Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
SUBEK666
Sol
Level 115
God Stats
4W - 0L
1,832 SR
Queue Stats
129W - 131L
1,525 Elo+
Party 3
Vulcan
Vulcan
ToxicMcToxicity
Vulcan
Level 19
God Stats
12W - 2L
1,500 SR
Queue Stats
409W - 126L
1,779 Elo+
Party 1
Horus
Horus
kapeckst
Horus
Level 98
God Stats
2W - 0L
1,691 SR
Queue Stats
127W - 128L
1,525 Elo+
Party 3
Team Averages
Level 110
1,605 SR
1,566 Elo+

VS

Team Averages
Level 71
1,555 SR
1,537 Elo+
Set
Set
HighClowns
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
Reem953
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,758 Elo+
Party 2
Ra
Ra
Stormtr00per
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,482 Elo+
Solo
Athena
Athena
corporal-beetle7
Athena
Level 70
God Stats
1W - 1L
1,773 SR
Queue Stats
57W - 34L
1,615 Elo+
Party 2
Charybdis
Charybdis
true_guardian12
Charybdis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 30L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
6 / 1 / 11
9,205
921
16,730
8,672
5,244
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
 
Sun Wukong
16
4 / 2 / 15
9,098
910
14,287
17,495
18,623
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 1 / 13
9,794
979
18,897
8,973
5,467
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 3 / 11
9,262
926
16,393
7,081
4,195
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
kapeckst
Horus
13
0 / 3 / 14
8,151
815
2,942
14,885
17,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 8
8,100
810
5,968
14,881
13,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Reem953
Gilgamesh
14
5 / 5 / 4
8,055
806
10,672
16,792
12,570
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 3 / 4
8,265
827
7,330
10,736
5,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 6
7,528
753
6,235
18,061
20,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
true_guardian12
Charybdis
11
0 / 5 / 5
6,590
659
10,234
14,493
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
36
20
Kills
9
10
Deaths
20
64
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
1
11
11.5
W
Sun Wukong
 
Sun Wukong
4
2
15
5.75
L
1
5
8
1
L
Gilgamesh
Reem953
Gilgamesh
5
5
4
1.4
W
6
1
13
12.5
L
3
3
4
1.67
W
4
3
11
3.17
L
0
2
6
1.5
W
Horus
kapeckst
Horus
0
3
14
2.33
L
Charybdis
true_guardian12
Charybdis
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,249
Damage
40,439
57,106
Taken
74,963
51,167
Mitigated
58,254
23,406
Healing
31,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
16,730
4,554
1,212
1,964
8,672
5,244
2,762
2,138
6,534
0
28,161
W
Sun Wukong
 
Sun Wukong
14,287
2,309
1,604
5,537
17,495
18,623
670
3,482
14,013
0
16,247
L
5,968
2,074
1,382
1,659
14,881
13,844
0
6,549
8,071
0
15,143
L
Gilgamesh
Reem953
Gilgamesh
10,672
2,747
1,145
2,845
16,792
12,570
0
8,659
7,831
0
14,465
W
18,897
6,834
668
1,964
8,973
5,467
2,595
1,628
7,345
30,236
2,650
L
7,330
401
10,178
3,938
10,736
5,157
0
4,386
6,139
28,847
0
W
16,393
5,097
0
0
7,081
4,195
648
2,432
4,649
36,046
0
L
6,235
1,275
1,166
5,130
18,061
20,665
0
7,618
10,183
10,492
0
W
Horus
kapeckst
Horus
2,942
1,699
5,832
4,625
14,885
17,638
446
3,885
11,000
0
3,601
L
Charybdis
true_guardian12
Charybdis
10,234
4,256
767
2,938
14,493
6,018
0
6,327
8,043
0
19,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,510
Gold Earned
38,538
117
Minions Killed
125
0
Camps Cleared
0
1,000,521
Distance Traveled
940,142
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,205
921
16
2
0
198,285
0
W
Sun Wukong
9,098
910
9
1
0
224,091
2
L
Set
8,100
810
22
2
0
190,171
0
L
Gilgamesh
8,055
806
14
1
0
182,997
0
W
Sol
9,794
979
42
4
0
177,525
0
L
Ra
8,265
827
56
6
0
199,000
0
W
Vulcan
9,262
926
48
5
0
219,170
0
L
Athena
7,528
753
10
1
0
207,952
2
W
Horus
8,151
815
2
0
0
181,450
0
L
Charybdis
6,590
659
23
2
0
160,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role