Player Matchup

Cthulhu
Cthulhu
Bronze IV
I_Changed2
Cthulhu
Bronze IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Pele
Pele
Bronze V
Philthekril
Pele
Bronze V
Level 125
God Stats
1W - 1L
1,851 SR
Queue Stats
26W - 22L
1,593 MMR
Party 2
Bellona
Bellona
Gold IV
RaZr716
Bellona
Gold IV
Level 121
God Stats
0W - 2L
1,571 SR
Queue Stats
67W - 67L
1,557 MMR
Solo
Apollo
Apollo
Bronze V
TheSuave--
Apollo
Bronze V
Level 89
God Stats
0W - 1L
1,317 SR
Queue Stats
2W - 3L
1,498 MMR
Party 3
Sol
Sol
Silver III
hb151
Sol
Silver III
Level 87
God Stats
0W - 1L
1,745 SR
Queue Stats
27W - 32L
1,459 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,597 SR
1,521 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,553 SR
1,538 MMR
Arachne
Arachne
Gold I
Firestine1998
Arachne
Gold I
Level 123
God Stats
19W - 11L
1,748 SR
Queue Stats
195W - 195L
1,686 MMR
Party 1
Hel
Hel
Gold II
jaqt12
Hel
Gold II
Level 160
God Stats
1W - 1L
1,383 SR
Queue Stats
185W - 190L
1,536 MMR
Party 1
Poseidon
Poseidon
Gold III
merengue_TLB
Poseidon
Gold III
Level 117
God Stats
3W - 2L
1,729 SR
Queue Stats
202W - 201L
1,554 MMR
Solo
Charybdis
Charybdis
Gold III
theboss337
Charybdis
Gold III
Level 122
God Stats
1W - 0L
1,406 SR
Queue Stats
18W - 16L
1,550 MMR
Solo
Mulan
Mulan
Gold V
xXReaperOfDeathx
Mulan
Gold V
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 48L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I_Changed2
Cthulhu
18
2 / 3 / 8
11,976
479
11,207
24,580
33,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 6 / 5
12,753
510
21,649
30,217
15,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
RaZr716
Bellona
18
2 / 6 / 2
12,347
494
20,940
27,929
32,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
TheSuave--
Apollo
19
2 / 7 / 2
11,582
463
9,546
23,534
12,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
hb151
Sol
18
5 / 2 / 0
11,660
466
8,928
15,332
7,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayCliodhnaLokiKaliChaac

VS

Bans
Ah Muzen CabIzanamiGuan YuXing TianNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
6 / 4 / 6
13,701
548
16,431
27,898
13,393
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hel
jaqt12
Hel
19
3 / 4 / 11
12,168
487
11,119
21,686
17,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
merengue_TLB
Poseidon
20
2 / 3 / 7
13,471
539
24,233
15,006
5,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
theboss337
Charybdis
20
7 / 4 / 2
14,782
591
17,941
17,998
8,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 2 / 7
14,739
590
22,578
37,083
38,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
17
Kills
24
24
Deaths
17
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Arachne
6
4
6
2.25
L
Cthulhu
I_Changed2
Cthulhu
2
3
8
2
L
6
6
5
1.42
L
Bellona
RaZr716
Bellona
2
6
2
0.5
L
Apollo
TheSuave--
Apollo
2
7
2
0.43
L
Sol
hb151
Sol
5
2
0
2.5
W
Hel
jaqt12
Hel
3
4
11
2.13
W
Poseidon
merengue_TLB
Poseidon
2
3
7
1.83
W
Charybdis
theboss337
Charybdis
7
4
2
2
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,270
Damage
92,302
121,592
Taken
119,671
102,083
Mitigated
83,828
34,321
Healing
58,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
16,431
8,794
0
15,980
27,898
13,393
2,400
6,322
21,450
0
112,862
L
Cthulhu
I_Changed2
Cthulhu
11,207
404
496
2,646
24,580
33,631
0
11,404
12,926
57,463
0
L
21,649
4,559
0
11,249
30,217
15,623
0
7,843
22,164
0
124,054
L
Bellona
RaZr716
Bellona
20,940
7,779
0
6,688
27,929
32,297
769
5,857
21,990
0
100,828
L
Apollo
TheSuave--
Apollo
9,546
7,592
0
7,552
23,534
12,947
1,016
3,618
19,870
0
99,392
L
Sol
hb151
Sol
8,928
1,105
0
5,690
15,332
7,585
0
5,708
9,290
97,400
0
W
Hel
jaqt12
Hel
11,119
1,615
7,457
12,329
21,686
17,844
894
6,032
15,578
67,496
0
W
Poseidon
merengue_TLB
Poseidon
24,233
3,107
0
1,995
15,006
5,710
3,896
4,546
10,313
127,991
0
W
Charybdis
theboss337
Charybdis
17,941
10,748
0
3,519
17,998
8,695
8,147
1,465
16,533
0
123,423
W
22,578
3,305
0
17,141
37,083
38,186
3,151
3,231
33,812
0
110,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,318
Gold Earned
68,861
767
Minions Killed
816
0
Camps Cleared
0
2,137,600
Distance Traveled
2,297,183
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,701
548
144
6
0
511,853
7
L
Cthulhu
11,976
479
85
3
0
477,681
1
L
Pele
12,753
510
165
7
0
479,763
1
L
Bellona
12,347
494
191
8
0
435,449
5
L
Apollo
11,582
463
146
6
0
383,752
2
L
Sol
11,660
466
180
7
0
360,955
2
W
Hel
12,168
487
96
4
0
450,101
7
W
Poseidon
13,471
539
193
8
0
488,413
4
W
Charybdis
14,782
591
198
8
0
383,852
0
W
Mulan
14,739
590
185
7
0
462,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role