Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Captain_Levi_160
Bakasura
Level 61
God Stats
14W - 6L
1,716 SR
Queue Stats
52W - 53L
1,372 Elo+
Solo
Hou Yi
Hou Yi
Cloud 8944
Hou Yi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,344 Elo+
Party 2
Tiamat
Tiamat
CornCake5448
Tiamat
Level 15
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 13L
1,207 Elo+
Party 2
Team Averages
Level 60
1,586 SR
1,384 Elo+

VS

Team Averages
Level 83
1,393 SR
1,366 Elo+
Odin
Odin
 
Odin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
MannyDoore
Horus
Level 68
God Stats
3W - 14L
1,033 SR
Queue Stats
186W - 224L
1,307 Elo+
Party 1
Anhur
Anhur
Marauder Snipez
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 226L
1,326 Elo+
Party 1
Sol
Sol
hydekel
Sol
Level 119
God Stats
34W - 47L
1,418 SR
Queue Stats
315W - 356L
1,314 Elo+
Solo
Danzaburou
Danzaburou
shacal69
Danzaburou
Level 68
God Stats
75W - 62L
1,517 SR
Queue Stats
1,005W - 1,056L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
5 / 3 / 2
9,614
601
15,573
13,915
7,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
 
Chang'e
11
0 / 0 / 5
6,416
401
2,728
8,087
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
5 / 0 / 5
8,859
554
8,944
13,671
6,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Cloud 8944
Hou Yi
14
5 / 1 / 6
8,363
523
7,450
8,072
2,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
11
2 / 5 / 2
7,241
453
2,932
12,185
6,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 6 / 0
8,024
502
8,267
15,727
11,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
12
0 / 2 / 1
7,069
442
1,554
7,916
5,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 6 / 0
6,596
412
6,238
11,526
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
14
2 / 1 / 3
8,452
528
10,993
8,773
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
shacal69
Danzaburou
13
4 / 3 / 2
7,989
499
9,864
12,662
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
17
Kills
9
9
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
3
2
2
W
Chang'e
 
Chang'e
0
0
5
2.5
L
Odin
 
Odin
2
6
0
0.33
W
5
0
5
7.5
W
Hou Yi
Cloud 8944
Hou Yi
5
1
6
8
W
Tiamat
2
5
2
0.6
L
Horus
0
2
1
0.25
L
1
6
0
0.17
L
Sol
2
1
3
3.5
L
Danzaburou
shacal69
Danzaburou
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,627
Damage
36,916
55,930
Taken
56,604
25,620
Mitigated
28,779
19,644
Healing
17,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
15,573
8,348
0
5,521
13,915
7,215
3,226
0
13,915
0
74,245
W
Chang'e
 
Chang'e
2,728
161
2,905
3,044
8,087
3,046
469
2,713
5,351
20,105
0
L
Odin
 
Odin
8,267
2,927
0
3,416
15,727
11,055
0
0
15,727
0
42,771
W
8,944
6,539
0
3,960
13,671
6,126
2,790
2,644
10,969
0
61,991
W
Hou Yi
Cloud 8944
Hou Yi
7,450
2,115
0
1,395
8,072
2,661
2,149
724
7,237
0
46,373
W
Tiamat
2,932
509
0
2,819
12,185
6,572
270
4,912
7,273
36,576
0
L
Horus
1,554
593
632
1,263
7,916
5,881
1,070
551
7,125
0
49,103
L
6,238
3,264
0
1,216
11,526
3,637
926
652
9,967
0
29,522
L
Sol
10,993
3,354
0
5,463
8,773
3,365
390
2,744
5,739
78,564
0
L
Danzaburou
shacal69
Danzaburou
9,864
5,131
0
5,218
12,662
4,841
1,240
1,713
10,574
0
48,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,493
Gold Earned
38,130
395
Minions Killed
430
0
Camps Cleared
0
1,378,506
Distance Traveled
1,315,567
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,614
601
110
7
0
215,340
0
W
Chang'e
6,416
401
23
1
0
286,317
4
L
Odin
8,024
502
82
5
0
264,033
2
W
Bakasura
8,859
554
125
8
0
348,497
1
W
Hou Yi
8,363
523
79
5
0
277,152
1
W
Tiamat
7,241
453
58
4
0
251,200
0
L
Horus
7,069
442
87
5
0
252,054
4
L
Anhur
6,596
412
46
3
0
249,798
0
L
Sol
8,452
528
132
8
0
271,132
1
L
Danzaburou
7,989
499
83
5
0
278,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role