Player Matchup

Sylvanus
Sylvanus
General_ShtTbag-
Sylvanus
Level 60
God Stats
6W - 4L
1,511 SR
Queue Stats
112W - 117L
1,368 Elo+
Solo
Nu Wa
Nu Wa
XxXxCYOMARxXxX
Nu Wa
Level 129
God Stats
20W - 7L
1,649 SR
Queue Stats
482W - 488L
1,343 Elo+
Solo
Artemis
Artemis
el Doc Padrino
Artemis
Level 121
God Stats
6W - 6L
1,601 SR
Queue Stats
362W - 350L
1,408 Elo+
Solo
Ravana
Ravana
jeanettbourlasc
Ravana
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 79L
1,299 Elo+
Solo
Thor
Thor
señorpacman1234
Thor
Level 47
God Stats
1W - 1L
1,178 SR
Queue Stats
50W - 52L
1,389 Elo+
Solo
Team Averages
Level 85
1,488 SR
1,362 Elo+

VS

Team Averages
Level 65
1,493 SR
1,353 Elo+
Thoth
Thoth
Chuck Buckson
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,555 Elo+
Solo
Guan Yu
Guan Yu
DeeJoe19
Guan Yu
Level 124
God Stats
15W - 9L
1,592 SR
Queue Stats
929W - 964L
1,423 Elo+
Solo
Sol
Sol
Espada_Two
Sol
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 60L
1,292 Elo+
Party 1
Merlin
Merlin
ZmaineventC
Merlin
Level 43
God Stats
1W - 7L
1,371 SR
Queue Stats
192W - 201L
1,316 Elo+
Solo
Izanami
Izanami
oceanic-hades908
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 20
8,454
845
6,228
16,022
11,532
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
3 / 0 / 16
9,177
918
14,950
5,461
2,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 3 / 13
9,317
932
12,946
12,668
5,942
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 3 / 13
8,954
895
11,151
13,457
6,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 3 / 14
9,564
956
10,879
12,261
5,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 3
9,564
956
14,942
11,510
4,564
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
DeeJoe19
Guan Yu
12
0 / 5 / 7
6,970
697
8,373
16,477
21,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 3 / 7
7,596
760
8,570
9,026
3,125
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
12
1 / 6 / 3
7,429
743
8,079
11,774
4,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 6 / 4
8,069
807
9,470
11,519
4,542
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
35
24
Kills
11
11
Deaths
24
76
Assists
24
Player
Kills
Deaths
Assists
KDA
L
8
4
3
2.38
L
Guan Yu
DeeJoe19
Guan Yu
0
5
7
0.7
L
0
3
7
1.17
W
2
2
20
6
W
3
0
16
11
L
Merlin
1
6
3
0.42
W
7
3
13
4.5
W
5
3
13
3.83
L
2
6
4
0.67
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,154
Damage
49,434
59,869
Taken
60,306
31,755
Mitigated
38,245
33,119
Healing
17,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,942
1,366
297
2,431
11,510
4,564
0
3,498
8,012
35,501
0
L
Guan Yu
DeeJoe19
Guan Yu
8,373
876
3,174
5,182
16,477
21,704
0
6,439
10,038
0
16,065
L
8,570
1,861
375
2,695
9,026
3,125
0
3,273
5,753
24,949
0
W
6,228
1,428
9,833
5,915
16,022
11,532
1,222
9,483
6,539
9,829
0
W
14,950
8,019
1,166
1,139
5,461
2,323
1,659
2,590
2,871
30,953
0
L
Merlin
8,079
914
1,122
1,716
11,774
4,310
0
4,110
7,664
25,698
0
W
12,946
8,039
1,411
2,861
12,668
5,942
2,987
7,270
5,398
0
22,349
W
11,151
2,865
2,813
4,390
13,457
6,278
1,136
7,184
6,273
0
17,615
L
9,470
5,807
0
764
11,519
4,542
0
3,858
7,661
0
29,385
W
10,879
2,861
1,791
1,800
12,261
5,680
202
5,064
7,197
0
24,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,466
Gold Earned
39,628
103
Minions Killed
169
0
Camps Cleared
0
995,016
Distance Traveled
831,193
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,564
956
48
5
0
174,750
0
L
Guan Yu
6,970
697
9
1
0
192,745
3
L
Sol
7,596
760
29
3
0
162,119
0
W
Sylvanus
8,454
845
4
0
0
200,405
0
W
Nu Wa
9,177
918
28
3
0
211,045
1
L
Merlin
7,429
743
40
4
0
148,998
0
W
Artemis
9,317
932
25
3
0
181,730
1
W
Ravana
8,954
895
18
2
0
205,323
0
L
Izanami
8,069
807
43
4
0
152,581
1
W
Thor
9,564
956
28
3
0
196,513
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role