Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
BananaBus2105
Bellona
Level 53
God Stats
11W - 11L
1,505 SR
Queue Stats
173W - 192L
1,414 Elo+
Party 2
Hades
Hades
Bradyskillz
Hades
Level 27
God Stats
24W - 22L
1,393 SR
Queue Stats
44W - 60L
1,328 Elo+
Party 2
Atlas
Atlas
Sir_LAGS_A_LOT_3
Atlas
Level 31
God Stats
17W - 24L
1,538 SR
Queue Stats
62W - 80L
1,355 Elo+
Party 2
Cernunnos
Cernunnos
iTkB RAZIEL
Cernunnos
Level 107
God Stats
12W - 6L
1,731 SR
Queue Stats
194W - 214L
1,420 Elo+
Solo
Team Averages
Level 53
1,533 SR
1,404 Elo+

VS

Team Averages
Level 90
1,443 SR
1,312 Elo+
Jormungandr
Jormungandr
Gritus8
Jormungandr
Level 156
God Stats
0W - 1L
1,484 SR
Queue Stats
8W - 12L
1,428 Elo+
Party 1
Skadi
Skadi
King_Chief_337
Skadi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
RFSLOBITO13
Gilgamesh
Level 81
God Stats
5W - 6L
1,438 SR
Queue Stats
210W - 220L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
Wabuubuu
Baron Samedi
Level 82
God Stats
0W - 3L
1,474 SR
Queue Stats
1W - 5L
1,167 Elo+
Party 1
Nemesis
Nemesis
cudnifs
Nemesis
Level 7
God Stats
0W - 2L
1,321 SR
Queue Stats
1W - 5L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 3 / 7
7,656
510
2,846
10,077
5,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bellona
14
7 / 1 / 2
9,326
622
13,340
12,461
12,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 1 / 3
7,338
489
5,681
10,315
5,047
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 4
8,293
553
4,188
11,161
8,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
iTkB RAZIEL
Cernunnos
13
7 / 1 / 2
8,241
549
9,139
9,230
3,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gritus8
Jormungandr
11
2 / 5 / 2
6,723
448
7,287
10,844
6,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 4 / 2
7,090
473
7,395
11,001
3,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
RFSLOBITO13
Gilgamesh
13
1 / 4 / 1
7,472
498
7,486
16,242
8,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Wabuubuu
Baron Samedi
12
3 / 1 / 0
7,638
509
7,455
7,457
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
cudnifs
Nemesis
9
0 / 5 / 1
5,798
387
1,816
12,698
4,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
19
Kills
7
7
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
3
7
1.5
W
Bellona
7
1
2
8
W
2
1
3
3.5
L
Jormungandr
Gritus8
Jormungandr
2
5
2
0.6
L
1
4
2
0.5
L
Gilgamesh
RFSLOBITO13
Gilgamesh
1
4
1
0.38
W
2
1
4
4
L
Baron Samedi
Wabuubuu
Baron Samedi
3
1
0
3
L
Nemesis
cudnifs
Nemesis
0
5
1
0.1
W
Cernunnos
iTkB RAZIEL
Cernunnos
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,194
Damage
31,439
53,244
Taken
58,242
34,879
Mitigated
27,723
19,523
Healing
11,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,846
375
0
1,841
10,077
5,176
0
1,027
9,050
0
52,072
W
Bellona
13,340
3,762
0
4,480
12,461
12,631
1,610
1,366
11,095
0
60,425
W
5,681
588
216
4,104
10,315
5,047
1,076
6,111
4,204
33,268
0
L
Jormungandr
Gritus8
Jormungandr
7,287
2,023
0
265
10,844
6,597
0
2,931
7,913
27,820
0
L
7,395
2,872
0
2,352
11,001
3,575
134
1,359
9,642
0
51,630
L
Gilgamesh
RFSLOBITO13
Gilgamesh
7,486
1,551
0
5,003
16,242
8,760
0
1,197
15,045
0
54,713
W
4,188
1,723
2,183
3,243
11,161
8,291
426
3,686
7,475
30,892
0
L
Baron Samedi
Wabuubuu
Baron Samedi
7,455
517
143
2,579
7,457
4,640
394
3,024
4,433
43,635
0
L
Nemesis
cudnifs
Nemesis
1,816
884
0
1,374
12,698
4,151
0
1,358
11,340
0
31,507
W
Cernunnos
iTkB RAZIEL
Cernunnos
9,139
5,256
0
3,456
9,230
3,734
2,007
2,552
6,678
0
61,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,854
Gold Earned
34,721
412
Minions Killed
322
0
Camps Cleared
0
1,453,097
Distance Traveled
1,413,500
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,656
510
98
7
0
355,402
1
W
Bellona
9,326
622
106
7
0
306,589
2
W
Hades
7,338
489
60
4
0
235,259
1
L
Jormungandr
6,723
448
32
2
0
261,433
0
L
Skadi
7,090
473
87
6
0
268,634
5
L
Gilgamesh
7,472
498
104
7
0
293,694
6
W
Atlas
8,293
553
54
4
0
293,312
2
L
Baron Samedi
7,638
509
54
4
0
283,895
3
L
Nemesis
5,798
387
45
3
0
305,844
5
W
Cernunnos
8,241
549
94
6
0
262,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role