Player Matchup

Merlin
Merlin
KomaGhost
Merlin
Level 88
God Stats
2W - 0L
1,751 SR
Queue Stats
27W - 24L
1,505 Elo+
Solo
Cerberus
Cerberus
Shahrae
Cerberus
Level 66
God Stats
3W - 4L
1,664 SR
Queue Stats
379W - 383L
1,429 Elo+
Party 1
Geb
Geb
TopBeast78
Geb
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,561 Elo+
Solo
Chaac
Chaac
dblaiser
Chaac
Level 79
God Stats
8W - 5L
1,820 SR
Queue Stats
195W - 165L
1,528 Elo+
Solo
Odin
Odin
öxÿgën
Odin
Level 107
God Stats
4W - 5L
1,773 SR
Queue Stats
528W - 526L
1,434 Elo+
Party 1
Team Averages
Level 82
1,702 SR
1,491 Elo+

VS

Team Averages
Level 114
1,369 SR
1,452 Elo+
Thanatos
Thanatos
Doctical
Thanatos
Level 121
God Stats
3W - 3L
1,414 SR
Queue Stats
291W - 321L
1,473 Elo+
Solo
He Bo
He Bo
FazeJarviPRO
He Bo
Level 120
God Stats
2W - 1L
1,127 SR
Queue Stats
170W - 169L
1,451 Elo+
Solo
Danzaburou
Danzaburou
ShankAndGank
Danzaburou
Level 123
God Stats
2W - 2L
1,371 SR
Queue Stats
154W - 153L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
leightonrud66
Tsukuyomi
Level 107
God Stats
2W - 2L
1,469 SR
Queue Stats
158W - 169L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
matthew_mdt
Sun Wukong
Level 97
God Stats
3W - 4L
1,465 SR
Queue Stats
242W - 246L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KomaGhost
Merlin
20
6 / 5 / 25
14,187
747
26,369
19,879
12,987
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Shahrae
Cerberus
17
2 / 7 / 22
11,532
607
12,429
24,777
18,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
1 / 4 / 25
12,469
656
14,716
27,996
48,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
dblaiser
Chaac
20
17 / 3 / 18
15,102
795
35,085
32,027
56,642
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Odin
20
13 / 4 / 16
14,044
739
17,072
31,273
37,578
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Doctical
Thanatos
17
5 / 9 / 5
11,461
603
13,789
20,739
11,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 9 / 16
13,000
684
26,206
18,212
9,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ShankAndGank
Danzaburou
19
8 / 9 / 10
13,677
720
26,400
23,224
13,973
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
leightonrud66
Tsukuyomi
20
3 / 8 / 13
12,043
634
31,194
25,021
15,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
matthew_mdt
Sun Wukong
20
3 / 4 / 16
12,909
679
13,919
27,738
36,152
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
82
39
Kills
22
23
Deaths
39
106
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Doctical
Thanatos
5
9
5
0.83
L
3
9
16
1.22
W
Merlin
KomaGhost
Merlin
6
5
25
3.7
W
Cerberus
Shahrae
Cerberus
2
7
22
1.86
L
Danzaburou
ShankAndGank
Danzaburou
8
9
10
1.44
W
1
4
25
3.38
W
Chaac
dblaiser
Chaac
17
3
18
8.67
L
Tsukuyomi
leightonrud66
Tsukuyomi
3
8
13
1.19
L
Sun Wukong
matthew_mdt
Sun Wukong
3
4
16
2.75
W
Odin
13
4
16
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,671
Damage
111,508
135,952
Taken
114,934
174,127
Mitigated
85,707
48,603
Healing
39,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Doctical
Thanatos
13,789
3,094
549
8,188
20,739
11,116
0
9,930
10,809
0
19,611
L
26,206
1,423
3,265
4,892
18,212
9,359
964
6,189
12,023
35,766
0
W
Merlin
KomaGhost
Merlin
26,369
2,309
3,982
2,731
19,879
12,987
2,188
2,592
17,153
66,508
0
W
Cerberus
Shahrae
Cerberus
12,429
973
2,028
7,044
24,777
18,357
1,154
3,526
21,079
21,526
0
L
Danzaburou
ShankAndGank
Danzaburou
26,400
8,622
232
4,304
23,224
13,973
236
10,261
12,963
0
39,789
W
14,716
739
1,979
4,123
27,996
48,563
933
4,212
23,595
24,319
0
W
Chaac
dblaiser
Chaac
35,085
6,142
4,467
14,318
32,027
56,642
1,177
7,690
23,875
279
58,032
L
Tsukuyomi
leightonrud66
Tsukuyomi
31,194
4,411
597
6,636
25,021
15,107
285
11,931
13,090
0
54,023
L
Sun Wukong
matthew_mdt
Sun Wukong
13,919
2,081
916
9,630
27,738
36,152
736
15,482
12,256
0
39,086
W
Odin
17,072
2,806
2,231
5,700
31,273
37,578
1,602
6,968
24,044
0
33,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,334
Gold Earned
63,090
188
Minions Killed
171
0
Camps Cleared
0
1,607,720
Distance Traveled
1,554,851
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,461
603
18
1
0
321,089
1
L
He Bo
13,000
684
26
1
0
293,774
1
W
Merlin
14,187
747
83
4
0
311,423
0
W
Cerberus
11,532
607
22
1
0
268,189
0
L
Danzaburou
13,677
720
38
2
0
263,653
1
W
Geb
12,469
656
20
1
0
373,167
1
W
Chaac
15,102
795
35
2
0
365,165
1
L
Tsukuyomi
12,043
634
46
2
0
321,281
1
L
Sun Wukong
12,909
679
43
2
0
355,054
1
W
Odin
14,044
739
28
1
0
289,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role