Player Matchup

Guan Yu
Guan Yu
Lamis
Guan Yu
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,514 Elo+
Party 2
Kukulkan
Kukulkan
Reo1918
Kukulkan
Level 155
God Stats
13W - 10L
1,449 SR
Queue Stats
563W - 590L
1,498 Elo+
Solo
Fafnir
Fafnir
djCanadianBacon
Fafnir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,306 Elo+
Party 2
Geb
Geb
siamesedreams91
Geb
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 81L
1,463 Elo+
Party 2
Hachiman
Hachiman
skyline9968
Hachiman
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 27L
1,418 Elo+
Party 2
Team Averages
Level 119
1,490 SR
1,440 Elo+

VS

Team Averages
Level 102
1,689 SR
1,441 Elo+
Nox
Nox
BaldSwampDawg
Nox
Level 109
God Stats
1W - 1L
1,670 SR
Queue Stats
118W - 117L
1,439 Elo+
Solo
Chang'e
Chang'e
Deathwithafro
Chang'e
Level 106
God Stats
1W - 1L
1,746 SR
Queue Stats
98W - 76L
1,545 Elo+
Solo
Hun Batz
Hun Batz
Psicodelico1967
Hun Batz
Level 112
God Stats
2W - 8L
1,744 SR
Queue Stats
268W - 323L
1,376 Elo+
Party 1
Khepri
Khepri
Warflies
Khepri
Level 157
God Stats
2W - 1L
1,787 SR
Queue Stats
196W - 186L
1,459 Elo+
Solo
Nemesis
Nemesis
vida_kain
Nemesis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 207L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lamis
Guan Yu
20
6 / 2 / 17
12,471
693
19,309
23,362
31,196
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Reo1918
Kukulkan
20
9 / 2 / 14
14,383
799
29,309
17,858
11,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 4 / 14
11,432
635
5,447
21,632
22,721
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 4 / 16
13,239
736
16,425
25,824
34,957
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
skyline9968
Hachiman
20
5 / 3 / 16
12,487
694
24,650
17,308
7,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 9
10,904
606
16,848
14,551
9,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
18
6 / 5 / 6
11,344
630
26,880
20,063
11,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
18
4 / 5 / 8
10,718
595
21,323
29,153
16,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
Warflies
Khepri
18
3 / 5 / 5
11,711
651
11,432
23,778
32,096
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
vida_kain
Nemesis
16
0 / 7 / 7
9,588
533
8,162
19,014
15,050
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
49
26
Kills
14
15
Deaths
26
77
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
4
9
1.38
L
Chang'e
6
5
6
1.8
W
Guan Yu
Lamis
Guan Yu
6
2
17
7.25
L
Hun Batz
4
5
8
1.6
W
Kukulkan
Reo1918
Kukulkan
9
2
14
8
L
Khepri
Warflies
Khepri
3
5
5
1.1
W
1
4
14
2
W
5
4
16
3.25
W
Hachiman
skyline9968
Hachiman
5
3
16
4.33
L
Nemesis
vida_kain
Nemesis
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,140
Damage
84,645
105,984
Taken
106,559
108,502
Mitigated
84,710
49,724
Healing
44,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,848
2,234
1,602
1,983
14,551
9,575
114
7,512
7,039
46,084
0
L
Chang'e
26,880
3,009
13,789
8,243
20,063
11,977
322
9,089
10,974
46,250
0
W
Guan Yu
Lamis
Guan Yu
19,309
2,069
13,640
9,675
23,362
31,196
1,382
11,205
12,157
0
30,401
L
Hun Batz
21,323
3,503
1,827
8,507
29,153
16,012
0
11,875
17,278
0
38,614
W
Kukulkan
Reo1918
Kukulkan
29,309
3,703
2,630
5,593
17,858
11,680
2,442
8,713
9,145
82,065
0
L
Khepri
Warflies
Khepri
11,432
1,243
3,114
3,252
23,778
32,096
64
9,734
14,044
17,586
0
W
5,447
3,545
1,067
1,914
21,632
22,721
583
15,135
6,497
12,795
0
W
16,425
1,479
2,520
4,708
25,824
34,957
396
10,514
15,310
25,116
0
W
Hachiman
skyline9968
Hachiman
24,650
12,432
3,099
4,878
17,308
7,948
3,009
9,593
7,715
0
45,945
L
Nemesis
vida_kain
Nemesis
8,162
2,899
0
1,878
19,014
15,050
0
12,971
6,043
0
15,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,012
Gold Earned
54,265
204
Minions Killed
164
0
Camps Cleared
0
1,698,218
Distance Traveled
1,555,439
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,904
606
74
4
0
310,830
0
L
Chang'e
11,344
630
34
2
0
285,755
0
W
Guan Yu
12,471
693
21
1
0
372,572
1
L
Hun Batz
10,718
595
32
2
0
327,925
3
W
Kukulkan
14,383
799
128
7
0
348,089
4
L
Khepri
11,711
651
13
1
0
324,899
0
W
Fafnir
11,432
635
7
0
0
295,687
2
W
Geb
13,239
736
11
1
0
349,900
1
W
Hachiman
12,487
694
37
2
0
331,970
0
L
Nemesis
9,588
533
11
1
0
306,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role