Player Matchup

Shiva
Shiva
Just-_Elite_
Shiva
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 22L
1,196 Elo+
Party 2
Sol
Sol
Marv320
Sol
Level 61
God Stats
51W - 84L
1,571 SR
Queue Stats
110W - 213L
1,370 Elo+
Solo
Guan Yu
Guan Yu
Y7-Cyplex
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,099 Elo+
Party 2
Team Averages
Level 34
1,524 SR
1,222 Elo+

VS

Team Averages
Level 102
1,405 SR
1,186 Elo+
Jing Wei
Jing Wei
AstroPoney
Jing Wei
Level 104
God Stats
1W - 2L
1,214 SR
Queue Stats
69W - 150L
1,241 Elo+
Party 1
Horus
Horus
GeckoSensei
Horus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 73L
1,189 Elo+
Party 1
Yu Huang
Yu Huang
UmiBozuSama
Yu Huang
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 39L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
10,850
543
10,335
21,768
18,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sol
19
0 / 1 / 2
12,438
622
21,366
17,268
9,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Y7-Cyplex
Guan Yu
15
1 / 5 / 1
11,793
590
8,592
26,263
17,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AstroPoney
Jing Wei
19
3 / 0 / 7
13,133
657
29,510
13,428
6,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 1 / 6
14,441
722
9,947
23,359
24,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yu Huang
UmiBozuSama
Yu Huang
17
3 / 1 / 5
12,683
634
14,461
12,978
6,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
10
10
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AstroPoney
Jing Wei
3
0
7
6.5
W
4
1
6
7
L
1
4
1
0.38
L
Sol
0
1
2
1
W
Yu Huang
UmiBozuSama
Yu Huang
3
1
5
5.5
L
Guan Yu
Y7-Cyplex
Guan Yu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,293
Damage
53,918
65,299
Taken
49,765
44,995
Mitigated
37,749
18,720
Healing
22,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AstroPoney
Jing Wei
29,510
22,438
0
5,849
13,428
6,772
1,290
6,076
7,352
0
85,300
W
9,947
4,625
2,477
11,622
23,359
24,721
487
8,377
14,982
0
28,415
L
10,335
864
1,535
2,867
21,768
18,097
0
7,246
14,522
0
20,514
L
Sol
21,366
5,634
1,218
8,440
17,268
9,590
0
3,332
13,936
82,942
7,410
W
Yu Huang
UmiBozuSama
Yu Huang
14,461
1,218
839
1,746
12,978
6,256
1,084
5,850
7,128
55,337
0
L
Guan Yu
Y7-Cyplex
Guan Yu
8,592
1,578
1,314
3,346
26,263
17,308
0
4,469
21,794
0
21,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,081
Gold Earned
40,257
191
Minions Killed
209
9
Camps Cleared
7
1,006,491
Distance Traveled
1,101,688
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,133
657
103
5
0
384,098
3
W
Horus
14,441
722
38
2
0
357,400
1
L
Shiva
10,850
543
16
1
0
293,169
2
L
Sol
12,438
622
149
7
9
366,115
1
W
Yu Huang
12,683
634
68
3
7
360,190
4
L
Guan Yu
11,793
590
26
1
0
347,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role