Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
HerbySkibbler
Freya
Level 118
God Stats
1W - 1L
1,241 SR
Queue Stats
19W - 20L
1,553 Elo+
Party 1
Ah Puch
Ah Puch
UnbliX
Ah Puch
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,423 Elo+
Solo
Da Ji
Da Ji
killerbit00
Da Ji
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,562 Elo+
Solo
Kuzenbo
Kuzenbo
vincemonk91
Kuzenbo
Level 105
God Stats
9W - 9L
1,471 SR
Queue Stats
221W - 212L
1,560 Elo+
Party 1
Team Averages
Level 104
1,443 SR
1,520 Elo+

VS

Team Averages
Level 111
1,631 SR
1,453 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
LithiumOxide95
Amaterasu
Level 86
God Stats
0W - 1L
1,768 SR
Queue Stats
4W - 10L
1,355 Elo+
Solo
Nike
Nike
MadaraTaka
Nike
Level 126
God Stats
7W - 2L
1,694 SR
Queue Stats
396W - 418L
1,476 Elo+
Solo
Yu Huang
Yu Huang
Zaveks
Yu Huang
Level 59
God Stats
6W - 5L
1,559 SR
Queue Stats
178W - 194L
1,430 Elo+
Solo
Anubis
Anubis
xMissAngelyx
Anubis
Level 157
God Stats
4W - 2L
1,632 SR
Queue Stats
152W - 147L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
3 / 3 / 14
10,009
910
5,278
23,421
18,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
9 / 4 / 6
10,194
927
9,034
9,735
3,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Puch
UnbliX
Ah Puch
16
2 / 3 / 16
9,717
883
17,504
8,455
3,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 3 / 8
9,075
825
4,624
10,266
4,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
vincemonk91
Kuzenbo
15
2 / 3 / 12
9,740
885
4,251
11,730
14,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 2 / 2
6,532
594
3,195
2,867
1,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
LithiumOxide95
Amaterasu
15
5 / 3 / 7
8,432
767
6,487
10,927
10,544
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 5 / 7
8,892
808
6,843
12,825
17,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yu Huang
Zaveks
Yu Huang
16
3 / 4 / 6
9,125
830
16,250
8,988
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
14
2 / 5 / 5
8,110
737
9,691
9,388
5,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
40
19
Kills
13
16
Deaths
19
56
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
3
14
3.33
L
Nu Wa
 
Nu Wa
0
2
2
0.5
W
9
4
6
3
L
Amaterasu
LithiumOxide95
Amaterasu
5
3
7
2.83
L
3
5
7
1.3
W
Ah Puch
UnbliX
Ah Puch
2
3
16
3.33
L
Yu Huang
Zaveks
Yu Huang
3
4
6
1.5
W
3
3
8
2.33
W
Kuzenbo
vincemonk91
Kuzenbo
2
3
12
2.67
L
Anubis
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,691
Damage
42,466
63,607
Taken
44,995
44,742
Mitigated
38,698
23,341
Healing
9,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,278
548
2,020
9,091
23,421
18,227
1,028
11,564
11,369
13,065
0
L
Nu Wa
 
Nu Wa
3,195
448
0
0
2,867
1,262
0
2,667
200
6,773
0
W
9,034
2,910
820
2,729
9,735
3,662
377
4,376
5,195
27,817
0
L
Amaterasu
LithiumOxide95
Amaterasu
6,487
1,791
867
2,160
10,927
10,544
0
7,781
3,146
0
11,065
L
6,843
461
1,234
1,651
12,825
17,013
0
10,467
2,358
0
15,508
W
Ah Puch
UnbliX
Ah Puch
17,504
1,023
0
1,349
8,455
3,504
1,086
2,966
5,417
32,184
0
L
Yu Huang
Zaveks
Yu Huang
16,250
814
219
805
8,988
4,449
0
7,236
1,752
29,128
0
W
4,624
1,171
1,702
2,525
10,266
4,361
3,562
4,877
5,249
0
18,302
W
Kuzenbo
vincemonk91
Kuzenbo
4,251
1,945
1,035
2,070
11,730
14,988
1,766
4,251
7,241
10,328
0
L
Anubis
9,691
248
0
2,549
9,388
5,430
0
7,916
1,472
22,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,735
Gold Earned
41,091
111
Minions Killed
120
0
Camps Cleared
0
1,042,461
Distance Traveled
848,203
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,009
910
11
1
0
207,392
3
L
Nu Wa
6,532
594
17
2
0
85,309
1
W
Freya
10,194
927
32
3
0
190,813
1
L
Amaterasu
8,432
767
13
1
0
215,528
0
L
Nike
8,892
808
24
2
0
198,594
0
W
Ah Puch
9,717
883
33
3
0
206,035
0
L
Yu Huang
9,125
830
37
3
0
198,669
0
W
Da Ji
9,075
825
22
2
0
228,077
3
W
Kuzenbo
9,740
885
13
1
0
210,144
0
L
Anubis
8,110
737
29
3
0
150,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role