Player Matchup

Bakasura
Bakasura
Silver IV
BeguiledName303
Bakasura
Silver IV
Level 102
God Stats
1W - 0L
1,148 SR
Queue Stats
5W - 6L
1,401 MMR
Solo
Charybdis
Charybdis
Silver I
Hinderless
Charybdis
Silver I
Level 145
God Stats
1W - 1L
1,390 SR
Queue Stats
85W - 89L
1,340 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
ITzImCrAzy
Gilgamesh
Gold IV
Level 124
God Stats
6W - 5L
1,715 SR
Queue Stats
51W - 54L
1,408 MMR
Party 1
Ganesha
Ganesha
Gold IV
NexxusDSV13
Ganesha
Gold IV
Level 126
God Stats
6W - 2L
1,665 SR
Queue Stats
51W - 54L
1,408 MMR
Party 1
Ra
Ra
Gold II
XpectDefects
Ra
Gold II
Level 157
God Stats
14W - 7L
1,727 SR
Queue Stats
761W - 771L
1,468 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,529 SR
1,405 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,489 SR
1,350 MMR
Yu Huang
Yu Huang
Silver I
DavyinDaDark
Yu Huang
Silver I
Level 141
God Stats
13W - 11L
1,501 SR
Queue Stats
266W - 275L
1,262 MMR
Solo
Ravana
Ravana
Gold V
JOY-DK
Ravana
Gold V
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,554 MMR
Solo
Odin
Odin
Silver I
SHAZAM_2099
Odin
Silver I
Level 94
God Stats
0W - 3L
1,405 SR
Queue Stats
10W - 20L
1,301 MMR
Solo
Cerberus
Cerberus
Bronze V
Tempr Knight
Cerberus
Bronze V
Level 109
God Stats
0W - 2L
1,590 SR
Queue Stats
4W - 8L
1,293 MMR
Solo
Danzaburou
Danzaburou
Gold V
jeduardog20
Danzaburou
Gold V
Level 154
God Stats
4W - 10L
1,447 SR
Queue Stats
608W - 605L
1,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
11 / 4 / 9
15,466
573
25,310
26,435
13,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Hinderless
Charybdis
19
3 / 6 / 7
13,491
500
14,996
22,927
10,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
ITzImCrAzy
Gilgamesh
20
7 / 4 / 15
15,250
565
29,112
28,872
31,006
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
NexxusDSV13
Ganesha
18
1 / 4 / 20
13,209
489
10,640
32,386
44,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 4 / 11
14,579
540
23,059
19,849
11,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
King ArthurLancelotSkadiPoseidonCliodhna

VS

Bans
FreyaAthenaKaliAh Muzen CabShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DavyinDaDark
Yu Huang
19
3 / 7 / 9
12,618
467
18,817
20,288
10,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
JOY-DK
Ravana
20
10 / 6 / 4
14,478
536
16,728
24,683
13,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 7 / 7
12,178
451
16,727
30,380
41,635
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Tempr Knight
Cerberus
16
2 / 3 / 7
11,391
422
11,602
29,894
42,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
jeduardog20
Danzaburou
20
3 / 4 / 6
13,547
502
17,447
22,999
11,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
55
27
Kills
22
22
Deaths
27
62
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bakasura
11
4
9
3.88
L
Yu Huang
DavyinDaDark
Yu Huang
3
7
9
1.07
W
Charybdis
Hinderless
Charybdis
3
6
7
1.08
W
Gilgamesh
ITzImCrAzy
Gilgamesh
7
4
15
3.63
L
Ravana
JOY-DK
Ravana
10
6
4
2
W
Ganesha
NexxusDSV13
Ganesha
1
4
20
2.75
L
4
7
7
1.07
L
Cerberus
Tempr Knight
Cerberus
2
3
7
1.83
W
5
4
11
2.63
L
Danzaburou
jeduardog20
Danzaburou
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,117
Damage
81,321
130,469
Taken
128,244
111,232
Mitigated
120,059
32,251
Healing
23,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
25,310
12,238
0
3,738
26,435
13,869
3,128
4,036
22,205
0
141,575
L
Yu Huang
DavyinDaDark
Yu Huang
18,817
655
0
1,415
20,288
10,593
0
6,378
13,840
108,881
0
W
Charybdis
Hinderless
Charybdis
14,996
6,129
0
3,982
22,927
10,041
3,934
5,549
17,268
0
113,705
W
Gilgamesh
ITzImCrAzy
Gilgamesh
29,112
10,470
0
5,181
28,872
31,006
2,931
6,088
22,571
267
125,168
L
Ravana
JOY-DK
Ravana
16,728
5,248
0
5,683
24,683
13,719
0
5,446
17,368
0
122,889
W
Ganesha
NexxusDSV13
Ganesha
10,640
1,598
1,506
5,728
32,386
44,950
268
7,571
24,536
37,533
0
L
16,727
1,744
0
2,542
30,380
41,635
0
5,771
23,583
0
70,144
L
Cerberus
Tempr Knight
Cerberus
11,602
690
0
5,077
29,894
42,595
0
10,788
18,819
43,022
0
W
23,059
2,314
6,430
5,686
19,849
11,366
1,526
6,783
12,808
126,831
0
L
Danzaburou
jeduardog20
Danzaburou
17,447
9,510
0
8,436
22,999
11,517
2,856
6,926
15,978
0
135,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,995
Gold Earned
64,212
697
Minions Killed
684
0
Camps Cleared
0
2,589,849
Distance Traveled
2,377,838
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,466
573
167
6
0
609,632
3
L
Yu Huang
12,618
467
172
6
0
450,890
3
W
Charybdis
13,491
500
165
6
0
426,411
5
W
Gilgamesh
15,250
565
166
6
0
490,492
0
L
Ravana
14,478
536
158
6
0
535,187
1
W
Ganesha
13,209
489
14
1
0
519,434
5
L
Odin
12,178
451
102
4
0
479,919
9
L
Cerberus
11,391
422
72
3
0
470,703
1
W
Ra
14,579
540
185
7
0
543,880
8
L
Danzaburou
13,547
502
180
7
0
441,139
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role