Player Matchup

Anubis
Anubis
Eminent Sharky
Anubis
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 47L
1,661 Elo+
Party 1
Baron Samedi
Baron Samedi
MMcBethhh
Baron Samedi
Level 155
God Stats
2W - 0L
1,471 SR
Queue Stats
67W - 34L
1,586 Elo+
Party 1
Rama
Rama
Rastamus
Rama
Level 116
God Stats
1W - 0L
1,515 SR
Queue Stats
26W - 35L
1,455 Elo+
Party 1
Team Averages
Level 139
1,495 SR
1,568 Elo+

VS

Team Averages
Level 37
1,231 SR
1,268 Elo+
Xing Tian
Xing Tian
Salty4Monkey
Xing Tian
Level 38
God Stats
0W - 1L
1,252 SR
Queue Stats
4W - 5L
1,358 Elo+
Solo
Vulcan
Vulcan
TeppichDoktor777
Vulcan
Level 29
God Stats
13W - 36L
1,122 SR
Queue Stats
97W - 175L
1,214 Elo+
Party 2
Arachne
Arachne
z-xX-Future-Xx-z
Arachne
Level 44
God Stats
17W - 27L
1,320 SR
Queue Stats
94W - 184L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 13
9,862
759
14,512
8,547
4,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
MMcBethhh
Baron Samedi
14
4 / 3 / 13
9,432
726
12,629
14,064
8,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
14
10 / 1 / 7
10,263
789
11,411
7,552
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Salty4Monkey
Xing Tian
10
0 / 7 / 1
7,648
588
1,581
19,088
10,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 5 / 0
9,888
761
10,536
10,246
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 2
7,276
560
6,749
14,445
6,142
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
18
Kills
4
4
Deaths
18
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
13
10.5
W
Baron Samedi
MMcBethhh
Baron Samedi
4
3
13
3.5
W
Rama
10
1
7
13.5
L
Xing Tian
Salty4Monkey
Xing Tian
0
7
1
0.07
L
4
5
0
0.8
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,552
Damage
18,866
30,163
Taken
43,779
16,386
Mitigated
21,039
12,349
Healing
2,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,512
705
0
4,741
8,547
4,345
364
4,137
4,240
54,950
0
W
Baron Samedi
MMcBethhh
Baron Samedi
12,629
802
736
5,713
14,064
8,783
496
4,665
9,207
34,523
0
W
Rama
11,411
8,640
0
1,159
7,552
3,258
1,418
3,268
4,014
0
40,349
L
Xing Tian
Salty4Monkey
Xing Tian
1,581
230
0
1,002
19,088
10,923
0
10,796
8,292
13,817
0
L
10,536
3,473
0
718
10,246
3,974
0
6,907
3,339
34,076
0
L
6,749
4,618
0
851
14,445
6,142
0
9,626
4,819
0
11,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,557
Gold Earned
24,812
211
Minions Killed
93
9
Camps Cleared
2
616,377
Distance Traveled
624,604
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,862
759
93
7
3
215,838
5
W
Baron Samedi
9,432
726
52
4
2
193,799
3
W
Rama
10,263
789
66
5
4
206,740
1
L
Xing Tian
7,648
588
18
1
0
206,900
2
L
Vulcan
9,888
761
54
4
0
211,198
2
L
Arachne
7,276
560
21
2
2
206,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role