Player Matchup

Shiva
Shiva
LeWaffles
Shiva
Level 142
God Stats
7W - 7L
1,633 SR
Queue Stats
255W - 195L
1,605 Elo+
Party 1
Jing Wei
Jing Wei
SoundUS
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,458 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TodWorksAJob
Morgan Le Fay
Level 49
God Stats
5W - 5L
1,695 SR
Queue Stats
304W - 220L
1,596 Elo+
Party 1
Arachne
Arachne
maxheadshots
Arachne
Level 42
God Stats
1W - 1L
1,754 SR
Queue Stats
15W - 15L
1,487 Elo+
Party 3
Mulan
Mulan
xxDivineWindxx
Mulan
Level 127
God Stats
60W - 34L
1,695 SR
Queue Stats
289W - 251L
1,600 Elo+
Party 1
Team Averages
Level 73
1,655 SR
1,549 Elo+

VS

Team Averages
Level 120
1,657 SR
1,582 Elo+
Hercules
Hercules
UndyingInsanity
Hercules
Level 148
God Stats
2W - 0L
1,514 SR
Queue Stats
8W - 11L
1,323 Elo+
Solo
Bellona
Bellona
VlllXXlll
Bellona
Level 148
God Stats
2W - 0L
1,686 SR
Queue Stats
84W - 73L
1,579 Elo+
Party 2
Cthulhu
Cthulhu
Xuriy
Cthulhu
Level 145
God Stats
1W - 0L
1,630 SR
Queue Stats
46W - 41L
1,544 Elo+
Party 2
Agni
Agni
YaGirlJuliB
Agni
Level 35
God Stats
1W - 0L
1,739 SR
Queue Stats
10W - 2L
1,855 Elo+
Party 2
Cernunnos
Cernunnos
vGimme
Cernunnos
Level 126
God Stats
1W - 0L
1,717 SR
Queue Stats
54W - 36L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
LeWaffles
Shiva
20
3 / 8 / 11
18,014
693
30,835
47,712
67,559
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Jing Wei
SoundUS
Jing Wei
20
4 / 6 / 8
16,609
639
19,592
22,729
10,803
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
TodWorksAJob
Morgan Le Fay
20
0 / 10 / 10
16,620
639
23,665
29,990
15,460
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
maxheadshots
Arachne
20
9 / 13 / 6
19,649
756
18,591
45,225
30,059
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 3 / 9
17,437
671
24,480
30,247
41,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
4 / 8 / 14
18,226
701
23,662
43,292
41,550
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
VlllXXlll
Bellona
20
6 / 3 / 22
19,463
749
24,029
47,269
62,039
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Xuriy
Cthulhu
20
12 / 7 / 12
20,346
783
27,628
31,017
18,822
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
18 / 3 / 12
23,136
890
66,555
26,289
14,686
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
vGimme
Cernunnos
16
0 / 0 / 0
13,465
518
0
0
0

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
100
20
Kills
40
40
Deaths
21
44
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Shiva
LeWaffles
Shiva
3
8
11
1.06
L
Jing Wei
SoundUS
Jing Wei
4
6
8
1.33
L
Morgan Le Fay
TodWorksAJob
Morgan Le Fay
0
10
10
0.5
W
Hercules
4
8
14
1.38
W
Bellona
VlllXXlll
Bellona
6
3
22
5.67
W
Cthulhu
Xuriy
Cthulhu
12
7
12
2.57
W
18
3
12
8
L
Arachne
maxheadshots
Arachne
9
13
6
0.92
W
Cernunnos
vGimme
Cernunnos
0
0
0
0
L
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,163
Damage
141,874
175,903
Taken
147,867
165,861
Mitigated
137,097
42,104
Healing
41,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
LeWaffles
Shiva
30,835
8,761
3,106
11,652
47,712
67,559
721
25,573
21,873
0
88,461
L
Jing Wei
SoundUS
Jing Wei
19,592
11,915
0
1,043
22,729
10,803
72
14,805
7,704
0
41,731
L
Morgan Le Fay
TodWorksAJob
Morgan Le Fay
23,665
999
0
4,742
29,990
15,460
1,631
16,563
13,271
71,261
0
W
Hercules
23,662
6,785
0
12,930
43,292
41,550
49
7,919
33,731
0
74,950
W
Bellona
VlllXXlll
Bellona
24,029
11,298
0
7,992
47,269
62,039
930
7,798
38,876
0
69,295
W
Cthulhu
Xuriy
Cthulhu
27,628
1,616
3,635
6,075
31,017
18,822
4,141
5,477
25,051
87,505
0
W
66,555
3,948
1,865
8,782
26,289
14,686
2,410
2,471
23,499
160,287
0
L
Arachne
maxheadshots
Arachne
18,591
9,365
330
10,534
45,225
30,059
0
24,561
20,525
0
102,309
W
Cernunnos
vGimme
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
24,480
3,962
0
10,697
30,247
41,980
2,744
12,681
17,177
0
66,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,329
Gold Earned
94,636
452
Minions Killed
500
0
Camps Cleared
0
2,371,025
Distance Traveled
2,042,024
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
18,014
693
125
5
0
507,182
0
L
Jing Wei
16,609
639
48
2
0
479,590
0
L
Morgan Le Fay
16,620
639
90
3
0
489,748
0
W
Hercules
18,226
701
86
3
0
481,229
1
W
Bellona
19,463
749
87
3
0
539,931
0
W
Cthulhu
20,346
783
134
5
0
500,455
5
W
Agni
23,136
890
193
7
0
520,409
3
L
Arachne
19,649
756
103
4
0
488,415
0
W
Cernunnos
13,465
518
0
0
0
0
0
L
Mulan
17,437
671
86
3
0
406,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role