Player Matchup

Neith
Neith
EzQSmile
Neith
Level 16
God Stats
12W - 14L
1,461 SR
Queue Stats
27W - 43L
1,388 Elo+
Party 1
Sun Wukong
Sun Wukong
IsekaiTrash
Sun Wukong
Level 54
God Stats
7W - 4L
1,372 SR
Queue Stats
125W - 137L
1,445 Elo+
Party 1
Ratatoskr
Ratatoskr
Mihnutza
Ratatoskr
Level 125
God Stats
2W - 2L
1,251 SR
Queue Stats
191W - 226L
1,474 Elo+
Party 1
Vulcan
Vulcan
MisterCocolino
Vulcan
Level 28
God Stats
6W - 11L
1,491 SR
Queue Stats
170W - 209L
1,433 Elo+
Party 1
Cabrakan
Cabrakan
killjoy00
Cabrakan
Level 62
God Stats
278W - 322L
1,451 SR
Queue Stats
522W - 563L
1,426 Elo+
Solo
Team Averages
Level 57
1,405 SR
1,433 Elo+

VS

Team Averages
Level 86
1,384 SR
1,420 Elo+
Sylvanus
Sylvanus
KingNightwalker
Sylvanus
Level 79
God Stats
1W - 1L
1,467 SR
Queue Stats
153W - 139L
1,480 Elo+
Solo
Anubis
Anubis
Oprawa
Anubis
Level 49
God Stats
10W - 15L
1,569 SR
Queue Stats
125W - 138L
1,448 Elo+
Solo
Nox
Nox
Volatgeness
Nox
Level 155
God Stats
0W - 2L
1,127 SR
Queue Stats
46W - 47L
1,504 Elo+
Solo
Hachiman
Hachiman
deadjacket
Hachiman
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 55L
1,335 Elo+
Party 2
Shiva
Shiva
kacontrust
Shiva
Level 21
God Stats
5W - 5L
1,256 SR
Queue Stats
34W - 55L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EzQSmile
Neith
20
8 / 6 / 25
17,671
1,178
39,377
29,015
12,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
IsekaiTrash
Sun Wukong
20
7 / 5 / 24
17,694
1,180
25,648
34,590
27,177
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ratatoskr
Mihnutza
Ratatoskr
20
21 / 9 / 16
20,575
1,372
33,823
29,218
14,280
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 7 / 27
18,273
1,218
43,414
21,047
9,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
killjoy00
Cabrakan
18
0 / 0 / 0
11,887
792
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

16

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
1 / 4 / 17
16,088
1,073
6,647
30,423
53,342
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Anubis
Oprawa
Anubis
20
4 / 11 / 13
15,457
1,030
20,302
31,652
21,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 11 / 13
17,805
1,187
28,668
26,208
14,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
deadjacket
Hachiman
20
11 / 7 / 13
18,002
1,200
38,534
24,133
15,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
20
2 / 10 / 16
14,575
972
13,574
38,501
54,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
99
43
Kills
27
27
Deaths
43
92
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Neith
EzQSmile
Neith
8
6
25
3.42
W
Sun Wukong
IsekaiTrash
Sun Wukong
7
5
24
3.8
L
Sylvanus
1
4
17
2.38
W
Ratatoskr
Mihnutza
Ratatoskr
21
9
16
3.22
W
7
7
27
2.93
L
Anubis
Oprawa
Anubis
4
11
13
0.95
L
9
11
13
1.41
L
Hachiman
deadjacket
Hachiman
11
7
13
2.5
L
Shiva
2
10
16
1
W
Cabrakan
killjoy00
Cabrakan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,262
Damage
107,725
113,870
Taken
150,917
62,887
Mitigated
159,758
13,434
Healing
32,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
EzQSmile
Neith
39,377
21,466
0
3,172
29,015
12,133
0
18,360
10,163
0
62,831
W
Sun Wukong
IsekaiTrash
Sun Wukong
25,648
6,564
0
7,107
34,590
27,177
0
16,077
17,847
0
48,336
L
Sylvanus
6,647
1,677
6,057
7,686
30,423
53,342
0
8,631
21,458
14,859
0
W
Ratatoskr
Mihnutza
Ratatoskr
33,823
16,913
0
2,751
29,218
14,280
0
9,817
18,911
0
63,974
W
43,414
9,911
0
404
21,047
9,297
0
10,910
9,785
79,393
0
L
Anubis
Oprawa
Anubis
20,302
429
0
5,581
31,652
21,054
0
10,968
20,361
46,786
0
L
28,668
1,938
0
3,337
26,208
14,935
0
4,263
21,867
71,406
0
L
Hachiman
deadjacket
Hachiman
38,534
26,552
0
3,488
24,133
15,495
0
6,179
17,848
0
81,261
L
Shiva
13,574
2,905
1,096
5,355
38,501
54,932
0
12,104
25,969
832
29,354
W
Cabrakan
killjoy00
Cabrakan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,100
Gold Earned
81,927
264
Minions Killed
337
11
Camps Cleared
9
1,268,576
Distance Traveled
1,360,171
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,671
1,178
47
3
3
290,539
0
W
Sun Wukong
17,694
1,180
67
4
2
321,001
2
L
Sylvanus
16,088
1,073
28
2
2
262,822
0
W
Ratatoskr
20,575
1,372
55
4
4
335,514
0
W
Vulcan
18,273
1,218
95
6
2
312,366
0
L
Anubis
15,457
1,030
58
4
0
256,076
0
L
Nox
17,805
1,187
116
8
3
309,932
0
L
Hachiman
18,002
1,200
103
7
3
268,314
0
L
Shiva
14,575
972
32
2
1
263,027
0
W
Cabrakan
11,887
792
0
0
0
9,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role