Player Matchup

Cthulhu
Cthulhu
FireTankTV
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,084 Elo+
Party 1
Bellona
Bellona
Verlaiden92
Bellona
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 35L
1,075 Elo+
Party 1
Danzaburou
Danzaburou
oked20999
Danzaburou
Level 89
God Stats
3W - 2L
1,481 SR
Queue Stats
309W - 359L
1,431 Elo+
Solo
Merlin
Merlin
patrol1948r
Merlin
Level 32
God Stats
6W - 3L
1,500 SR
Queue Stats
37W - 45L
1,075 Elo+
Party 1
Thor
Thor
xILLU
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,191 Elo+
Party 1
Team Averages
Level 42
1,496 SR
1,171 Elo+

VS

Team Averages
Level 68
1,500 SR
1,452 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Cramer
Lancelot
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,370 Elo+
Party 3
Yu Huang
Yu Huang
Murky283
Yu Huang
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 42L
1,579 Elo+
Party 2
Mulan
Mulan
Nathii
Mulan
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,398 Elo+
Party 3
Bacchus
Bacchus
Noxdator
Bacchus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FireTankTV
Cthulhu
10
1 / 1 / 3
6,773
521
4,549
6,946
4,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
Verlaiden92
Bellona
13
3 / 0 / 4
7,906
608
7,525
12,837
11,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
oked20999
Danzaburou
11
1 / 3 / 0
6,562
505
4,707
8,021
2,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
13
3 / 0 / 4
8,120
625
5,529
5,292
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
xILLU
Thor
13
5 / 1 / 3
7,930
610
5,906
11,862
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 2 / 2
6,988
538
6,818
9,615
4,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
Cramer
Lancelot
10
3 / 5 / 0
6,514
501
6,622
12,332
5,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Murky283
Yu Huang
10
0 / 1 / 1
6,009
462
2,452
3,581
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Nathii
Mulan
10
0 / 3 / 1
5,852
450
5,610
9,768
10,127
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
Noxdator
Bacchus
8
1 / 2 / 2
5,808
447
2,435
6,971
6,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
5
5
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
2
1
L
Lancelot
Cramer
Lancelot
3
5
0
0.6
W
Cthulhu
FireTankTV
Cthulhu
1
1
3
2.5
L
Yu Huang
Murky283
Yu Huang
0
1
1
0.5
L
Mulan
Nathii
Mulan
0
3
1
0.17
L
Bacchus
Noxdator
Bacchus
1
2
2
1
W
Bellona
Verlaiden92
Bellona
3
0
4
5
W
Danzaburou
oked20999
Danzaburou
1
3
0
0.33
W
Merlin
3
0
4
5
W
Thor
xILLU
Thor
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,216
Damage
23,937
44,958
Taken
42,267
26,008
Mitigated
27,277
15,433
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,818
3,426
95
3,487
9,615
4,519
534
2,357
7,258
0
64,992
L
Lancelot
Cramer
Lancelot
6,622
1,191
0
3,138
12,332
5,177
0
2,185
10,147
0
41,508
W
Cthulhu
FireTankTV
Cthulhu
4,549
950
338
1,238
6,946
4,725
0
1,707
5,239
27,054
0
L
Yu Huang
Murky283
Yu Huang
2,452
371
0
250
3,581
1,278
288
1,377
2,204
38,410
0
L
Mulan
Nathii
Mulan
5,610
1,131
0
1,634
9,768
10,127
0
461
9,307
0
29,004
L
Bacchus
Noxdator
Bacchus
2,435
642
0
994
6,971
6,176
0
3,864
3,107
7,008
0
W
Bellona
Verlaiden92
Bellona
7,525
2,689
0
6,940
12,837
11,821
0
398
12,070
0
48,139
W
Danzaburou
oked20999
Danzaburou
4,707
2,099
0
1,485
8,021
2,667
0
591
7,430
0
43,241
W
Merlin
5,529
891
0
500
5,292
2,193
228
1,379
3,884
56,746
0
W
Thor
xILLU
Thor
5,906
2,805
0
4,932
11,862
4,602
0
1,396
10,466
0
58,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,291
Gold Earned
31,171
424
Minions Killed
322
0
Camps Cleared
0
1,237,358
Distance Traveled
1,184,236
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,988
538
123
9
0
218,981
5
L
Lancelot
6,514
501
79
6
0
272,131
0
W
Cthulhu
6,773
521
50
4
0
259,207
0
L
Yu Huang
6,009
462
57
4
0
184,254
5
L
Mulan
5,852
450
53
4
0
240,767
3
L
Bacchus
5,808
447
10
1
0
268,103
1
W
Bellona
7,906
608
79
6
0
239,229
1
W
Danzaburou
6,562
505
77
6
0
226,215
2
W
Merlin
8,120
625
115
9
0
240,815
0
W
Thor
7,930
610
103
8
0
271,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role