Player Matchup

Zeus
Zeus
 
Zeus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Bampots
Da Ji
Level 82
God Stats
3W - 1L
1,766 SR
Queue Stats
91W - 70L
1,571 Elo+
Party 1
Chaac
Chaac
Evolved_Kill
Chaac
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 112L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
JGoshh
Kukulkan
Level 6
God Stats
1W - 3L
1,183 SR
Queue Stats
4W - 4L
1,422 Elo+
Party 1
Neith
Neith
stoqn665
Neith
Level 24
God Stats
13W - 16L
1,458 SR
Queue Stats
32W - 47L
1,387 Elo+
Solo
Team Averages
Level 62
1,481 SR
1,461 Elo+

VS

Team Averages
Level 36
1,405 SR
1,357 Elo+
Sun Wukong
Sun Wukong
MR-_-ARKRYSTAL
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Susano
Susano
MR-_-EnzoNadeau
Susano
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,281 Elo+
Party 2
Nu Wa
Nu Wa
MaCar0nY_3
Nu Wa
Level 76
God Stats
1W - 3L
1,497 SR
Queue Stats
26W - 87L
1,281 Elo+
Party 3
Medusa
Medusa
SreamTry
Medusa
Level 31
God Stats
0W - 3L
1,225 SR
Queue Stats
26W - 36L
1,412 Elo+
Party 2
Chiron
Chiron
katac25
Chiron
Level 55
God Stats
7W - 20L
1,306 SR
Queue Stats
53W - 119L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
10 / 0 / 9
12,430
888
15,955
8,373
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
Bampots
Da Ji
19
10 / 2 / 14
12,008
858
23,792
13,919
7,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 2 / 13
12,239
874
19,967
19,022
13,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
JGoshh
Kukulkan
16
1 / 1 / 16
10,217
730
6,255
7,151
3,304
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
stoqn665
Neith
17
2 / 1 / 8
10,266
733
5,434
9,372
4,001
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MR-_-ARKRYSTAL
Sun Wukong
16
1 / 6 / 2
9,617
687
7,313
18,704
13,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 12 / 3
8,817
630
7,667
19,036
7,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
15
1 / 5 / 2
9,201
657
9,154
10,078
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
SreamTry
Medusa
16
3 / 8 / 1
9,715
694
9,459
18,744
8,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
katac25
Chiron
16
0 / 4 / 3
8,984
642
4,951
14,242
5,728
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
17
35
Kills
6
6
Deaths
35
60
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
0
9
14.5
W
Da Ji
Bampots
Da Ji
10
2
14
8.5
W
12
2
13
9.25
W
Kukulkan
JGoshh
Kukulkan
1
1
16
9
L
Sun Wukong
MR-_-ARKRYSTAL
Sun Wukong
1
6
2
0.33
L
1
12
3
0.21
L
Nu Wa
1
5
2
0.4
L
Medusa
SreamTry
Medusa
3
8
1
0.44
L
Chiron
katac25
Chiron
0
4
3
0.38
W
Neith
stoqn665
Neith
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,403
Damage
38,544
57,837
Taken
80,804
31,560
Mitigated
38,631
12,506
Healing
10,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,955
3,233
0
1,430
8,373
3,481
3,219
1,620
6,539
65,158
0
W
Da Ji
Bampots
Da Ji
23,792
4,909
0
500
13,919
7,234
1,392
1,337
12,370
0
37,694
W
19,967
5,216
0
7,956
19,022
13,540
779
2,004
16,756
0
54,780
W
Kukulkan
JGoshh
Kukulkan
6,255
588
0
0
7,151
3,304
626
1,571
5,408
21,481
0
L
Sun Wukong
MR-_-ARKRYSTAL
Sun Wukong
7,313
1,753
0
1,767
18,704
13,620
385
6,380
12,124
0
21,837
L
7,667
1,908
360
686
19,036
7,900
0
3,977
14,897
0
21,548
L
Nu Wa
9,154
2,379
0
610
10,078
3,324
13
1,737
8,202
25,929
0
L
Medusa
SreamTry
Medusa
9,459
4,099
67
2,715
18,744
8,059
1,128
5,861
12,651
0
32,216
L
Chiron
katac25
Chiron
4,951
639
521
3,346
14,242
5,728
0
3,398
10,692
0
21,503
W
Neith
stoqn665
Neith
5,434
2,924
0
2,620
9,372
4,001
4,154
1,532
7,610
0
30,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,160
Gold Earned
46,334
311
Minions Killed
172
0
Camps Cleared
0
1,336,379
Distance Traveled
1,197,214
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,430
888
124
9
0
271,253
1
W
Da Ji
12,008
858
39
3
0
308,817
1
W
Chaac
12,239
874
73
5
0
305,917
1
W
Kukulkan
10,217
730
28
2
0
238,616
0
L
Sun Wukong
9,617
687
27
2
0
270,639
0
L
Susano
8,817
630
28
2
0
225,798
2
L
Nu Wa
9,201
657
27
2
0
212,605
8
L
Medusa
9,715
694
47
3
0
244,226
4
L
Chiron
8,984
642
43
3
0
243,946
3
W
Neith
10,266
733
47
3
0
211,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role