Player Matchup

Loki
Loki
Hush1990
Loki
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
31W - 45L
1,320 Elo+
Solo
Ravana
Ravana
MadNeSs_AbySs_
Ravana
Level 56
God Stats
1W - 0L
1,241 SR
Queue Stats
115W - 140L
1,295 Elo+
Solo
Cupid
Cupid
ThazarDumbril
Cupid
Level 86
God Stats
18W - 20L
1,372 SR
Queue Stats
248W - 281L
1,260 Elo+
Solo
Terra
Terra
TowerDiveKing
Terra
Level 160
God Stats
19W - 24L
1,375 SR
Queue Stats
412W - 497L
1,435 Elo+
Solo
Ra
Ra
jxosh555pr
Ra
Level 67
God Stats
22W - 14L
1,542 SR
Queue Stats
327W - 357L
1,399 Elo+
Solo
Team Averages
Level 80
1,406 SR
1,342 Elo+

VS

Team Averages
Level 59
1,476 SR
1,483 Elo+
Persephone
Persephone
CanadaEhBudd
Persephone
Level 29
God Stats
12W - 14L
1,536 SR
Queue Stats
26W - 39L
1,363 Elo+
Solo
Achilles
Achilles
Leanvmq
Achilles
Level 117
God Stats
11W - 14L
1,664 SR
Queue Stats
106W - 102L
1,557 Elo+
Solo
Izanami
Izanami
Superyoshi01
Izanami
Level 84
God Stats
0W - 1L
1,366 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
aSinisterMagpie
Khepri
Level 24
God Stats
1W - 4L
1,252 SR
Queue Stats
36W - 31L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
tommyboricua
Tsukuyomi
Level 42
God Stats
1W - 2L
1,562 SR
Queue Stats
32W - 38L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
10 / 1 / 3
10,018
835
15,494
13,861
6,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 2 / 2
7,538
628
3,922
8,398
5,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

16
2 / 0 / 7
8,733
728
9,288
5,342
2,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 0 / 9
8,834
736
5,093
10,897
11,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
1 / 0 / 3
8,969
747
8,228
10,159
4,485
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CanadaEhBudd
Persephone
12
0 / 3 / 2
7,405
617
3,549
5,082
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Leanvmq
Achilles
16
1 / 2 / 1
8,595
716
12,449
12,356
16,535
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Superyoshi01
Izanami
15
1 / 2 / 2
8,171
681
8,590
10,036
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 2 / 1
8,127
677
4,766
13,266
15,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
tommyboricua
Tsukuyomi
13
0 / 5 / 1
7,507
626
10,203
12,317
6,843
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
3
3
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Persephone
CanadaEhBudd
Persephone
0
3
2
0.33
W
Loki
10
1
3
11.5
L
Achilles
Leanvmq
Achilles
1
2
1
0.75
W
0
2
2
0.5
L
Izanami
Superyoshi01
Izanami
1
2
2
1
W
2
0
7
5.5
W
1
0
9
5.5
L
1
2
1
0.75
W
1
0
3
2.5
L
Tsukuyomi
tommyboricua
Tsukuyomi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,025
Damage
39,557
48,657
Taken
53,057
30,527
Mitigated
46,183
17,283
Healing
9,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CanadaEhBudd
Persephone
3,549
211
0
467
5,082
2,088
0
1,861
3,218
11,378
0
W
Loki
15,494
6,221
0
792
13,861
6,457
0
1,712
12,149
0
42,509
L
Achilles
Leanvmq
Achilles
12,449
2,646
127
3,270
12,356
16,535
0
1,504
10,852
0
41,574
W
3,922
859
0
1,041
8,398
5,822
554
1,611
6,787
0
15,645
L
Izanami
Superyoshi01
Izanami
8,590
4,797
489
2,306
10,036
4,967
243
3,435
6,601
0
39,187
W
9,288
5,210
511
2,567
5,342
2,700
0
1,183
4,159
0
35,101
W
5,093
115
1,931
4,546
10,897
11,063
0
2,078
8,819
8,991
0
L
4,766
542
0
2,076
13,266
15,750
0
4,270
8,996
11,961
0
W
8,228
465
2,167
3,728
10,159
4,485
896
1,731
7,228
47,311
0
L
Tsukuyomi
tommyboricua
Tsukuyomi
10,203
2,688
166
1,008
12,317
6,843
0
2,250
10,067
0
24,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,092
Gold Earned
39,805
243
Minions Killed
197
0
Camps Cleared
0
1,126,015
Distance Traveled
1,023,592
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,405
617
20
2
0
118,796
0
W
Loki
10,018
835
53
4
0
226,861
3
L
Achilles
8,595
716
61
5
0
250,033
4
W
Ravana
7,538
628
19
2
0
243,721
0
L
Izanami
8,171
681
73
6
0
196,125
1
W
Cupid
8,733
728
76
6
0
231,282
0
W
Terra
8,834
736
10
1
0
196,233
0
L
Khepri
8,127
677
10
1
0
226,617
1
W
Ra
8,969
747
85
7
0
227,918
3
L
Tsukuyomi
7,507
626
33
3
0
232,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role