpycrab
Anubis
Level 60
God Stats
8W - 5L
1,528 SR
Queue Stats
200W - 231L
1,373 Elo+
Party 4
Sol
Sol
Trollirious
Sol
Level 89
God Stats
3W - 1L
1,482 SR
Queue Stats
24W - 24L
1,459 Elo+
Solo
Guan Yu
Guan Yu
lndrit
Guan Yu
Level 107
God Stats
16W - 5L
1,746 SR
Queue Stats
172W - 92L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arashae
Neith
16
3 / 3 / 3
10,668
1,067
16,548
10,496
4,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 10 / 2
11,106
1,111
15,073
15,254
5,125
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Razor12353
Amaterasu
16
0 / 6 / 4
9,836
984
5,479
21,846
23,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
ThiccLoliFeet
Zhong Kui
16
2 / 6 / 4
10,552
1,055
18,967
19,942
13,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
pieiscool123
Ganesha
16
0 / 2 / 5
11,358
1,136
9,251
23,661
30,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

135

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jarydca
Izanami
17
10 / 1 / 14
12,542
1,254
35,804
19,317
8,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
KalinTheBeast
Jormungandr
17
6 / 1 / 18
12,433
1,243
14,756
11,237
9,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
17
7 / 1 / 11
11,509
1,151
11,162
9,433
5,330
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
1 / 3 / 17
10,151
1,015
11,337
10,504
4,706
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
lndrit
Guan Yu
17
3 / 3 / 22
11,195
1,120
13,635
17,980
25,533
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
109
9
Kills
27
27
Deaths
9
18
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Neith
Arashae
Neith
3
3
3
1.5
L
4
10
2
0.5
W
Izanami
Jarydca
Izanami
10
1
14
17
W
Jormungandr
KalinTheBeast
Jormungandr
6
1
18
15
W
Anubis
7
1
11
12.5
L
Amaterasu
Razor12353
Amaterasu
0
6
4
0.33
L
Zhong Kui
ThiccLoliFeet
Zhong Kui
2
6
4
0.67
W
1
3
17
3.17
W
Guan Yu
lndrit
Guan Yu
3
3
22
4.67
L
Ganesha
pieiscool123
Ganesha
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,318
Damage
86,694
91,199
Taken
68,471
76,638
Mitigated
53,848
12,223
Healing
18,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arashae
Neith
16,548
10,520
0
1,287
10,496
4,752
0
5,392
5,104
0
39,461
L
15,073
4,414
0
0
15,254
5,125
0
6,337
8,917
0
29,634
W
Izanami
Jarydca
Izanami
35,804
30,391
0
7,347
19,317
8,788
0
6,837
12,480
0
67,572
W
Jormungandr
KalinTheBeast
Jormungandr
14,756
3,937
0
859
11,237
9,491
0
5,053
6,184
25,291
0
W
Anubis
11,162
1,043
0
2,492
9,433
5,330
0
3,885
5,548
25,217
0
L
Amaterasu
Razor12353
Amaterasu
5,479
2,566
767
2,586
21,846
23,093
0
7,281
14,565
0
14,152
L
Zhong Kui
ThiccLoliFeet
Zhong Kui
18,967
548
0
6,084
19,942
13,337
0
9,231
10,711
45,174
0
W
11,337
3,848
0
534
10,504
4,706
0
4,412
6,092
22,811
1,172
W
Guan Yu
lndrit
Guan Yu
13,635
1,641
3,858
3,522
17,980
25,533
0
8,031
9,949
1,305
21,867
L
Ganesha
pieiscool123
Ganesha
9,251
565
0
1,499
23,661
30,331
0
8,600
15,061
30,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,520
Gold Earned
57,830
204
Minions Killed
199
10
Camps Cleared
5
891,841
Distance Traveled
859,226
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,668
1,067
55
6
1
168,941
0
L
Loki
11,106
1,111
19
2
7
147,616
0
W
Izanami
12,542
1,254
80
8
2
173,454
0
W
Jormungandr
12,433
1,243
23
2
0
199,970
0
W
Anubis
11,509
1,151
42
4
1
146,790
2
L
Amaterasu
9,836
984
29
3
1
192,108
0
L
Zhong Kui
10,552
1,055
101
10
1
200,334
0
W
Sol
10,151
1,015
35
4
1
140,230
0
W
Guan Yu
11,195
1,120
19
2
1
198,782
2
L
Ganesha
11,358
1,136
0
0
0
182,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role