Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Godly-Bllaze7
Poseidon
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,293 Elo+
Party 2
Apollo
Apollo
JeamStone
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,219 Elo+
Party 2
Lancelot
Lancelot
Tibi1701
Lancelot
Level 39
God Stats
15W - 23L
1,326 SR
Queue Stats
52W - 71L
1,429 Elo+
Party 2
Cerberus
Cerberus
fortaotelu
Cerberus
Level 7
God Stats
2W - 6L
1,213 SR
Queue Stats
2W - 6L
1,265 Elo+
Party 2
Team Averages
Level 30
1,408 SR
1,341 Elo+

VS

Team Averages
Level 131
1,538 SR
1,528 Elo+
Nu Wa
Nu Wa
Archon Aelar
Nu Wa
Level 135
God Stats
24W - 22L
1,553 SR
Queue Stats
388W - 479L
1,474 Elo+
Solo
Bakasura
Bakasura
J_S_aka_Jeson
Bakasura
Level 127
God Stats
2W - 3L
1,539 SR
Queue Stats
228W - 153L
1,526 Elo+
Party 1
Hachiman
Hachiman
Leonidac69
Hachiman
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 67L
1,430 Elo+
Party 1
Atlas
Atlas
THE-NEMESiiiS
Atlas
Level 127
God Stats
21W - 16L
1,566 SR
Queue Stats
272W - 203L
1,669 Elo+
Party 1
Hun Batz
Hun Batz
Y_EquilibriuM_Y
Hun Batz
Level 159
God Stats
19W - 19L
1,531 SR
Queue Stats
526W - 404L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 4 / 0
6,811
524
11,237
14,033
5,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Godly-Bllaze7
Poseidon
9
0 / 8 / 0
5,511
424
3,017
9,096
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
JeamStone
Apollo
7
0 / 7 / 1
5,071
390
4,192
8,846
2,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Tibi1701
Lancelot
13
1 / 1 / 0
7,401
569
6,382
10,407
6,890
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
fortaotelu
Cerberus
7
0 / 6 / 2
5,451
419
2,425
10,762
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 9
8,429
648
8,348
4,791
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
J_S_aka_Jeson
Bakasura
14
3 / 1 / 0
8,517
655
10,875
11,974
6,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Leonidac69
Hachiman
12
8 / 1 / 3
7,889
607
6,842
7,798
2,738
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
6 / 1 / 9
7,713
593
6,185
11,822
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
11
3 / 1 / 3
7,342
565
5,413
9,776
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
4
Kills
26
26
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
4
0
0.75
W
6
0
9
10.5
L
Poseidon
Godly-Bllaze7
Poseidon
0
8
0
0
W
Bakasura
J_S_aka_Jeson
Bakasura
3
1
0
3
L
Apollo
JeamStone
Apollo
0
7
1
0.07
W
Hachiman
Leonidac69
Hachiman
8
1
3
9.5
W
6
1
9
10.5
L
Lancelot
Tibi1701
Lancelot
1
1
0
1
W
Hun Batz
3
1
3
4.5
L
Cerberus
fortaotelu
Cerberus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,253
Damage
37,663
53,144
Taken
46,161
22,851
Mitigated
22,668
12,114
Healing
21,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
11,237
5,378
0
9,036
14,033
5,577
0
3,824
9,859
0
56,531
W
8,348
1,853
0
1,952
4,791
1,989
254
1,802
2,989
50,138
0
L
Poseidon
Godly-Bllaze7
Poseidon
3,017
538
0
784
9,096
2,884
282
4,451
4,645
31,381
0
W
Bakasura
J_S_aka_Jeson
Bakasura
10,875
6,426
0
7,530
11,974
6,480
0
279
11,695
0
53,666
L
Apollo
JeamStone
Apollo
4,192
3,092
0
556
8,846
2,458
0
2,516
6,050
0
19,133
W
Hachiman
Leonidac69
Hachiman
6,842
4,515
0
4,843
7,798
2,738
660
617
7,181
0
39,070
W
6,185
2,786
217
3,824
11,822
7,809
0
2,096
9,726
22,880
0
L
Lancelot
Tibi1701
Lancelot
6,382
1,390
0
425
10,407
6,890
0
701
7,905
0
60,183
W
Hun Batz
5,413
1,470
0
3,198
9,776
3,652
0
648
9,128
0
44,054
L
Cerberus
fortaotelu
Cerberus
2,425
370
0
1,313
10,762
5,042
0
3,041
7,258
12,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,245
Gold Earned
39,890
304
Minions Killed
402
0
Camps Cleared
0
1,252,328
Distance Traveled
1,325,706
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,811
524
84
6
0
264,842
4
W
Nu Wa
8,429
648
96
7
0
229,974
0
L
Poseidon
5,511
424
46
4
0
227,920
1
W
Bakasura
8,517
655
139
11
0
280,542
0
L
Apollo
5,071
390
26
2
0
235,466
2
W
Hachiman
7,889
607
71
5
0
239,578
2
W
Atlas
7,713
593
25
2
0
266,918
3
L
Lancelot
7,401
569
137
11
0
279,953
0
W
Hun Batz
7,342
565
71
5
0
308,694
3
L
Cerberus
5,451
419
11
1
0
244,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role