Player Matchup

Merlin
Merlin
RafuMurakami
Merlin
Level 101
God Stats
0W - 2L
1,561 SR
Queue Stats
69W - 108L
1,184 Elo+
Party 1
Kuzenbo
Kuzenbo
Ulsion
Kuzenbo
Level 24
God Stats
5W - 9L
1,433 SR
Queue Stats
5W - 20L
1,094 Elo+
Party 1
Hachiman
Hachiman
zyplyonok1405
Hachiman
Level 59
God Stats
12W - 26L
1,359 SR
Queue Stats
18W - 46L
1,167 Elo+
Party 1
Team Averages
Level 61
1,451 SR
1,148 Elo+

VS

Team Averages
Level 69
1,521 SR
1,328 Elo+
Skadi
Skadi
BiziRizi
Skadi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,012 Elo+
Solo
Bakasura
Bakasura
Eiríkrr
Bakasura
Level 106
God Stats
6W - 3L
1,500 SR
Queue Stats
395W - 463L
1,483 Elo+
Solo
Ganesha
Ganesha
VeteranRussian
Ganesha
Level 41
God Stats
9W - 4L
1,562 SR
Queue Stats
243W - 233L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 3 / 2
6,924
692
5,758
5,417
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Ulsion
Kuzenbo
11
0 / 0 / 2
7,128
713
3,492
6,134
6,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
zyplyonok1405
Hachiman
10
2 / 3 / 0
6,529
653
4,498
6,819
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BiziRizi
Skadi
11
0 / 2 / 5
6,572
657
3,839
5,070
2,103
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Eiríkrr
Bakasura
12
6 / 1 / 0
7,657
766
7,036
6,823
4,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 0 / 6
7,690
769
3,975
7,001
7,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
6
6
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
BiziRizi
Skadi
0
2
5
1.25
W
Bakasura
Eiríkrr
Bakasura
6
1
0
6
L
Merlin
1
3
2
0.67
L
Kuzenbo
Ulsion
Kuzenbo
0
0
2
1
W
0
0
6
3
L
Hachiman
zyplyonok1405
Hachiman
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,748
Damage
14,850
18,370
Taken
18,894
10,809
Mitigated
13,802
2,596
Healing
5,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BiziRizi
Skadi
3,839
1,017
121
389
5,070
2,103
0
2,696
2,374
0
17,820
W
Bakasura
Eiríkrr
Bakasura
7,036
5,046
0
2,641
6,823
4,694
0
3,339
3,484
0
16,372
L
Merlin
5,758
180
0
801
5,417
1,940
0
1,388
3,446
27,720
0
L
Kuzenbo
Ulsion
Kuzenbo
3,492
1,611
0
1,795
6,134
6,066
0
905
4,836
8,930
0
W
3,975
511
0
1,953
7,001
7,005
0
3,675
3,326
21,164
0
L
Hachiman
zyplyonok1405
Hachiman
4,498
1,568
0
0
6,819
2,803
0
1,942
4,364
0
16,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,581
Gold Earned
21,919
98
Minions Killed
124
3
Camps Cleared
6
538,778
Distance Traveled
607,071
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,572
657
61
6
0
188,068
0
W
Bakasura
7,657
766
63
6
6
210,549
4
L
Merlin
6,924
692
64
6
3
174,775
5
L
Kuzenbo
7,128
713
7
1
0
198,178
2
W
Ganesha
7,690
769
0
0
0
208,454
5
L
Hachiman
6,529
653
27
3
0
165,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role