Player Matchup

Cthulhu
Cthulhu
Faddi
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 59L
1,272 Elo+
Party 2
Izanami
Izanami
Haxxlee
Izanami
Level 21
God Stats
7W - 6L
1,372 SR
Queue Stats
29W - 45L
1,340 Elo+
Party 2
Bellona
Bellona
Megyery
Bellona
Level 61
God Stats
1W - 2L
1,250 SR
Queue Stats
12W - 29L
1,217 Elo+
Party 2
Thanatos
Thanatos
Rocaill
Thanatos
Level 104
God Stats
2W - 3L
1,565 SR
Queue Stats
30W - 60L
1,245 Elo+
Party 2
Ra
Ra
Sayskel
Ra
Level 25
God Stats
31W - 53L
1,329 SR
Queue Stats
31W - 54L
1,297 Elo+
Party 2
Team Averages
Level 48
1,403 SR
1,274 Elo+

VS

Team Averages
Level 64
1,516 SR
1,475 Elo+
Mercury
Mercury
MLGRen
Mercury
Level 48
God Stats
16W - 15L
1,694 SR
Queue Stats
252W - 254L
1,496 Elo+
Party 3
Hou Yi
Hou Yi
MadAfterMidnight
Hou Yi
Level 77
God Stats
7W - 4L
1,426 SR
Queue Stats
11W - 12L
1,398 Elo+
Party 1
Poseidon
Poseidon
MérZ
Poseidon
Level 27
God Stats
2W - 1L
1,565 SR
Queue Stats
15W - 13L
1,459 Elo+
Party 1
Sylvanus
Sylvanus
Nikolaevitsj
Sylvanus
Level 67
God Stats
1W - 1L
1,253 SR
Queue Stats
19W - 19L
1,522 Elo+
Party 1
Bellona
Bellona
SutikkyiFingazu
Bellona
Level 102
God Stats
13W - 8L
1,644 SR
Queue Stats
489W - 495L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Faddi
Cthulhu
12
2 / 8 / 5
8,667
456
9,675
25,509
27,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Haxxlee
Izanami
12
3 / 10 / 4
8,439
444
11,405
17,825
7,937
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Megyery
Bellona
13
2 / 7 / 5
8,516
448
6,700
21,810
18,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Rocaill
Thanatos
12
1 / 10 / 5
7,826
412
8,749
18,750
9,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 5 / 7
8,836
465
10,583
13,113
7,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MLGRen
Mercury
17
9 / 3 / 13
10,965
577
12,294
16,377
7,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
20 / 0 / 7
12,116
638
29,514
15,972
7,236
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
MérZ
Poseidon
15
2 / 6 / 9
9,657
508
12,093
14,080
5,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Nikolaevitsj
Sylvanus
14
4 / 2 / 15
9,071
477
10,312
15,882
21,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 1 / 14
10,519
554
14,630
18,028
16,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
98
12
Kills
40
40
Deaths
12
26
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Faddi
Cthulhu
2
8
5
0.56
L
Izanami
Haxxlee
Izanami
3
10
4
0.5
W
Mercury
MLGRen
Mercury
9
3
13
5.17
W
20
0
7
23.5
L
Bellona
Megyery
Bellona
2
7
5
0.64
W
Poseidon
MérZ
Poseidon
2
6
9
1.08
W
Sylvanus
Nikolaevitsj
Sylvanus
4
2
15
5.75
L
Thanatos
Rocaill
Thanatos
1
10
5
0.35
L
4
5
7
1.5
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,112
Damage
78,843
97,007
Taken
80,339
71,048
Mitigated
58,240
23,573
Healing
30,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Faddi
Cthulhu
9,675
1,370
231
1,871
25,509
27,226
0
6,284
19,225
30,514
0
L
Izanami
Haxxlee
Izanami
11,405
8,199
0
2,216
17,825
7,937
1,132
3,770
14,055
0
42,827
W
Mercury
MLGRen
Mercury
12,294
6,883
0
3,035
16,377
7,260
1,085
2,761
13,616
0
88,389
W
29,514
19,226
0
10,273
15,972
7,236
4,115
4,418
11,554
0
84,273
L
Bellona
Megyery
Bellona
6,700
2,910
0
5,001
21,810
18,880
0
2,755
19,055
0
35,148
W
Poseidon
MérZ
Poseidon
12,093
2,648
0
4,122
14,080
5,612
395
7,050
7,030
71,334
0
W
Sylvanus
Nikolaevitsj
Sylvanus
10,312
2,975
1,394
4,598
15,882
21,396
80
3,623
12,259
31,727
9,847
L
Thanatos
Rocaill
Thanatos
8,749
1,527
0
10,289
18,750
9,757
0
3,482
15,268
0
44,607
L
10,583
935
1,748
2,217
13,113
7,248
572
5,248
7,865
56,394
0
W
14,630
4,218
0
6,705
18,028
16,736
616
2,406
15,622
0
71,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,284
Gold Earned
52,328
325
Minions Killed
521
0
Camps Cleared
0
1,646,301
Distance Traveled
1,788,029
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,667
456
55
3
0
337,286
4
L
Izanami
8,439
444
59
3
0
286,375
1
W
Mercury
10,965
577
135
7
0
428,974
0
W
Hou Yi
12,116
638
94
5
0
347,523
2
L
Bellona
8,516
448
57
3
0
348,544
3
W
Poseidon
9,657
508
111
6
0
345,619
1
W
Sylvanus
9,071
477
66
3
0
288,230
6
L
Thanatos
7,826
412
65
3
0
329,016
7
L
Ra
8,836
465
89
5
0
345,080
3
W
Bellona
10,519
554
115
6
0
377,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role