Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MrChipotles
King Arthur
Level 40
God Stats
0W - 2L
1,266 SR
Queue Stats
91W - 120L
1,439 Elo+
Solo
Sol
Sol
OlmedoPa
Sol
Level 98
God Stats
1W - 6L
1,332 SR
Queue Stats
150W - 165L
1,476 Elo+
Solo
Cernunnos
Cernunnos
Strudents
Cernunnos
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,484 Elo+
Solo
Zeus
Zeus
oGxDANKx7
Zeus
Level 156
God Stats
7W - 3L
1,574 SR
Queue Stats
270W - 268L
1,436 Elo+
Solo
Team Averages
Level 96
1,435 SR
1,467 Elo+

VS

Team Averages
Level 98
1,495 SR
1,435 Elo+
Charybdis
Charybdis
ABBS87ZULU
Charybdis
Level 150
God Stats
6W - 1L
1,500 SR
Queue Stats
222W - 190L
1,467 Elo+
Solo
Zeus
Zeus
GrimDeimos
Zeus
Level 45
God Stats
2W - 0L
1,300 SR
Queue Stats
33W - 59L
1,361 Elo+
Solo
Mulan
Mulan
KillShok
Mulan
Level 128
God Stats
13W - 7L
1,505 SR
Queue Stats
525W - 557L
1,409 Elo+
Solo
Bellona
Bellona
KodiakStanford
Bellona
Level 88
God Stats
1W - 0L
1,735 SR
Queue Stats
41W - 39L
1,461 Elo+
Solo
Tiamat
Tiamat
xXROCK MUNOZXx
Tiamat
Level 78
God Stats
5W - 5L
1,435 SR
Queue Stats
327W - 308L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 6 / 6
7,397
672
7,576
12,232
5,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
MrChipotles
King Arthur
14
1 / 3 / 5
7,628
693
5,945
12,416
15,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 5 / 5
8,729
794
12,744
10,578
4,638
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
Strudents
Cernunnos
15
3 / 5 / 4
8,880
807
8,929
12,395
6,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
14
1 / 6 / 4
7,671
697
10,982
10,148
4,384
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ABBS87ZULU
Charybdis
16
4 / 3 / 12
9,133
830
10,117
12,990
5,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 0 / 13
9,096
827
8,401
6,522
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mulan
KillShok
Mulan
17
10 / 3 / 10
10,098
918
19,859
19,098
17,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
5 / 3 / 8
9,439
858
7,617
17,387
18,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 1 / 13
9,479
862
8,138
10,218
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
8
Kills
25
25
Deaths
10
24
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
6
6
0.5
W
Charybdis
ABBS87ZULU
Charybdis
4
3
12
3.33
W
3
0
13
9.5
W
Mulan
KillShok
Mulan
10
3
10
5
W
5
3
8
3
L
King Arthur
MrChipotles
King Arthur
1
3
5
1.17
L
3
5
5
1.1
L
Cernunnos
Strudents
Cernunnos
3
5
4
1
L
Zeus
1
6
4
0.5
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,176
Damage
54,132
57,769
Taken
66,215
36,248
Mitigated
50,039
13,577
Healing
29,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,576
5,018
594
1,754
12,232
5,663
0
3,365
8,867
0
16,371
W
Charybdis
ABBS87ZULU
Charybdis
10,117
4,204
1,083
2,855
12,990
5,994
1,475
6,527
6,463
0
24,760
W
8,401
357
936
1,999
6,522
2,517
1,166
3,363
3,159
18,792
0
W
Mulan
KillShok
Mulan
19,859
2,798
1,867
8,757
19,098
17,778
417
5,024
14,074
0
28,127
W
7,617
1,115
3,433
4,180
17,387
18,865
154
3,821
13,566
0
12,012
L
King Arthur
MrChipotles
King Arthur
5,945
255
727
662
12,416
15,115
0
4,364
8,052
0
14,909
L
12,744
2,892
759
2,700
10,578
4,638
0
2,847
7,731
24,863
0
L
Cernunnos
Strudents
Cernunnos
8,929
3,394
1,815
2,371
12,395
6,448
0
3,036
9,359
0
16,845
L
Zeus
10,982
802
804
1,391
10,148
4,384
0
2,927
7,221
20,564
0
W
8,138
351
1,013
3,125
10,218
4,885
1,020
4,991
5,227
23,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,305
Gold Earned
47,245
103
Minions Killed
121
0
Camps Cleared
0
962,110
Distance Traveled
1,013,337
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,397
672
15
1
0
211,216
2
W
Charybdis
9,133
830
37
3
0
182,443
0
W
Zeus
9,096
827
23
2
0
208,460
1
W
Mulan
10,098
918
10
1
0
183,482
1
W
Bellona
9,439
858
10
1
0
222,210
0
L
King Arthur
7,628
693
14
1
0
217,963
0
L
Sol
8,729
794
18
2
0
183,055
1
L
Cernunnos
8,880
807
26
2
0
165,419
0
L
Zeus
7,671
697
30
3
0
184,457
0
W
Tiamat
9,479
862
41
4
0
216,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role