Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Ivac
Artemis
Level 103
God Stats
8W - 3L
1,728 SR
Queue Stats
225W - 184L
1,411 Elo+
Party 1
Nox
Nox
iammikeyp
Nox
Level 107
God Stats
12W - 8L
1,520 SR
Queue Stats
585W - 580L
1,547 Elo+
Solo
Osiris
Osiris
player26182
Osiris
Level 148
God Stats
11W - 6L
1,578 SR
Queue Stats
319W - 294L
1,535 Elo+
Party 1
Team Averages
Level 106
1,565 SR
1,499 Elo+

VS

Team Averages
Level 93
1,498 SR
1,511 Elo+
Ao Kuang
Ao Kuang
ItzFluffy No TP
Ao Kuang
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,568 Elo+
Solo
Athena
Athena
PwnyRainbowz
Athena
Level 145
God Stats
1W - 2L
1,434 SR
Queue Stats
47W - 56L
1,497 Elo+
Solo
Merlin
Merlin
Rasister
Merlin
Level 157
God Stats
5W - 7L
1,468 SR
Queue Stats
244W - 238L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SeeSideC
Ah Muzen Cab
Level 28
God Stats
1W - 3L
1,589 SR
Queue Stats
31W - 38L
1,497 Elo+
Solo
Vamana
Vamana
legendroyal
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
6 / 2 / 13
9,810
892
11,785
24,228
17,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
 
Ymir
15
2 / 2 / 19
9,202
837
5,609
15,067
15,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Ivac
Artemis
17
9 / 1 / 8
9,763
888
19,863
9,620
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 2 / 16
8,921
811
7,185
9,863
5,390
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
16
3 / 4 / 18
8,822
802
8,836
20,354
17,406
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
3 / 6 / 5
8,354
759
8,432
15,051
12,213
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
16
2 / 5 / 5
8,648
786
7,145
17,609
23,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Rasister
Merlin
15
1 / 4 / 2
7,537
685
13,427
8,537
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SeeSideC
Ah Muzen Cab
14
4 / 6 / 0
7,814
710
20,877
11,771
5,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
11
0 / 4 / 2
6,596
600
1,181
7,545
4,423

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
24
25
Kills
10
11
Deaths
25
74
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
2
13
6.25
W
Ymir
 
Ymir
2
2
19
5.75
L
Ao Kuang
3
6
5
0.92
W
Artemis
Ivac
Artemis
9
1
8
13
L
Athena
2
5
5
0.9
L
Merlin
Rasister
Merlin
1
4
2
0.5
L
Ah Muzen Cab
SeeSideC
Ah Muzen Cab
4
6
0
0.67
W
5
2
16
6.5
L
Vamana
0
4
2
0.25
W
Osiris
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,278
Damage
51,062
79,132
Taken
60,513
60,881
Mitigated
50,803
31,335
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,785
1,067
4,254
10,356
24,228
17,816
299
8,627
15,601
25,331
0
W
Ymir
 
Ymir
5,609
852
1,388
2,385
15,067
15,358
139
7,705
7,362
9,550
0
L
Ao Kuang
8,432
2,148
1,380
3,956
15,051
12,213
168
7,299
7,752
13,663
0
W
Artemis
Ivac
Artemis
19,863
6,699
2,107
2,673
9,620
4,911
1,247
5,150
4,470
0
33,901
L
Athena
7,145
1,625
587
1,525
17,609
23,394
0
6,572
11,037
15,249
0
L
Merlin
Rasister
Merlin
13,427
277
1,101
1,785
8,537
4,840
0
3,143
5,394
28,144
0
L
Ah Muzen Cab
SeeSideC
Ah Muzen Cab
20,877
5,821
321
1,804
11,771
5,933
63
5,009
6,762
0
30,703
W
7,185
1,189
929
837
9,863
5,390
338
2,848
7,015
15,535
0
L
Vamana
1,181
879
0
903
7,545
4,423
46
2,556
4,989
0
2,637
W
Osiris
8,836
3,538
1,455
4,951
20,354
17,406
481
4,674
15,680
0
16,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,518
Gold Earned
38,949
147
Minions Killed
79
0
Camps Cleared
0
1,077,435
Distance Traveled
922,105
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,810
892
49
4
0
234,586
0
W
Ymir
9,202
837
14
1
0
191,521
3
L
Ao Kuang
8,354
759
7
1
0
198,830
0
W
Artemis
9,763
888
51
5
0
204,268
0
L
Athena
8,648
786
17
2
0
209,246
0
L
Merlin
7,537
685
37
3
0
185,949
2
L
Ah Muzen Cab
7,814
710
15
1
0
169,205
5
W
Nox
8,921
811
22
2
0
213,120
1
L
Vamana
6,596
600
3
0
0
158,875
4
W
Osiris
8,822
802
11
1
0
233,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role