Player Matchup

The Morrigan
The Morrigan
HeitoraP90
The Morrigan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 115L
1,435 Elo+
Solo
Danzaburou
Danzaburou
LCristo
Danzaburou
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 66L
1,444 Elo+
Solo
Achilles
Achilles
valemar-valentin
Achilles
Level 105
God Stats
2W - 1L
1,587 SR
Queue Stats
29W - 38L
1,468 Elo+
Solo
Team Averages
Level 97
1,529 SR
1,449 Elo+

VS

Team Averages
Level 58
1,486 SR
1,294 Elo+
Cthulhu
Cthulhu
RedgazeNKW
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,308 Elo+
Party 1
Artemis
Artemis
Russohn
Artemis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,306 Elo+
Party 1
Anubis
Anubis
Sirchapulin
Anubis
Level 46
God Stats
3W - 5L
1,459 SR
Queue Stats
20W - 42L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HeitoraP90
The Morrigan
15
2 / 1 / 10
10,203
680
10,182
8,105
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
LCristo
Danzaburou
17
6 / 1 / 9
11,881
792
18,192
13,620
5,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
8 / 3 / 7
11,985
799
13,177
23,322
31,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RedgazeNKW
Cthulhu
12
0 / 5 / 4
9,657
644
6,351
16,450
17,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Russohn
Artemis
14
2 / 4 / 0
9,122
608
13,779
14,419
6,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
14
3 / 7 / 1
10,438
696
11,449
13,852
7,271
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
16
Kills
5
5
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
HeitoraP90
The Morrigan
2
1
10
7
W
Danzaburou
LCristo
Danzaburou
6
1
9
10.5
L
Cthulhu
RedgazeNKW
Cthulhu
0
5
4
0.4
L
Artemis
Russohn
Artemis
2
4
0
0.5
L
Anubis
3
7
1
0.5
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,551
Damage
31,579
45,047
Taken
44,721
40,573
Mitigated
31,219
13,156
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
HeitoraP90
The Morrigan
10,182
2,639
0
3,769
8,105
3,734
390
4,944
3,161
44,604
5,700
W
Danzaburou
LCristo
Danzaburou
18,192
8,959
0
3,412
13,620
5,821
1,784
4,597
9,023
0
60,230
L
Cthulhu
RedgazeNKW
Cthulhu
6,351
1,378
85
2,022
16,450
17,666
0
3,280
13,170
10,310
0
L
Artemis
Russohn
Artemis
13,779
7,365
0
3,086
14,419
6,282
202
2,471
11,948
0
38,451
L
Anubis
11,449
999
0
3,653
13,852
7,271
117
3,031
10,821
42,914
0
W
13,177
1,714
0
5,975
23,322
31,018
0
8,426
14,896
0
24,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,069
Gold Earned
29,217
178
Minions Killed
135
11
Camps Cleared
3
836,161
Distance Traveled
704,501
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,203
680
75
5
7
279,479
2
W
Danzaburou
11,881
792
85
6
4
277,125
4
L
Cthulhu
9,657
644
8
1
0
239,345
1
L
Artemis
9,122
608
62
4
2
250,084
5
L
Anubis
10,438
696
65
4
1
215,072
4
W
Achilles
11,985
799
18
1
0
279,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role