Player Matchup

Olorun
Olorun
Reptorsay
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
StrenHUN
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
husemark
Heimdallr
Level 34
God Stats
1W - 0L
1,805 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 29
1,602 SR
1,500 Elo+

VS

Team Averages
Level 81
1,500 SR
1,479 Elo+
Neith
Neith
CopperUK
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
Willbatross
Mercury
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
shuxto
Cthulhu
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 132L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Reptorsay
Olorun
15
5 / 7 / 11
11,717
781
16,082
17,759
11,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
StrenHUN
Bacchus
16
2 / 1 / 15
12,424
828
6,861
18,828
32,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
husemark
Heimdallr
18
12 / 4 / 7
13,042
869
31,718
18,492
11,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CopperUK
Neith
16
5 / 6 / 5
11,444
763
16,838
16,836
7,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Willbatross
Mercury
15
2 / 7 / 7
10,185
679
9,124
21,400
11,039
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
shuxto
Cthulhu
17
5 / 6 / 5
12,444
830
11,599
27,833
34,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
19
Kills
12
12
Deaths
19
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
CopperUK
Neith
5
6
5
1.25
W
Olorun
Reptorsay
Olorun
5
7
11
1.5
W
Bacchus
StrenHUN
Bacchus
2
1
15
9.5
L
Mercury
Willbatross
Mercury
2
7
7
0.79
W
Heimdallr
husemark
Heimdallr
12
4
7
3.88
L
Cthulhu
shuxto
Cthulhu
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,661
Damage
37,561
55,079
Taken
66,069
56,359
Mitigated
53,117
16,754
Healing
8,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CopperUK
Neith
16,838
5,741
0
3,654
16,836
7,530
0
5,662
11,174
0
42,188
W
Olorun
Reptorsay
Olorun
16,082
7,304
1,589
5,401
17,759
11,939
1,411
4,202
13,557
33,233
4,088
W
Bacchus
StrenHUN
Bacchus
6,861
1,013
0
4,138
18,828
32,795
342
4,476
14,352
26,129
0
L
Mercury
Willbatross
Mercury
9,124
2,733
0
2,555
21,400
11,039
0
7,647
13,751
0
35,866
W
Heimdallr
husemark
Heimdallr
31,718
19,967
0
5,626
18,492
11,625
1,675
4,621
13,871
0
78,299
L
Cthulhu
shuxto
Cthulhu
11,599
575
412
1,990
27,833
34,548
0
7,762
20,071
32,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,183
Gold Earned
34,073
157
Minions Killed
142
7
Camps Cleared
5
780,263
Distance Traveled
940,017
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,444
763
53
4
3
264,793
7
W
Olorun
11,717
781
38
3
1
235,326
0
W
Bacchus
12,424
828
30
2
4
309,787
1
L
Mercury
10,185
679
47
3
0
392,219
3
W
Heimdallr
13,042
869
89
6
2
235,150
0
L
Cthulhu
12,444
830
42
3
2
283,005
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role