Player Matchup

Artemis
Artemis
Mr Koshr
Artemis
Level 103
God Stats
3W - 2L
1,537 SR
Queue Stats
169W - 159L
1,536 Elo+
Party 1
Medusa
Medusa
VikingPOLITIKS
Medusa
Level 95
God Stats
4W - 0L
1,687 SR
Queue Stats
178W - 168L
1,542 Elo+
Party 1
Lancelot
Lancelot
cristGamer
Lancelot
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 44L
1,567 Elo+
Solo
Chronos
Chronos
pitchelli
Chronos
Level 145
God Stats
9W - 2L
1,871 SR
Queue Stats
118W - 124L
1,554 Elo+
Solo
Sobek
Sobek
weeeeeener
Sobek
Level 26
God Stats
1W - 1L
1,261 SR
Queue Stats
54W - 31L
1,709 Elo+
Solo
Team Averages
Level 101
1,571 SR
1,581 Elo+

VS

Team Averages
Level 118
1,472 SR
1,472 Elo+
Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
PotatosaurusRex
Hou Yi
Level 125
God Stats
5W - 1L
1,359 SR
Queue Stats
116W - 119L
1,481 Elo+
Solo
Jing Wei
Jing Wei
Torfd
Jing Wei
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,444 Elo+
Solo
Hun Batz
Hun Batz
namechanged9802
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,385 Elo+
Solo
Kali
Kali
Âbaddôn7
Kali
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 132L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mr Koshr
Artemis
10
0 / 1 / 5
5,437
1,087
3,856
4,606
2,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 0 / 3
5,803
1,161
3,681
3,546
1,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
cristGamer
Lancelot
10
1 / 0 / 3
6,018
1,204
2,038
6,572
4,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos
pitchelli
Chronos
10
2 / 0 / 2
5,711
1,142
2,631
2,635
1,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
10
1 / 0 / 4
5,505
1,101
2,783
6,125
7,999
Breastplate

Breastplate

+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 1 / 0
5,145
1,029
2,944
4,314
4,150
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 0 / 0
4,316
863
0
0
0
Jing Wei
Torfd
Jing Wei
11
0 / 0 / 1
5,200
1,040
5,366
2,649
1,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
9
0 / 2 / 1
4,901
980
5,108
4,472
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 2 / 0
4,875
975
2,323
5,381
4,138
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
5
Kills
1
1
Deaths
5
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
1
0
1
W
Artemis
Mr Koshr
Artemis
0
1
5
2.5
L
0
0
0
0
L
Jing Wei
Torfd
Jing Wei
0
0
1
0.5
W
1
0
3
2.5
W
Lancelot
cristGamer
Lancelot
1
0
3
2.5
L
Hun Batz
0
2
1
0.25
W
Chronos
pitchelli
Chronos
2
0
2
3
W
Sobek
1
0
4
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,989
Damage
15,741
23,484
Taken
16,816
17,598
Mitigated
11,373
8,985
Healing
5,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,944
86
495
895
4,314
4,150
0
1,355
2,959
0
8,506
W
Artemis
Mr Koshr
Artemis
3,856
2,533
403
505
4,606
2,324
372
0
4,606
0
8,482
L
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
Torfd
Jing Wei
5,366
2,148
510
1,476
2,649
1,156
0
617
2,032
0
15,172
W
3,681
2,041
444
538
3,546
1,877
138
0
3,546
0
12,056
W
Lancelot
cristGamer
Lancelot
2,038
256
758
2,420
6,572
4,162
108
0
6,572
0
4,168
L
Hun Batz
5,108
483
371
696
4,472
1,929
0
1,908
2,564
0
7,050
W
Chronos
pitchelli
Chronos
2,631
636
312
914
2,635
1,236
701
0
2,635
8,096
0
W
Sobek
2,783
476
804
1,887
6,125
7,999
168
0
6,125
4,574
0
L
2,323
151
363
1,031
5,381
4,138
0
1,534
3,847
0
5,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,474
Gold Earned
24,437
55
Minions Killed
42
0
Camps Cleared
0
583,132
Distance Traveled
410,205
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,145
1,029
11
2
0
116,794
1
W
Artemis
5,437
1,087
11
2
0
107,902
0
L
Hou Yi
4,316
863
0
0
0
0
0
L
Jing Wei
5,200
1,040
18
4
0
95,596
1
W
Medusa
5,803
1,161
13
3
0
132,261
0
W
Lancelot
6,018
1,204
5
1
0
128,570
0
L
Hun Batz
4,901
980
5
1
0
105,445
0
W
Chronos
5,711
1,142
25
5
0
111,059
1
W
Sobek
5,505
1,101
1
0
0
103,340
0
L
Kali
4,875
975
8
2
0
92,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role