Player Matchup

Horus
Horus
Darth Harmon
Horus
Level 69
God Stats
2W - 3L
1,542 SR
Queue Stats
215W - 219L
1,470 Elo+
Party 2
Bakasura
Bakasura
FightingLime1
Bakasura
Level 125
God Stats
100W - 80L
1,589 SR
Queue Stats
163W - 160L
1,474 Elo+
Party 2
Chiron
Chiron
Mcclenathan78
Chiron
Level 69
God Stats
14W - 10L
1,621 SR
Queue Stats
445W - 453L
1,562 Elo+
Party 2
Hades
Hades
PatchFadess
Hades
Level 47
God Stats
1W - 0L
1,356 SR
Queue Stats
112W - 82L
1,578 Elo+
Party 3
Bacchus
Bacchus
RubyDaCherryKing
Bacchus
Level 82
God Stats
2W - 4L
1,375 SR
Queue Stats
99W - 80L
1,571 Elo+
Party 3
Team Averages
Level 78
1,497 SR
1,531 Elo+

VS

Team Averages
Level 59
1,383 SR
1,488 Elo+
King Arthur
King Arthur
 
King Arthur
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hck zReDWINE
Morgan Le Fay
Level 40
God Stats
9W - 22L
1,384 SR
Queue Stats
81W - 114L
1,418 Elo+
Solo
Anubis
Anubis
InphaseGecko773
Anubis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 164L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
Naajka
Heimdallr
Level 67
God Stats
0W - 2L
1,242 SR
Queue Stats
105W - 104L
1,549 Elo+
Party 1
Nemesis
Nemesis
Yac
Nemesis
Level 49
God Stats
2W - 8L
1,290 SR
Queue Stats
83W - 82L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 4
10,924
497
7,789
16,477
18,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
FightingLime1
Bakasura
20
7 / 3 / 1
13,029
592
6,572
20,409
10,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
8 / 2 / 7
12,375
563
17,266
16,850
8,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 4 / 11
12,251
557
26,668
29,204
19,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 2 / 11
11,886
540
8,624
20,406
31,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
3 / 5 / 1
10,797
491
16,556
18,473
24,242
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
Hck zReDWINE
Morgan Le Fay
15
0 / 6 / 2
9,328
424
7,353
15,353
10,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
1 / 5 / 2
10,456
475
19,866
21,686
13,071
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Naajka
Heimdallr
17
7 / 4 / 2
11,239
511
17,429
18,979
8,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Yac
Nemesis
15
1 / 8 / 3
10,133
461
5,195
21,179
8,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
28
Kills
12
12
Deaths
28
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
5
1
0.7
W
2
1
4
4
W
Bakasura
FightingLime1
Bakasura
7
3
1
2.5
L
Morgan Le Fay
Hck zReDWINE
Morgan Le Fay
0
6
2
0.17
L
1
5
2
0.4
W
8
2
7
5.75
L
Heimdallr
Naajka
Heimdallr
7
4
2
2
W
6
4
11
2.88
W
5
2
11
5.25
L
Nemesis
Yac
Nemesis
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,919
Damage
66,399
103,346
Taken
95,670
89,015
Mitigated
65,287
43,828
Healing
21,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
16,556
1,750
0
500
18,473
24,242
966
1,632
15,565
0
77,875
W
7,789
3,691
1,472
7,486
16,477
18,901
932
2,007
14,470
0
61,580
W
Bakasura
FightingLime1
Bakasura
6,572
4,403
0
6,258
20,409
10,254
5,812
2,784
17,620
0
114,828
L
Morgan Le Fay
Hck zReDWINE
Morgan Le Fay
7,353
1,919
185
2,919
15,353
10,404
1,146
6,907
8,376
58,876
6,148
L
19,866
1,077
0
11,952
21,686
13,071
0
14,415
6,832
95,035
0
W
17,266
7,864
1,165
6,882
16,850
8,433
2,503
3,771
13,047
0
108,725
L
Heimdallr
Naajka
Heimdallr
17,429
9,342
0
4,274
18,979
8,793
825
5,109
13,687
0
83,233
W
26,668
2,292
1,469
15,600
29,204
19,539
847
12,299
16,905
107,497
0
W
8,624
1,563
96
3,400
20,406
31,888
189
5,897
14,509
29,380
0
L
Nemesis
Yac
Nemesis
5,195
2,553
0
1,669
21,179
8,777
0
7,229
13,519
0
80,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,465
Gold Earned
51,953
656
Minions Killed
570
0
Camps Cleared
0
2,264,269
Distance Traveled
1,920,153
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,797
491
100
5
0
416,744
1
W
Horus
10,924
497
97
4
0
454,356
3
W
Bakasura
13,029
592
201
9
0
533,166
1
L
Morgan Le Fay
9,328
424
101
5
0
373,707
5
L
Anubis
10,456
475
137
6
0
309,405
1
W
Chiron
12,375
563
158
7
0
397,216
3
L
Heimdallr
11,239
511
115
5
0
374,542
1
W
Hades
12,251
557
168
8
0
369,259
3
W
Bacchus
11,886
540
32
1
0
510,272
1
L
Nemesis
10,133
461
117
5
0
445,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role