Player Matchup

Sun Wukong
Sun Wukong
Raysama27
Sun Wukong
Level 108
God Stats
5W - 2L
1,677 SR
Queue Stats
13W - 19L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
UShallnoPain
Danzaburou
Level 157
God Stats
32W - 35L
1,561 SR
Queue Stats
234W - 224L
1,653 Elo+
Party 1
Chronos
Chronos
kingjnin
Chronos
Level 129
God Stats
2W - 0L
1,768 SR
Queue Stats
65W - 35L
1,724 Elo+
Party 1
Team Averages
Level 131
1,669 SR
1,616 Elo+

VS

Team Averages
Level 122
1,551 SR
1,575 Elo+
Fenrir
Fenrir
XxKingOfKC25xX
Fenrir
Level 146
God Stats
22W - 18L
1,640 SR
Queue Stats
791W - 806L
1,618 Elo+
Party 2
Shiva
Shiva
Yozly
Shiva
Level 107
God Stats
15W - 8L
1,736 SR
Queue Stats
168W - 159L
1,655 Elo+
Party 2
Kukulkan
Kukulkan
xxl Top Gun lxx
Kukulkan
Level 112
God Stats
0W - 1L
1,277 SR
Queue Stats
17W - 15L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Raysama27
Sun Wukong
14
2 / 2 / 5
8,725
671
5,826
14,892
15,290
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
UShallnoPain
Danzaburou
15
5 / 2 / 5
9,966
767
14,105
11,680
6,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
kingjnin
Chronos
15
3 / 2 / 7
9,548
734
11,202
12,606
6,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
9,506
731
7,113
13,778
13,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
Yozly
Shiva
13
2 / 3 / 4
8,442
649
12,975
14,861
15,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
12
1 / 5 / 5
8,184
630
10,475
10,057
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
10
Kills
6
6
Deaths
10
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Raysama27
Sun Wukong
2
2
5
2.25
W
Danzaburou
UShallnoPain
Danzaburou
5
2
5
3.75
L
3
2
3
2.25
L
Shiva
Yozly
Shiva
2
3
4
1.33
W
Chronos
kingjnin
Chronos
3
2
7
3.25
L
Kukulkan
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,133
Damage
30,563
39,178
Taken
38,696
27,702
Mitigated
34,134
15,214
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Raysama27
Sun Wukong
5,826
731
817
5,738
14,892
15,290
378
4,610
10,282
138
19,429
W
Danzaburou
UShallnoPain
Danzaburou
14,105
5,770
0
4,075
11,680
6,076
1,813
2,403
9,277
0
46,159
L
7,113
855
0
3,162
13,778
13,541
60
3,245
10,533
0
22,539
L
Shiva
Yozly
Shiva
12,975
1,481
2,593
2,582
14,861
15,568
396
3,954
10,907
0
28,575
W
Chronos
kingjnin
Chronos
11,202
5,123
0
4,584
12,606
6,336
720
3,652
8,954
28,367
3,169
L
Kukulkan
10,475
303
0
375
10,057
5,025
270
3,138
6,919
41,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,239
Gold Earned
26,132
148
Minions Killed
135
6
Camps Cleared
5
738,622
Distance Traveled
720,909
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,725
671
19
1
0
252,630
1
W
Danzaburou
9,966
767
71
5
2
235,980
0
L
Fenrir
9,506
731
34
3
3
253,344
3
L
Shiva
8,442
649
21
2
0
260,380
2
W
Chronos
9,548
734
58
4
4
250,012
1
L
Kukulkan
8,184
630
80
6
2
207,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role