Player Matchup

Raijin
Raijin
 
Raijin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MothLord
Cerberus
Level 47
God Stats
2W - 3L
1,416 SR
Queue Stats
123W - 143L
1,455 Elo+
Party 2
Skadi
Skadi
Poteplelo
Skadi
Level 109
God Stats
2W - 0L
1,749 SR
Queue Stats
112W - 91L
1,534 Elo+
Solo
Ganesha
Ganesha
RO_Flof
Ganesha
Level 153
God Stats
12W - 6L
1,571 SR
Queue Stats
531W - 565L
1,457 Elo+
Solo
Chernobog
Chernobog
permaNoob3
Chernobog
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 38L
1,700 Elo+
Party 2
Team Averages
Level 115
1,547 SR
1,529 Elo+

VS

Team Averages
Level 93
1,515 SR
1,470 Elo+
Neith
Neith
DSGjr
Neith
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,580 Elo+
Party 1
Rama
Rama
THOR5642
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,158 Elo+
Solo
Nu Wa
Nu Wa
bhm1997
Nu Wa
Level 126
God Stats
4W - 2L
1,574 SR
Queue Stats
181W - 163L
1,538 Elo+
Party 3
Medusa
Medusa
munkkifox
Medusa
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 206L
1,547 Elo+
Party 1
Sol
Sol
rep141
Sol
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 104L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 4 / 16
9,434
943
9,202
10,100
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
MothLord
Cerberus
15
4 / 5 / 13
9,322
932
5,903
19,038
22,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Poteplelo
Skadi
17
11 / 2 / 13
10,449
1,045
17,985
10,708
5,856
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
RO_Flof
Ganesha
17
0 / 2 / 28
10,121
1,012
5,381
12,868
14,939
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
permaNoob3
Chernobog
18
13 / 4 / 15
11,099
1,110
19,659
12,167
6,946
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DSGjr
Neith
16
3 / 4 / 11
8,775
878
8,656
9,709
5,293
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
14
1 / 8 / 8
7,915
792
9,097
13,485
6,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
bhm1997
Nu Wa
14
3 / 8 / 8
8,542
854
9,484
11,854
5,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
munkkifox
Medusa
16
7 / 5 / 8
9,511
951
9,958
13,654
10,708
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
rep141
Sol
12
2 / 7 / 11
7,857
786
13,369
14,290
5,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
62
32
Kills
16
17
Deaths
32
85
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
4
16
3
L
Neith
DSGjr
Neith
3
4
11
2.13
W
Cerberus
MothLord
Cerberus
4
5
13
2.1
W
Skadi
Poteplelo
Skadi
11
2
13
8.75
W
Ganesha
RO_Flof
Ganesha
0
2
28
7
L
Rama
1
8
8
0.63
L
Nu Wa
bhm1997
Nu Wa
3
8
8
0.88
L
Medusa
munkkifox
Medusa
7
5
8
2.2
W
Chernobog
permaNoob3
Chernobog
13
4
15
5.13
L
Sol
rep141
Sol
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,130
Damage
50,564
64,881
Taken
62,992
54,957
Mitigated
33,494
20,877
Healing
11,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,202
310
1,001
1,985
10,100
5,127
785
4,414
5,686
23,651
0
L
Neith
DSGjr
Neith
8,656
4,211
619
1,398
9,709
5,293
865
4,576
5,133
0
14,109
W
Cerberus
MothLord
Cerberus
5,903
349
0
5,384
19,038
22,089
222
6,437
12,601
11,942
0
W
Skadi
Poteplelo
Skadi
17,985
5,837
2,427
2,614
10,708
5,856
2,261
3,863
6,845
0
35,451
W
Ganesha
RO_Flof
Ganesha
5,381
195
1,140
3,555
12,868
14,939
333
4,178
8,690
16,129
0
L
Rama
9,097
4,347
0
1,018
13,485
6,371
220
4,919
8,566
0
18,716
L
Nu Wa
bhm1997
Nu Wa
9,484
2,087
80
1,187
11,854
5,154
462
3,242
8,612
22,056
0
L
Medusa
munkkifox
Medusa
9,958
3,205
1,746
1,848
13,654
10,708
148
3,243
10,411
0
15,087
W
Chernobog
permaNoob3
Chernobog
19,659
10,480
0
2,771
12,167
6,946
3,748
3,961
8,206
0
43,088
L
Sol
rep141
Sol
13,369
5,294
428
3,621
14,290
5,968
0
4,506
9,784
20,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,425
Gold Earned
42,600
132
Minions Killed
83
0
Camps Cleared
0
937,052
Distance Traveled
753,150
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,434
943
37
4
0
143,953
0
L
Neith
8,775
878
16
2
0
164,693
0
W
Cerberus
9,322
932
15
2
0
196,235
0
W
Skadi
10,449
1,045
39
4
0
213,278
0
W
Ganesha
10,121
1,012
0
0
0
211,241
0
L
Rama
7,915
792
24
2
0
144,300
0
L
Nu Wa
8,542
854
13
1
0
136,737
0
L
Medusa
9,511
951
10
1
0
159,803
1
W
Chernobog
11,099
1,110
41
4
0
172,345
0
L
Sol
7,857
786
20
2
0
147,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role