Player Matchup

Geb
Geb
Hexlot1
Geb
Level 63
God Stats
5W - 4L
1,285 SR
Queue Stats
158W - 154L
1,388 Elo+
Solo
He Bo
He Bo
Machinemade
He Bo
Level 107
God Stats
3W - 2L
1,627 SR
Queue Stats
122W - 114L
1,519 Elo+
Party 1
Achilles
Achilles
VovoZonaFullHD
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,188 Elo+
Solo
Ullr
Ullr
giggles9250
Ullr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,467 Elo+
Party 1
King Arthur
King Arthur
iTwistys
King Arthur
Level 103
God Stats
2W - 2L
1,576 SR
Queue Stats
151W - 157L
1,499 Elo+
Solo
Team Averages
Level 64
1,497 SR
1,412 Elo+

VS

Team Averages
Level 45
1,583 SR
1,429 Elo+
Tyr
Tyr
Christofe-Halan
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,175 Elo+
Solo
Chaac
Chaac
MewDaPsychicGod
Chaac
Level 26
God Stats
2W - 0L
1,704 SR
Queue Stats
29W - 29L
1,563 Elo+
Solo
Bacchus
Bacchus
Previlos-
Bacchus
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 60L
1,480 Elo+
Solo
Eset
Eset
SeeSideC
Eset
Level 28
God Stats
2W - 0L
1,701 SR
Queue Stats
31W - 38L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
breadedcheese
Zhong Kui
Level 127
God Stats
19W - 12L
1,511 SR
Queue Stats
382W - 388L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
2 / 5 / 9
8,950
639
10,755
19,185
20,044
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 5 / 7
10,157
726
18,222
12,836
6,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
18
3 / 5 / 7
10,144
725
9,348
18,868
17,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 8 / 8
9,525
680
14,159
15,453
8,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
iTwistys
King Arthur
16
0 / 6 / 11
9,002
643
7,025
18,428
20,609
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 21
10,493
750
8,246
15,423
17,245
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 4 / 17
10,656
761
12,393
16,462
16,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
Previlos-
Bacchus
16
4 / 3 / 21
10,195
728
8,161
11,313
14,780
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
18
8 / 4 / 16
11,167
798
20,044
11,961
5,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
breadedcheese
Zhong Kui
19
10 / 3 / 15
12,290
878
24,334
20,236
15,318
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
119
15
Kills
29
29
Deaths
17
42
Assists
90
Player
Kills
Deaths
Assists
KDA
W
2
3
21
4.17
L
Geb
2
5
9
1.3
L
6
5
7
1.9
W
5
4
17
3.38
W
Bacchus
Previlos-
Bacchus
4
3
21
4.83
W
Eset
8
4
16
4
L
Achilles
3
5
7
1.3
W
Zhong Kui
breadedcheese
Zhong Kui
10
3
15
5.83
L
4
8
8
1
L
King Arthur
iTwistys
King Arthur
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,509
Damage
73,178
84,770
Taken
75,395
73,214
Mitigated
69,222
16,824
Healing
27,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,246
618
658
3,083
15,423
17,245
885
5,451
9,303
370
16,798
L
Geb
10,755
950
1,356
3,060
19,185
20,044
0
11,483
7,486
16,560
0
L
18,222
1,225
342
1,963
12,836
6,857
24
8,979
3,759
29,176
0
W
12,393
694
914
3,984
16,462
16,144
979
5,281
10,887
0
21,015
W
Bacchus
Previlos-
Bacchus
8,161
598
182
990
11,313
14,780
699
3,794
7,069
18,373
0
W
Eset
20,044
1,828
2,136
2,808
11,961
5,735
1,470
5,634
5,989
38,725
0
L
Achilles
9,348
2,439
614
4,008
18,868
17,599
0
11,514
7,179
0
19,920
W
Zhong Kui
breadedcheese
Zhong Kui
24,334
1,737
1,037
11,569
20,236
15,318
4,638
7,493
12,315
49,731
0
L
14,159
4,592
1,178
633
15,453
8,105
0
11,793
3,484
0
32,562
L
King Arthur
iTwistys
King Arthur
7,025
985
2,113
1,557
18,428
20,609
13
8,942
9,184
0
16,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,778
Gold Earned
54,801
118
Minions Killed
145
0
Camps Cleared
0
1,179,823
Distance Traveled
1,265,886
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,493
750
15
1
0
264,961
0
L
Geb
8,950
639
11
1
0
255,270
0
L
He Bo
10,157
726
29
2
0
227,145
0
W
Chaac
10,656
761
13
1
0
255,905
0
W
Bacchus
10,195
728
14
1
0
238,753
1
W
Eset
11,167
798
33
2
0
253,721
0
L
Achilles
10,144
725
29
2
0
260,724
0
W
Zhong Kui
12,290
878
70
5
0
252,546
4
L
Ullr
9,525
680
32
2
0
201,389
1
L
King Arthur
9,002
643
17
1
0
235,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role