Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
hizochizu
Sylvanus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,457 Elo+
Solo
Team Averages
Level 128
1,500 SR
1,491 Elo+

VS

Team Averages
Level 156
1,481 SR
1,532 Elo+
Bakasura
Bakasura
 
Bakasura
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ChicoDasVerdura
Tiamat
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 47L
1,516 Elo+
Solo
Hun Batz
Hun Batz
MalakoiHebraicoZ
Hun Batz
Level 145
God Stats
1W - 0L
1,477 SR
Queue Stats
5W - 5L
1,644 Elo+
Solo
Thoth
Thoth
aldtexxa
Thoth
Level 160
God Stats
10W - 5L
1,427 SR
Queue Stats
276W - 261L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 3 / 0
6,266
1,044
8,079
7,339
3,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
 
Vulcan
13
0 / 2 / 2
6,189
1,032
6,325
3,483
1,696
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
 
Achilles
10
0 / 3 / 2
5,423
904
6,354
9,610
9,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Geb
 
Geb
8
0 / 4 / 1
5,052
842
2,971
7,469
6,767
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
hizochizu
Sylvanus
5
0 / 0 / 0
4,660
777
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
4 / 1 / 3
7,231
1,205
4,809
5,123
3,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
 
Sylvanus
11
1 / 0 / 9
6,482
1,080
3,710
9,436
8,268
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
1 / 1 / 7
6,573
1,096
3,289
9,821
8,099
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 0 / 2
7,642
1,274
5,507
5,657
2,555
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
aldtexxa
Thoth
11
1 / 0 / 6
6,523
1,087
7,030
4,541
1,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
2
Kills
12
12
Deaths
2
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
3
0
0.67
L
Vulcan
 
Vulcan
0
2
2
0.5
L
Achilles
 
Achilles
0
3
2
0.33
L
Geb
 
Geb
0
4
1
0.13
W
Bakasura
 
Bakasura
4
1
3
5.5
W
Sylvanus
 
Sylvanus
1
0
9
5.5
W
1
1
7
4.5
W
5
0
2
6
W
Thoth
aldtexxa
Thoth
1
0
6
4
L
Sylvanus
hizochizu
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,729
Damage
24,345
27,901
Taken
34,578
21,353
Mitigated
23,799
7,241
Healing
22,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,079
6,427
530
2,129
7,339
3,318
0
4,136
3,203
0
15,462
L
Vulcan
 
Vulcan
6,325
2,407
273
191
3,483
1,696
0
2,444
899
17,763
0
L
Achilles
 
Achilles
6,354
1,118
348
3,238
9,610
9,572
0
3,340
5,095
0
10,988
L
Geb
 
Geb
2,971
159
99
433
7,469
6,767
0
4,109
3,140
4,359
0
W
Bakasura
 
Bakasura
4,809
2,884
0
1,442
5,123
3,013
1,255
896
4,192
0
6,136
W
Sylvanus
 
Sylvanus
3,710
354
5,165
5,216
9,436
8,268
254
2,513
6,735
5,127
0
W
3,289
268
826
4,675
9,821
8,099
489
3,092
6,627
8,169
0
W
5,507
440
1,424
1,226
5,657
2,555
1,528
1,184
4,385
0
12,261
W
Thoth
aldtexxa
Thoth
7,030
58
1,600
1,301
4,541
1,864
1,378
1,611
2,866
20,997
0
L
Sylvanus
hizochizu
Sylvanus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,590
Gold Earned
34,451
67
Minions Killed
78
0
Camps Cleared
0
523,695
Distance Traveled
731,192
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,266
1,044
26
4
0
113,254
1
L
Vulcan
6,189
1,032
29
5
0
140,364
0
L
Achilles
5,423
904
9
2
0
139,294
1
L
Geb
5,052
842
3
1
0
130,539
0
W
Bakasura
7,231
1,205
15
3
0
126,493
0
W
Sylvanus
6,482
1,080
5
1
0
138,591
1
W
Tiamat
6,573
1,096
13
2
0
136,781
0
W
Hun Batz
7,642
1,274
23
4
0
161,430
3
W
Thoth
6,523
1,087
22
4
0
167,897
3
L
Sylvanus
4,660
777
0
0
0
244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role