Player Matchup

Fenrir
Fenrir
Balkhala9
Fenrir
Level 146
God Stats
6W - 7L
1,746 SR
Queue Stats
105W - 120L
1,519 Elo+
Party 2
Bellona
Bellona
MiMiuCohones
Bellona
Level 108
God Stats
2W - 3L
1,161 SR
Queue Stats
146W - 183L
1,443 Elo+
Party 2
Scylla
Scylla
Treeworker1987
Scylla
Level 158
God Stats
4W - 1L
1,684 SR
Queue Stats
209W - 200L
1,462 Elo+
Solo
Team Averages
Level 137
1,530 SR
1,474 Elo+

VS

Team Averages
Level 91
1,350 SR
1,351 Elo+
Chaac
Chaac
BEARit59
Chaac
Level 59
God Stats
0W - 1L
1,264 SR
Queue Stats
3W - 7L
1,222 Elo+
Party 1
Mercury
Mercury
Deekay2007
Mercury
Level 129
God Stats
1W - 5L
1,120 SR
Queue Stats
495W - 780L
1,435 Elo+
Solo
Hades
Hades
Mr_Candy_616
Hades
Level 86
God Stats
0W - 1L
1,666 SR
Queue Stats
6W - 9L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Balkhala9
Fenrir
15
8 / 1 / 8
10,088
776
11,072
12,667
10,112
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
MiMiuCohones
Bellona
14
4 / 1 / 11
10,020
771
13,740
13,629
12,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
5 / 0 / 11
10,178
783
9,357
5,323
2,291
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BEARit59
Chaac
12
1 / 5 / 1
7,776
598
7,986
16,486
11,776
Mercury
Deekay2007
Mercury
11
0 / 8 / 1
7,627
587
3,277
11,797
5,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 4 / 1
8,308
639
11,193
12,436
7,299
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
17
Kills
2
2
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
BEARit59
Chaac
1
5
1
0.3
W
Fenrir
Balkhala9
Fenrir
8
1
8
12
L
Mercury
Deekay2007
Mercury
0
8
1
0.06
W
Bellona
MiMiuCohones
Bellona
4
1
11
9.5
L
1
4
1
0.38
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,169
Damage
22,456
31,619
Taken
40,719
24,956
Mitigated
24,660
11,081
Healing
5,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BEARit59
Chaac
7,986
2,184
0
1,463
16,486
11,776
0
3,859
12,627
0
19,099
W
Fenrir
Balkhala9
Fenrir
11,072
3,731
0
3,340
12,667
10,112
1,135
4,432
8,235
0
33,472
L
Mercury
Deekay2007
Mercury
3,277
299
0
885
11,797
5,585
0
2,977
8,820
0
18,085
W
Bellona
MiMiuCohones
Bellona
13,740
6,793
1,180
3,968
13,629
12,553
1,112
5,003
8,626
0
30,746
L
11,193
660
693
2,477
12,436
7,299
0
2,521
9,915
32,740
0
W
9,357
796
0
2,593
5,323
2,291
891
2,722
2,601
47,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,286
Gold Earned
23,711
149
Minions Killed
109
9
Camps Cleared
2
724,835
Distance Traveled
646,008
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,776
598
25
2
1
236,604
0
W
Fenrir
10,088
776
36
3
5
238,862
2
L
Mercury
7,627
587
36
3
1
195,418
3
W
Bellona
10,020
771
23
2
1
242,302
1
L
Hades
8,308
639
48
4
0
213,986
0
W
Scylla
10,178
783
90
7
3
243,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role