Player Matchup

Sol
Sol
achilise2
Sol
Level 125
God Stats
10W - 5L
1,941 SR
Queue Stats
77W - 54L
1,633 Elo+
Party 1
Izanami
Izanami
ineedaspare
Izanami
Level 159
God Stats
22W - 18L
1,554 SR
Queue Stats
248W - 164L
1,610 Elo+
Party 1
Atlas
Atlas
mccarthy00
Atlas
Level 125
God Stats
78W - 31L
1,782 SR
Queue Stats
200W - 127L
1,664 Elo+
Party 1
Team Averages
Level 136
1,759 SR
1,635 Elo+

VS

Team Averages
Level 63
1,461 SR
1,534 Elo+
Amaterasu
Amaterasu
Cynpth
Amaterasu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 90L
1,609 Elo+
Party 2
Ra
Ra
DixieNormusXx9
Ra
Level 42
God Stats
0W - 2L
1,383 SR
Queue Stats
21W - 15L
1,653 Elo+
Party 2
Charybdis
Charybdis
apexghost1345
Charybdis
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
46W - 60L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 10
6,274
896
5,055
3,740
1,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
ineedaspare
Izanami
11
9 / 0 / 5
7,301
1,043
8,159
5,228
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
10
2 / 0 / 12
6,709
958
4,853
8,542
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cynpth
Amaterasu
7
0 / 5 / 0
4,740
677
2,896
9,217
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 5 / 0
4,485
641
2,463
6,118
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
apexghost1345
Charybdis
6
0 / 4 / 0
4,382
626
4,278
6,045
2,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
14
Kills
0
0
Deaths
14
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Cynpth
Amaterasu
0
5
0
0
L
0
5
0
0
W
3
0
10
8
L
Charybdis
apexghost1345
Charybdis
0
4
0
0
W
Izanami
ineedaspare
Izanami
9
0
5
11.5
W
Atlas
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,067
Damage
9,637
17,510
Taken
21,380
10,868
Mitigated
10,239
7,669
Healing
2,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Cynpth
Amaterasu
2,896
826
113
1,299
9,217
5,797
0
4,590
4,627
0
5,212
L
2,463
64
95
480
6,118
2,324
0
2,686
3,432
16,207
0
W
5,055
3,110
0
2,493
3,740
1,386
1,035
760
2,980
24,461
0
L
Charybdis
apexghost1345
Charybdis
4,278
1,230
0
370
6,045
2,118
0
2,632
3,413
0
10,527
W
Izanami
ineedaspare
Izanami
8,159
5,548
0
2,123
5,228
2,465
1,449
907
4,321
0
29,685
W
Atlas
4,853
2,007
0
3,053
8,542
7,017
60
1,055
7,487
10,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,284
Gold Earned
13,607
98
Minions Killed
47
6
Camps Cleared
0
417,316
Distance Traveled
370,435
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,740
677
11
2
0
129,106
3
L
Ra
4,485
641
20
3
0
128,876
0
W
Sol
6,274
896
37
5
3
129,440
1
L
Charybdis
4,382
626
16
2
0
112,453
2
W
Izanami
7,301
1,043
45
6
3
136,532
2
W
Atlas
6,709
958
16
2
0
151,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role