Player Matchup

Merlin
Merlin
Cubexic
Merlin
Level 59
God Stats
1W - 4L
1,360 SR
Queue Stats
89W - 102L
1,475 Elo+
Party 1
Anhur
Anhur
HuggieWuggie178
Anhur
Level 49
God Stats
0W - 2L
1,197 SR
Queue Stats
73W - 90L
1,447 Elo+
Party 1
Ratatoskr
Ratatoskr
LucklessBoat495
Ratatoskr
Level 9
God Stats
0W - 2L
1,315 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 3
Hercules
Hercules
Nntori
Hercules
Level 109
God Stats
10W - 7L
1,602 SR
Queue Stats
99W - 92L
1,639 Elo+
Party 3
Ymir
Ymir
triquality
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 3
Team Averages
Level 48
1,395 SR
1,431 Elo+

VS

Team Averages
Level 73
1,574 SR
1,510 Elo+
Tyr
Tyr
BlooStanceOnly
Tyr
Level 5
God Stats
1W - 0L
1,759 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
SpaceTea
He Bo
Level 117
God Stats
15W - 10L
1,550 SR
Queue Stats
138W - 147L
1,463 Elo+
Solo
Ymir
Ymir
Xornicus
Ymir
Level 56
God Stats
21W - 19L
1,544 SR
Queue Stats
196W - 205L
1,470 Elo+
Party 4
Loki
Loki
bloodtrail99
Loki
Level 48
God Stats
4W - 4L
1,457 SR
Queue Stats
73W - 118L
1,400 Elo+
Party 4
Jing Wei
Jing Wei
justyyn
Jing Wei
Level 140
God Stats
12W - 8L
1,560 SR
Queue Stats
66W - 40L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cubexic
Merlin
8
0 / 3 / 0
4,937
494
2,002
5,703
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 3 / 0
4,501
450
1,597
5,338
1,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
LucklessBoat495
Ratatoskr
9
0 / 0 / 0
5,272
527
277
5,958
2,048
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
Nntori
Hercules
9
0 / 0 / 0
5,449
545
3,207
6,461
6,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 1 / 0
4,313
431
795
5,270
2,956
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
7,036
704
4,562
7,120
4,699
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

He Bo
SpaceTea
He Bo
11
2 / 0 / 1
6,468
647
4,570
5,434
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
8
2 / 0 / 2
6,252
625
1,943
6,159
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 0 / 0
5,537
554
437
6,908
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
justyyn
Jing Wei
10
2 / 0 / 2
6,731
673
4,705
3,843
1,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Merlin
Cubexic
Merlin
0
3
0
0
L
0
3
0
0
L
Ratatoskr
LucklessBoat495
Ratatoskr
0
0
0
0
L
Hercules
Nntori
Hercules
0
0
0
0
W
He Bo
SpaceTea
He Bo
2
0
1
2.5
W
Ymir
2
0
2
3
W
1
0
0
1
W
Jing Wei
justyyn
Jing Wei
2
0
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,878
Damage
16,217
28,730
Taken
29,464
15,851
Mitigated
14,261
7,420
Healing
14,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,562
509
0
2,839
7,120
4,699
0
0
6,697
0
56,367
L
Merlin
Cubexic
Merlin
2,002
44
0
1,347
5,703
2,393
0
4,295
1,408
26,769
0
L
1,597
510
0
1,333
5,338
1,462
0
597
4,741
0
27,566
L
Ratatoskr
LucklessBoat495
Ratatoskr
277
71
0
2,055
5,958
2,048
68
473
5,485
0
31,994
L
Hercules
Nntori
Hercules
3,207
1,437
0
2,457
6,461
6,992
0
0
6,461
0
36,821
W
He Bo
SpaceTea
He Bo
4,570
285
0
1,565
5,434
1,809
490
1,839
3,595
40,956
0
W
Ymir
1,943
288
164
2,454
6,159
4,398
331
1,016
5,110
18,034
0
W
437
90
0
4,310
6,908
2,131
0
555
6,324
0
31,429
W
Jing Wei
justyyn
Jing Wei
4,705
4,038
0
2,742
3,843
1,224
642
126
3,717
0
51,327
L
795
411
0
228
5,270
2,956
0
1,148
4,122
3,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,472
Gold Earned
32,024
254
Minions Killed
393
0
Camps Cleared
0
956,449
Distance Traveled
1,041,969
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,036
704
116
12
0
221,910
4
L
Merlin
4,937
494
54
5
0
159,759
3
L
Anhur
4,501
450
47
5
0
163,589
1
L
Ratatoskr
5,272
527
74
7
0
223,646
0
L
Hercules
5,449
545
76
8
0
211,131
2
W
He Bo
6,468
647
87
9
0
200,795
4
W
Ymir
6,252
625
18
2
0
191,453
3
W
Loki
5,537
554
67
7
0
235,250
0
W
Jing Wei
6,731
673
105
11
0
192,561
0
L
Ymir
4,313
431
3
0
0
198,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role