Player Matchup

Merlin
Merlin
Raysama27
Merlin
Level 108
God Stats
1W - 2L
1,809 SR
Queue Stats
13W - 19L
1,528 Elo+
Party 1
Horus
Horus
UShallnoPain
Horus
Level 157
God Stats
3W - 6L
1,502 SR
Queue Stats
234W - 224L
1,667 Elo+
Party 1
Thanatos
Thanatos
kingjnin
Thanatos
Level 129
God Stats
3W - 6L
1,649 SR
Queue Stats
65W - 35L
1,739 Elo+
Party 1
Team Averages
Level 131
1,653 SR
1,645 Elo+

VS

Team Averages
Level 147
1,515 SR
1,582 Elo+
Hou Yi
Hou Yi
DeadlÖck
Hou Yi
Level 160
God Stats
5W - 3L
1,552 SR
Queue Stats
273W - 244L
1,551 Elo+
Party 2
King Arthur
King Arthur
Drey_TGS_Day
King Arthur
Level 135
God Stats
10W - 22L
1,421 SR
Queue Stats
775W - 820L
1,577 Elo+
Solo
Merlin
Merlin
OctoberJohnny
Merlin
Level 147
God Stats
5W - 4L
1,573 SR
Queue Stats
92W - 57L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Raysama27
Merlin
13
1 / 9 / 5
9,115
651
6,787
15,402
6,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

14
2 / 3 / 4
9,984
713
7,258
18,012
23,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
kingjnin
Thanatos
13
3 / 6 / 1
8,737
624
15,065
17,915
8,151
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DeadlÖck
Hou Yi
16
9 / 1 / 8
11,424
816
16,085
13,601
5,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Drey_TGS_Day
King Arthur
16
7 / 1 / 9
10,868
776
13,491
18,264
18,160
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 5 / 11
10,069
719
16,303
9,425
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
6
Kills
18
18
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DeadlÖck
Hou Yi
9
1
8
13
W
King Arthur
Drey_TGS_Day
King Arthur
7
1
9
11.5
W
2
5
11
1.5
L
Merlin
Raysama27
Merlin
1
9
5
0.39
L
2
3
4
1.33
L
Thanatos
kingjnin
Thanatos
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,110
Damage
45,879
51,329
Taken
41,290
37,933
Mitigated
26,977
17,267
Healing
7,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DeadlÖck
Hou Yi
16,085
6,189
359
2,754
13,601
5,435
966
2,501
11,100
0
48,150
W
King Arthur
Drey_TGS_Day
King Arthur
13,491
1,017
0
3,471
18,264
18,160
465
3,317
14,947
131
27,211
W
16,303
604
0
511
9,425
3,382
949
1,954
7,471
46,865
0
L
Merlin
Raysama27
Merlin
6,787
364
0
822
15,402
6,210
0
6,247
8,675
25,898
0
L
7,258
3,432
1,764
6,546
18,012
23,572
0
6,671
10,713
0
26,046
L
Thanatos
kingjnin
Thanatos
15,065
3,707
0
8,135
17,915
8,151
0
2,385
15,240
0
26,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,836
Gold Earned
32,361
110
Minions Killed
159
5
Camps Cleared
7
694,472
Distance Traveled
760,767
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,424
816
66
5
5
262,108
1
W
King Arthur
10,868
776
30
2
0
276,358
1
W
Merlin
10,069
719
63
5
2
222,301
7
L
Merlin
9,115
651
45
3
4
202,235
0
L
Horus
9,984
713
35
3
0
246,342
0
L
Thanatos
8,737
624
30
2
1
245,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role